#ifndef _SWAY_LAUNCHER_H
#define _SWAY_LAUNCHER_H
#include <stdlib.h>
#include <wayland-server-core.h>
#include "sway/input/seat.h"
struct launcher_ctx {
pid_t pid;
char *fallback_name;
struct wlr_xdg_activation_token_v1 *token;
struct wl_listener token_destroy;
struct sway_seat *seat;
struct wl_listener seat_destroy;
bool activated;
bool had_focused_surface;
struct sway_node *node;
struct wl_listener node_destroy;
struct wl_list link; // sway_server::pending_launcher_ctxs
};
struct launcher_ctx *launcher_ctx_find_pid(pid_t pid);
struct sway_workspace *launcher_ctx_get_workspace(struct launcher_ctx *ctx);
void launcher_ctx_consume(struct launcher_ctx *ctx);
void launcher_ctx_destroy(struct launcher_ctx *ctx);
struct launcher_ctx *launcher_ctx_create_internal(void);
struct launcher_ctx *launcher_ctx_create(
struct wlr_xdg_activation_token_v1 *token, struct sway_node *node);
const char *launcher_ctx_get_token_name(struct launcher_ctx *ctx);
#endif