mirror of
https://github.com/italicsjenga/slang-shaders.git
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a53683a1ad
- Rename old catmull-rom-fast to catmull-rom; - Add new catmull-rom-fast shader; - Delete old b-spline-fast as it behaved exactly like bilinear; - Add new b-spline-fast shaders; - Add anti-ringing code to bicubic fast shaders. |
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.. | ||
b-spline-x.slang | ||
b-spline-y.slang | ||
bicubic-x.slang | ||
bicubic-y.slang | ||
bicubic.slang | ||
catmull-rom-x.slang | ||
catmull-rom-y.slang | ||
catmull-rom.slang | ||
cubic-gamma-correct.slang | ||
cubic.slang | ||
linearize.slang | ||
spline16-x.slang | ||
spline16-y.slang | ||
spline36-x.slang | ||
spline36-y.slang |