slang-shaders/presets/nes-color-decoder+pixellate.slangp

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shaders = "2"
shader0 = ../nes_raw_palette/shaders/nes-color-decoder.slang
shader1 = ../interpolation/shaders/pixellate.slang
filter_linear0 = "false"
scale_type0 = "source"
scale0 = "1.000000"