mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-12-02 04:11:30 +11:00
12fdb6562f
* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset * forgot to update geom-deluxe preset * fix various preset spec nits * try to mellow out the raster bloom Co-authored-by: hunterk <hunter_kaller@yahoo.com>
31 lines
817 B
Plaintext
31 lines
817 B
Plaintext
shaders = 5
|
|
|
|
shader0 = shaders/geom-deluxe/phosphor_apply.slang
|
|
alias0 = internal1
|
|
|
|
shader1 = shaders/geom-deluxe/phosphor_update.slang
|
|
alias1 = phosphor
|
|
|
|
shader2 = shaders/geom-deluxe/gaussx.slang
|
|
filter_linear2 = true
|
|
alias2 = internal2
|
|
|
|
shader3 = shaders/geom-deluxe/gaussy.slang
|
|
filter_linear3 = true
|
|
alias3 = blur_texture
|
|
|
|
shader4 = shaders/geom-deluxe/crt-geom-deluxe.slang
|
|
filter_linear4 = true
|
|
mipmap_input4 = true
|
|
|
|
textures = "aperture;slot;delta"
|
|
delta = shaders/geom-deluxe/masks/delta_2_4x1_rgb.png
|
|
delta_filter_linear = true
|
|
delta_repeat_mode = repeat
|
|
slot = shaders/geom-deluxe/masks/slot_2_5x4_bgr.png
|
|
slot_filter_linear = true
|
|
slot_repeat_mode = repeat
|
|
aperture = shaders/geom-deluxe/masks/aperture_2_4_rgb.png
|
|
aperture_filter_linear = true
|
|
aperture_repeat_mode = repeat
|