swayfx/sway/ipc-json.c

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#include <float.h>
#include <json.h>
#include <libevdev/libevdev.h>
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#include <stdio.h>
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#include <ctype.h>
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#include "config.h"
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#include "log.h"
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#include "sway/config.h"
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#include "sway/ipc-json.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "sway/output.h"
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#include "sway/input/input-manager.h"
#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
#include <wlr/backend/libinput.h>
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#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <xkbcommon/xkbcommon.h>
#include "wlr-layer-shell-unstable-v1-protocol.h"
#include "sway/desktop/idle_inhibit_v1.h"
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static const int i3_output_id = INT32_MAX;
static const int i3_scratch_id = INT32_MAX - 1;
static const char *ipc_json_node_type_description(enum sway_node_type node_type) {
switch (node_type) {
case N_ROOT:
return "root";
case N_OUTPUT:
return "output";
case N_WORKSPACE:
return "workspace";
case N_CONTAINER:
return "con";
}
return "none";
}
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static const char *ipc_json_layout_description(enum sway_container_layout l) {
switch (l) {
case L_VERT:
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return "splitv";
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case L_HORIZ:
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return "splith";
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case L_TABBED:
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return "tabbed";
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case L_STACKED:
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return "stacked";
case L_NONE:
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break;
}
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return "none";
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}
static const char *ipc_json_orientation_description(enum sway_container_layout l) {
switch (l) {
case L_VERT:
return "vertical";
case L_HORIZ:
return "horizontal";
default:
return "none";
}
}
static const char *ipc_json_border_description(enum sway_container_border border) {
switch (border) {
case B_NONE:
return "none";
case B_PIXEL:
return "pixel";
case B_NORMAL:
return "normal";
case B_CSD:
return "csd";
}
return "unknown";
}
static const char *ipc_json_output_transform_description(enum wl_output_transform transform) {
switch (transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
return "normal";
case WL_OUTPUT_TRANSFORM_90:
// Sway uses clockwise transforms, while WL_OUTPUT_TRANSFORM_* describes
// anti-clockwise transforms.
return "270";
case WL_OUTPUT_TRANSFORM_180:
return "180";
case WL_OUTPUT_TRANSFORM_270:
// Transform also inverted here.
return "90";
case WL_OUTPUT_TRANSFORM_FLIPPED:
return "flipped";
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
// Inverted.
return "flipped-270";
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
return "flipped-180";
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
// Inverted.
return "flipped-90";
}
return NULL;
}
static const char *ipc_json_output_adaptive_sync_status_description(
enum wlr_output_adaptive_sync_status status) {
switch (status) {
case WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED:
return "disabled";
case WLR_OUTPUT_ADAPTIVE_SYNC_ENABLED:
return "enabled";
case WLR_OUTPUT_ADAPTIVE_SYNC_UNKNOWN:
return "unknown";
}
return NULL;
}
#if HAVE_XWAYLAND
static const char *ipc_json_xwindow_type_description(struct sway_view *view) {
struct wlr_xwayland_surface *surface = view->wlr_xwayland_surface;
struct sway_xwayland *xwayland = &server.xwayland;
for (size_t i = 0; i < surface->window_type_len; ++i) {
xcb_atom_t type = surface->window_type[i];
if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_NORMAL]) {
return "normal";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_DIALOG]) {
return "dialog";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_UTILITY]) {
return "utility";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_TOOLBAR]) {
return "toolbar";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_SPLASH]) {
return "splash";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_MENU]) {
return "menu";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_DROPDOWN_MENU]) {
return "dropdown_menu";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_POPUP_MENU]) {
return "popup_menu";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_TOOLTIP]) {
return "tooltip";
} else if (type == xwayland->atoms[NET_WM_WINDOW_TYPE_NOTIFICATION]) {
return "notification";
} else {
return "unknown";
}
}
return "unknown";
}
#endif
static const char *ipc_json_user_idle_inhibitor_description(enum sway_idle_inhibit_mode mode) {
switch (mode) {
case INHIBIT_IDLE_FOCUS:
return "focus";
case INHIBIT_IDLE_FULLSCREEN:
return "fullscreen";
case INHIBIT_IDLE_OPEN:
return "open";
case INHIBIT_IDLE_VISIBLE:
return "visible";
case INHIBIT_IDLE_APPLICATION:
return NULL;
}
return NULL;
}
json_object *ipc_json_get_version(void) {
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int major = 0, minor = 0, patch = 0;
json_object *version = json_object_new_object();
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sscanf(SWAY_VERSION, "%d.%d.%d", &major, &minor, &patch);
