swayfx/include/sway/output.h

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#ifndef _SWAY_OUTPUT_H
#define _SWAY_OUTPUT_H
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
#include "sway/tree/view.h"
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struct sway_server;
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struct sway_container;
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struct sway_output {
struct wlr_output *wlr_output;
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struct sway_container *swayc;
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struct sway_server *server;
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struct wl_list layers[4]; // sway_layer_surface::link
struct wlr_box usable_area;
struct timespec last_frame;
struct wlr_output_damage *damage;
struct wl_listener destroy;
struct wl_listener mode;
struct wl_listener transform;
struct wl_listener scale;
struct wl_listener damage_destroy;
struct wl_listener damage_frame;
struct wl_list link;
pid_t bg_pid;
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};
void output_damage_whole(struct sway_output *output);
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole);
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void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
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void output_damage_box(struct sway_output *output, struct wlr_box *box);
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void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);
struct sway_container *output_by_name(const char *name);
void output_enable(struct sway_output *output);
#endif