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21 lines
428 B
Plaintext
21 lines
428 B
Plaintext
shaders = 2
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textures = "BORDER"
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BORDER = "gameboy-player.png"
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BORDER_linear = true
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# Pass0: Apply Game Boy Player border
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shader0 = "../shaders/imgborder-gbp.slang"
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scale_type_x0 = "absolute"
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scale_x0 = "640"
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scale_type_y0 = "absolute"
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scale_y0 = "480"
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shader1 = "../../crt/shaders/crt-geom.slang"
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parameters = "box_scale;in_res_x;in_res_y;border_on_top"
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box_scale = 1.0
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in_res_x = 480.0
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in_res_y = 320.0
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border_on_top = 0.0
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