mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-30 03:11:31 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
31 lines
629 B
Plaintext
31 lines
629 B
Plaintext
shaders = "5"
|
|
|
|
shader0 = ../shaders/support/stock.slang
|
|
scale_type0 = source
|
|
scale0 = 1.0
|
|
alias0 = XbrSource
|
|
|
|
shader1 = ../shaders/xbr-lv3-multipass/xbr-lv3-pass0.slang
|
|
scale_type1 = "source"
|
|
scale1 = "1.000000"
|
|
|
|
shader2 = ../shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang
|
|
scale_type2 = "source"
|
|
scale2 = "3.000000"
|
|
|
|
shader3 = ../shaders/support/b-spline-x.slang
|
|
filter_linear3 = false
|
|
scale_type_x3 = viewport
|
|
scale_type_y3 = source
|
|
scale3 = 1.0
|
|
|
|
shader4 = ../shaders/support/b-spline-y.slang
|
|
filter_linear4 = false
|
|
scale_type4 = viewport
|
|
scale4 = 1.0
|
|
|
|
filter_linear0 = "false"
|
|
filter_linear1 = "false"
|
|
filter_linear2 = "false"
|
|
|