slang-shaders/crt/vector-glow-alt-render.slangp
hunterk 37a46fd102
fix malformed presets (#370)
* fix preset parsing issues from https://github.com/libretro/slang-shaders/issues/369

* one more preset fixed

* fix some malformed preset directives

* fix preset lines erroneously ending in semicolons

* fix another malformed preset directive

* make sure grade and glass at least load properly

* comment one more bad path
2023-02-24 07:35:58 -06:00

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shaders = 4
shader0 = "../misc/shaders/image-adjustment.slang"
alias0 = PASS1
shader1 = "../blurs/shaders/royale/blur11fast-vertical.slang"
filter_linear1 = "true"
scale_type1 = "source"
scale1 = "0.5"
mipmap_input1 = "true"
shader2 = "../blurs/shaders/royale/blur11fast-horizontal.slang"
filter_linear2 = "true"
scale_type2 = "source"
scale2 = "0.5"
mipmap_input2 = "true"
shader3 = "shaders/glow-trails/combine.slang"
scale_type3 = "viewport"
scale3 = 1.0
parameters = "mixfactor;threshold;trail_bright;glowFactor;haze_strength;luminance;screen_combine"
mixfactor = "0.18"
threshold = "0.90"
trail_bright = "0.30"
glowFactor = "0.10"
haze_strength = "0.75"
luminance = "1.50"
screen_combine = "1.0"