slang-shaders/handheld/bandlimit-pixel-gba-color.slangp
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00

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shaders = 3
shader0 = shaders/color/gba-color.slang
shader1 = ../linear/linearize.slang
shader2 = ../pixel-art-scaling/shaders/bandlimit-pixel.slang
filter_linear1 = false
scale_type1 = source
scale1 = 1.0
srgb_framebuffer1 = true
filter_linear2 = true