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json_object_object_add(version, "human_readable", json_object_new_string(SWAY_VERSION));
json_object_object_add(version, "variant", json_object_new_string("sway"));
json_object_object_add(version, "major", json_object_new_int(major));
json_object_object_add(version, "minor", json_object_new_int(minor));
json_object_object_add(version, "patch", json_object_new_int(patch));
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json_object_object_add(version, "loaded_config_file_name", json_object_new_string(config->current_config_path));
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return version;
}
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Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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static json_object *ipc_json_create_rect(struct wlr_box *box) {
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json_object *rect = json_object_new_object();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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json_object_object_add(rect, "x", json_object_new_int(box->x));
json_object_object_add(rect, "y", json_object_new_int(box->y));
json_object_object_add(rect, "width", json_object_new_int(box->width));
json_object_object_add(rect, "height", json_object_new_int(box->height));
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return rect;
}
static json_object *ipc_json_create_empty_rect(void) {
struct wlr_box empty = {0, 0, 0, 0};
return ipc_json_create_rect(&empty);
}
static json_object *ipc_json_create_node(int id, const char* type, char *name,
bool focused, json_object *focus, struct wlr_box *box) {
json_object *object = json_object_new_object();
json_object_object_add(object, "id", json_object_new_int(id));
json_object_object_add(object, "type", json_object_new_string(type));
json_object_object_add(object, "orientation",
json_object_new_string(
ipc_json_orientation_description(L_HORIZ)));
json_object_object_add(object, "percent", NULL);
json_object_object_add(object, "urgent", json_object_new_boolean(false));
json_object_object_add(object, "marks", json_object_new_array());
json_object_object_add(object, "focused", json_object_new_boolean(focused));
json_object_object_add(object, "layout",
json_object_new_string(
ipc_json_layout_description(L_HORIZ)));
// set default values to be compatible with i3
json_object_object_add(object, "border",
json_object_new_string(
ipc_json_border_description(B_NONE)));
json_object_object_add(object, "current_border_width",
json_object_new_int(0));
json_object_object_add(object, "rect", ipc_json_create_rect(box));
json_object_object_add(object, "deco_rect", ipc_json_create_empty_rect());
json_object_object_add(object, "window_rect", ipc_json_create_empty_rect());
json_object_object_add(object, "geometry", ipc_json_create_empty_rect());
json_object_object_add(object, "name",
name ? json_object_new_string(name) : NULL);
json_object_object_add(object, "window", NULL);
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json_object_object_add(object, "nodes", json_object_new_array());
json_object_object_add(object, "floating_nodes", json_object_new_array());
json_object_object_add(object, "focus", focus);
json_object_object_add(object, "fullscreen_mode", json_object_new_int(0));
json_object_object_add(object, "sticky", json_object_new_boolean(false));
return object;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
static void ipc_json_describe_output(struct sway_output *output,
json_object *object) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct wlr_output *wlr_output = output->wlr_output;
json_object_object_add(object, "active", json_object_new_boolean(true));
json_object_object_add(object, "dpms",
json_object_new_boolean(wlr_output->enabled));
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object_object_add(object, "primary", json_object_new_boolean(false));
json_object_object_add(object, "layout", json_object_new_string("output"));
json_object_object_add(object, "orientation",
json_object_new_string(
ipc_json_orientation_description(L_NONE)));
2018-03-31 04:56:31 +11:00
json_object_object_add(object, "make",
json_object_new_string(wlr_output->make));
json_object_object_add(object, "model",
json_object_new_string(wlr_output->model));
json_object_object_add(object, "serial",
json_object_new_string(wlr_output->serial));
json_object_object_add(object, "scale",
json_object_new_double(wlr_output->scale));
2019-11-14 05:23:36 +11:00
json_object_object_add(object, "scale_filter",
json_object_new_string(
sway_output_scale_filter_to_string(output->scale_filter)));
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json_object_object_add(object, "transform",
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json_object_new_string(
ipc_json_output_transform_description(wlr_output->transform)));
const char *adaptive_sync_status =
ipc_json_output_adaptive_sync_status_description(
wlr_output->adaptive_sync_status);
json_object_object_add(object, "adaptive_sync_status",
json_object_new_string(adaptive_sync_status));
2018-03-31 04:56:31 +11:00
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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struct sway_workspace *ws = output_get_active_workspace(output);
if (!sway_assert(ws, "Expected output to have a workspace")) {
return;
}
2018-03-31 04:56:31 +11:00
json_object_object_add(object, "current_workspace",
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object_new_string(ws->name));
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json_object *modes_array = json_object_new_array();
struct wlr_output_mode *mode;
wl_list_for_each(mode, &wlr_output->modes, link) {
json_object *mode_object = json_object_new_object();
json_object_object_add(mode_object, "width",
