mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 08:11:29 +11:00
9 lines
497 B
C++
9 lines
497 B
C++
vec4 HSM_TextureOffset(in sampler2D in_sampler, vec2 in_coord, vec2 pixel_offset, vec2 texture_size)
|
|
{
|
|
vec2 uv_offset = pixel_offset / params.SourceSize.xy;
|
|
return texture(in_sampler, in_coord + uv_offset);
|
|
}
|
|
|
|
#pragma parameter HSM_SCALEFX_TITLE "[ --- SMOOTHING - SCALEFX ---- ]:" 0 0 0.01 0.01
|
|
#pragma parameter HSM_SCALEFX_ON " ScaleFx ON - Must Increase Core Res Sampling" 0 0 1 1
|
|
#define HSM_SCALEFX_ON params.HSM_SCALEFX_ON |