mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-12-02 04:11:30 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
20 lines
404 B
Plaintext
20 lines
404 B
Plaintext
shaders = 2
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shader0 = shaders/fsr-pass0.slang
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filter_linear0 = true
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scale_type0 = viewport
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scale0 = 1.0
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wrap_mode0 = clamp_to_edge
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shader1 = shaders/fsr-pass1.slang
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filter_linear1 = true
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scale_type1 = source
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scale1 = 1.0
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wrap_mode1 = clamp_to_edge
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parameters = "FSR_SHARPENING;FSR_FILMGRAIN;FSR_GRAINCOLOR;FSR_GRAINPDF"
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FSR_SHARPENING = 0.3
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FSR_FILMGRAIN = 0.3
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FSR_GRAINCOLOR = 1.0
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FSR_GRAINPDF = 0.3
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