slang-shaders/crt/metacrt.slangp
hunterk 2b30c6089f
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory

* remove extraneous file

* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00

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shaders = 4
shader0 = shaders/metacrt/bufC.slang
scale_type0 = viewport
filter_linear0 = true
float_framebuffer0 = true
shader1 = shaders/metacrt/bufD.slang
scale_type1 = viewport
filter_linear1 = true
float_framebuffer1 = true
shader2 = shaders/metacrt/Image.slang
scale_type2 = viewport
filter_linear2 = true
float_framebuffer2 = true
shader3 = ../anti-aliasing/shaders/fxaa.slang
filter_linear3 = true
scale_type3 = viewport
textures = "cubeMap;table"
cubeMap = shaders/metacrt/basilica.png
cubeMap_wrap_mode = repeat
table = shaders/metacrt/woodgrain.png
table_wrap_mode = repeat