mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-29 19:01:31 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
18 lines
359 B
Plaintext
18 lines
359 B
Plaintext
shaders = 3
|
|
|
|
shader0 = shaders/2xsal.slang
|
|
filter_linear0 = false
|
|
scale_type0 = source
|
|
scale_x0 = 2.0
|
|
scale_y0 = 2.0
|
|
|
|
shader1 = ../../interpolation/shaders/spline16-x.slang
|
|
filter_linear1 = false
|
|
scale_type_x1 = viewport
|
|
scale_type_y1 = source
|
|
scale1 = 1.0
|
|
|
|
shader2 = ../../interpolation/shaders/spline16-y.slang
|
|
filter_linear2 = false
|
|
scale_type2 = viewport
|