mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-12-02 04:11:30 +11:00
a53683a1ad
- Rename old catmull-rom-fast to catmull-rom; - Add new catmull-rom-fast shader; - Delete old b-spline-fast as it behaved exactly like bilinear; - Add new b-spline-fast shaders; - Add anti-ringing code to bicubic fast shaders.
13 lines
249 B
Plaintext
Executable file
13 lines
249 B
Plaintext
Executable file
shaders = 2
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shader0 = shaders/b-spline-x.slang
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filter_linear0 = false
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scale_type_x0 = viewport
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scale_type_y0 = source
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scale0 = 1.0
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wrap_mode0 = "clamp_to_edge"
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shader1 = shaders/b-spline-y.slang
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filter_linear1 = false
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wrap_mode1 = "clamp_to_edge"
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