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build: update mesa SHA
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use cmake::Config;
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use std::{env, fs::File, path::PathBuf};
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const MESA_HASH: &str = "5678fbe010fb8ba9ac6188c5ec7368fb55a98319";
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const MESA_HASH: &str = "13b25a6114fc226b1aa06125fa56bc5fffd900d4";
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fn main() {
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let out_dir = PathBuf::from(env::var("OUT_DIR").unwrap());
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