json_object_new_int(mode->width));
json_object_object_add(mode_object, "height",
json_object_new_int(mode->height));
json_object_object_add(mode_object, "refresh",
json_object_new_int(mode->refresh));
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json_object_array_add(modes_array, mode_object);
}
2018-04-06 07:33:35 +10:00
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json_object_object_add(object, "modes", modes_array);
json_object *current_mode_object = json_object_new_object();
json_object_object_add(current_mode_object, "width",
json_object_new_int(wlr_output->width));
json_object_object_add(current_mode_object, "height",
json_object_new_int(wlr_output->height));
json_object_object_add(current_mode_object, "refresh",
json_object_new_int(wlr_output->refresh));
json_object_object_add(object, "current_mode", current_mode_object);
struct sway_node *parent = node_get_parent(&output->node);
struct wlr_box parent_box = {0, 0, 0, 0};
if (parent != NULL) {
node_get_box(parent, &parent_box);
}
if (parent_box.width != 0 && parent_box.height != 0) {
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double percent = ((double)output->width / parent_box.width)
* ((double)output->height / parent_box.height);
json_object_object_add(object, "percent", json_object_new_double(percent));
}
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json_object_object_add(object, "max_render_time", json_object_new_int(output->max_render_time));
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}
json_object *ipc_json_describe_disabled_output(struct sway_output *output) {
struct wlr_output *wlr_output = output->wlr_output;
json_object *object = json_object_new_object();
json_object_object_add(object, "type", json_object_new_string("output"));
json_object_object_add(object, "name",
json_object_new_string(wlr_output->name));
json_object_object_add(object, "active", json_object_new_boolean(false));
json_object_object_add(object, "dpms", json_object_new_boolean(false));
json_object_object_add(object, "primary", json_object_new_boolean(false));
json_object_object_add(object, "make",
json_object_new_string(wlr_output->make));
json_object_object_add(object, "model",
json_object_new_string(wlr_output->model));
json_object_object_add(object, "serial",
json_object_new_string(wlr_output->serial));
json_object *modes_array = json_object_new_array();
struct wlr_output_mode *mode;
wl_list_for_each(mode, &wlr_output->modes, link) {
json_object *mode_object = json_object_new_object();
json_object_object_add(mode_object, "width",
json_object_new_int(mode->width));
json_object_object_add(mode_object, "height",
json_object_new_int(mode->height));
json_object_object_add(mode_object, "refresh",
json_object_new_int(mode->refresh));
json_object_array_add(modes_array, mode_object);
}
json_object_object_add(object, "modes", modes_array);
json_object_object_add(object, "current_workspace", NULL);
json_object *rect_object = json_object_new_object();
json_object_object_add(rect_object, "x", json_object_new_int(0));
json_object_object_add(rect_object, "y", json_object_new_int(0));
json_object_object_add(rect_object, "width", json_object_new_int(0));
json_object_object_add(rect_object, "height", json_object_new_int(0));
json_object_object_add(object, "rect", rect_object);
json_object_object_add(object, "percent", NULL);
return object;
}
static json_object *ipc_json_describe_scratchpad_output(void) {
struct wlr_box box;
root_get_box(root, &box);
// Create focus stack for __i3_scratch workspace
json_object *workspace_focus = json_object_new_array();
for (int i = root->scratchpad->length - 1; i >= 0; --i) {
struct sway_container *container = root->scratchpad->items[i];
json_object_array_add(workspace_focus,
json_object_new_int(container->node.id));
}
json_object *workspace = ipc_json_create_node(i3_scratch_id, "workspace",
"__i3_scratch", false, workspace_focus, &box);
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json_object_object_add(workspace, "fullscreen_mode", json_object_new_int(1));
// List all hidden scratchpad containers as floating nodes
json_object *floating_array = json_object_new_array();
for (int i = 0; i < root->scratchpad->length; ++i) {
struct sway_container *container = root->scratchpad->items[i];
if (container_is_scratchpad_hidden(container)) {
json_object_array_add(floating_array,
ipc_json_describe_node_recursive(&container->node));
}
}
json_object_object_add(workspace, "floating_nodes", floating_array);
// Create focus stack for __i3 output
json_object *output_focus = json_object_new_array();
json_object_array_add(output_focus, json_object_new_int(i3_scratch_id));
json_object *output = ipc_json_create_node(i3_output_id, "output",
"__i3", false, output_focus, &box);
json_object_object_add(output, "layout",
json_object_new_string("output"));
json_object *nodes = json_object_new_array();
json_object_array_add(nodes, workspace);
json_object_object_add(output, "nodes", nodes);
return output;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
static void ipc_json_describe_workspace(struct sway_workspace *workspace,
2018-03-31 04:56:31 +11:00
json_object *object) {
int num;
if (isdigit(workspace->name[0])) {
errno = 0;
char *endptr = NULL;
long long parsed_num = strtoll(workspace->name, &endptr, 10);
if (errno != 0 || parsed_num > INT32_MAX || parsed_num < 0 || endptr == workspace->name) {
num = -1;
} else {
num = (int) parsed_num;
}
} else {
num = -1;
}
2017-12-04 00:33:52 +11:00
json_object_object_add(object, "num", json_object_new_int(num));
2020-03-03 00:48:43 +11:00
json_object_object_add(object, "fullscreen_mode", json_object_new_int(1));
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object_object_add(object, "output", workspace->output ?
