mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 00:01:31 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
13 lines
254 B
Plaintext
13 lines
254 B
Plaintext
shaders = 3
|
|
|
|
shader0 = ../stock.slang
|
|
alias0 = Reference
|
|
|
|
shader1 = shaders/crt-lottes-multipass/bloompass.slang
|
|
alias1 = BloomPass
|
|
filter_linear1 = true
|
|
|
|
shader2 = shaders/crt-lottes-multipass/scanpass.slang
|
|
filter_linear2 = true
|
|
scale_type2 = viewport
|