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Arzed Five e585d6cb3d (motionblur) Everything ported to slang.
The braid-rewind shader won't compile because it relies on
'global.FrameDirection', meant to be the counterpart to Cg's
IN.frame_direction.
2016-08-03 20:04:57 +01:00
crt Added parameters to all modified files. 2016-08-03 06:24:41 +01:00
cubic Add basic gamma corrected linear and cubic filters. 2016-02-23 22:03:33 +01:00
eagle add scalehq and supereagle 2016-07-21 08:37:37 -05:00
handheld update gameboy with parameters and push constants 2016-08-02 12:55:54 -05:00
hqx get hqx to compile; still looks wrong 2016-08-03 08:19:55 -05:00
linear Add basic gamma corrected linear and cubic filters. 2016-02-23 22:03:33 +01:00
misc update image-adjustment with parameters 2016-08-02 13:27:42 -05:00
motionblur (motionblur) Everything ported to slang. 2016-08-03 20:04:57 +01:00
ntsc add parameters and push constants to ntsc-gauss-pass 2016-08-02 11:30:14 -05:00
pal Added parameters to all modified files. 2016-08-03 06:24:41 +01:00
procedural Added 2 more example raymarch shaders. 2016-07-29 16:10:55 +10:00
retro Update aann.slang 2016-07-19 14:20:30 +01:00
scalehq add scalehq and supereagle 2016-07-21 08:37:37 -05:00
spec Fix wrong comparison in spec. 2016-08-02 16:05:07 +02:00
test Add RT format test. 2016-03-26 23:49:20 +01:00
xbr (super-xbr) Use 'Original' instead of 'OriginalHistory1'. The latter 2016-07-30 22:45:38 +01:00
stock.slang add a stock shader to work from and start porting misc shaders 2016-07-14 09:46:04 -05:00