slang-shaders/scanlines/shaders
metallic77 d114c41686
add night-mode (#414)
* Update crt-consumer.slang

Removed NTSC as it conflicts with saturation/hue, and can be used as a separate pass anyway. Fixed some mistakes. Massive speed-up from 120 fps to 450 fps on Intel HD630.

* Update crt-gdv-mini-ultra.slang

Removed NTSC,  some corrections too.

* Update zfast_crt_composite.slang

* Update fake-crt-geom.slang

* Add files via upload

* add night_mode

* Update lanczos16.slang

fix minor artifacts

* Brightness fix scanline.slang

Permanent Brightness fix. No need to adjust "SCANLINE_BASE_BRIGHTNESS.

* fix scanlines misalignment
2023-05-01 08:27:13 -05:00
..
integer-scaling-scanlines.slang Added black white mask on a 'hidden' value of 3.0 on CRT Type works for 4k/8K and all the TVL's Fixed up the sega virtua fighter some more - still have to cope with wider interference Removed ModInteger function 2022-03-20 21:22:06 +00:00
res-independent-scanlines.slang Update res-independent-scanlines.slang 2023-04-26 09:18:55 +03:00
scanline-fract.slang move simple scanline shaders out of misc and fix hlsl function name collision 2019-12-16 11:19:39 -06:00
scanline.slang add night-mode (#414) 2023-05-01 08:27:13 -05:00
scanlines-rere.slang add scanlines-rere and fix typo 2021-11-20 09:18:02 -06:00
scanlines-sine-abs.slang move simple scanline shaders out of misc and fix hlsl function name collision 2019-12-16 11:19:39 -06:00