mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-29 10:51:30 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
97 lines
2.1 KiB
Plaintext
97 lines
2.1 KiB
Plaintext
shaders = 17
|
|
|
|
shader0 = ../stock.slang
|
|
alias0 = scalefx_old_refpass
|
|
|
|
shader1 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass0.slang
|
|
filter_linear1 = false
|
|
scale_type1 = source
|
|
scale1 = 1.0
|
|
alias1 = sfxp0
|
|
|
|
shader2 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass1.slang
|
|
filter_linear2 = false
|
|
scale_type2 = source
|
|
scale2 = 1.0
|
|
alias2 = sfxp1
|
|
|
|
shader3 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass2.slang
|
|
filter_linear3 = false
|
|
scale_type3 = source
|
|
scale3 = 1.0
|
|
alias3 = sfxp2
|
|
|
|
shader4 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass3.slang
|
|
filter_linear4 = false
|
|
scale_type4 = source
|
|
scale4 = 3.0
|
|
alias4 = sfxp3
|
|
|
|
shader5 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass0.slang
|
|
filter_linear5 = false
|
|
scale_type5 = source
|
|
scale5 = 1.0
|
|
alias5 = sfxp4
|
|
|
|
shader6 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass1.slang
|
|
filter_linear6 = false
|
|
scale_type6 = source
|
|
scale6 = 1.0
|
|
alias6 = sfxp5
|
|
|
|
shader7 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass2.slang
|
|
filter_linear7 = false
|
|
scale_type7 = source
|
|
scale7 = 1.0
|
|
alias7 = sfxp6
|
|
|
|
shader8 = ../edge-smoothing/scalefx/shaders/old/scalefx-pass7.slang
|
|
filter_linear8 = false
|
|
scale_type8 = source
|
|
scale8 = 3.0
|
|
alias8 = sfxp7
|
|
|
|
shader9 = ../misc/shaders/image-adjustment.slang
|
|
filter_linear9 = false
|
|
scale_type9 = source
|
|
scale9 = 1.0
|
|
|
|
shader10 = ../anti-aliasing/shaders/aa-shader-4.0.slang
|
|
filter_linear10 = true
|
|
scale_type10 = viewport
|
|
scale10 = 1.0
|
|
|
|
shader11 = ../reshade/shaders/scanlines.slang
|
|
filter_linear11 = false
|
|
scale_type11 = source
|
|
scale11 = 1.0
|
|
alias11 = scanpass
|
|
|
|
shader12 = ../reshade/shaders/bloom-pass-sh1nra358.slang
|
|
filter_linear12 = false
|
|
scale_type12 = source
|
|
scale12 = 1.0
|
|
|
|
shader13 = ../blurs/shaders/blur-gauss-h.slang
|
|
filter_linear13 = true
|
|
scale_type13 = source
|
|
scale13 = 1.0
|
|
|
|
shader14 = ../blurs/shaders/blur-gauss-v.slang
|
|
filter_linear14 = true
|
|
scale_type14 = source
|
|
scale14 = 1.0
|
|
|
|
shader15 = ../reshade/shaders/blur-haze-sh1nra358.slang
|
|
filter_linear15 = true
|
|
scale_type15 = source
|
|
scale15 = 1.0
|
|
|
|
shader16 = ../reshade/shaders/vibrance-pass-sh1nra358.slang
|
|
filter_linear16 = false
|
|
scale_type16 = source
|
|
scale16 = 1.0
|
|
|
|
parameters = "INTERNAL_RES"
|
|
INTERNAL_RES = 6.0
|