json_object_new_string(workspace->output->wlr_output->name) : NULL);
json_object_object_add(object, "urgent",
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object_new_boolean(workspace->urgent));
json_object_object_add(object, "representation", workspace->representation ?
json_object_new_string(workspace->representation) : NULL);
2018-04-06 07:33:35 +10:00
json_object_object_add(object, "layout",
json_object_new_string(
ipc_json_layout_description(workspace->layout)));
json_object_object_add(object, "orientation",
json_object_new_string(
ipc_json_orientation_description(workspace->layout)));
2018-05-24 22:30:44 +10:00
// Floating
json_object *floating_array = json_object_new_array();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
for (int i = 0; i < workspace->floating->length; ++i) {
struct sway_container *floater = workspace->floating->items[i];
json_object_array_add(floating_array,
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
ipc_json_describe_node_recursive(&floater->node));
2018-05-24 22:30:44 +10:00
}
json_object_object_add(object, "floating_nodes", floating_array);
2017-12-04 00:33:52 +11:00
}
static void get_deco_rect(struct sway_container *c, struct wlr_box *deco_rect) {
enum sway_container_layout parent_layout = container_parent_layout(c);
bool tab_or_stack = parent_layout == L_TABBED || parent_layout == L_STACKED;
if (((!tab_or_stack || container_is_floating(c)) &&
c->current.border != B_NORMAL) ||
c->pending.fullscreen_mode != FULLSCREEN_NONE ||
c->pending.workspace == NULL) {
deco_rect->x = deco_rect->y = deco_rect->width = deco_rect->height = 0;
return;
}
if (c->pending.parent) {
deco_rect->x = c->pending.x - c->pending.parent->pending.x;
deco_rect->y = c->pending.y - c->pending.parent->pending.y;
} else {
deco_rect->x = c->pending.x - c->pending.workspace->x;
deco_rect->y = c->pending.y - c->pending.workspace->y;
}
deco_rect->width = c->pending.width;
deco_rect->height = container_titlebar_height();
if (!container_is_floating(c)) {
if (parent_layout == L_TABBED) {
deco_rect->width = c->pending.parent
? c->pending.parent->pending.width / c->pending.parent->pending.children->length
: c->pending.workspace->width / c->pending.workspace->tiling->length;
deco_rect->x += deco_rect->width * container_sibling_index(c);
} else if (parent_layout == L_STACKED) {
if (!c->view) {
size_t siblings = container_get_siblings(c)->length;
deco_rect->y -= deco_rect->height * siblings;
}
deco_rect->y += deco_rect->height * container_sibling_index(c);
}
}
}
static void ipc_json_describe_view(struct sway_container *c, json_object *object) {
json_object_object_add(object, "pid", json_object_new_int(c->view->pid));
const char *app_id = view_get_app_id(c->view);
json_object_object_add(object, "app_id",
app_id ? json_object_new_string(app_id) : NULL);
bool visible = view_is_visible(c->view);
json_object_object_add(object, "visible", json_object_new_boolean(visible));
struct wlr_box window_box = {
c->pending.content_x - c->pending.x,
(c->current.border == B_PIXEL) ? c->current.border_thickness : 0,
c->pending.content_width,
c->pending.content_height
};
json_object_object_add(object, "window_rect", ipc_json_create_rect(&window_box));
2018-09-08 21:11:38 +10:00
struct wlr_box geometry = {0, 0, c->view->natural_width, c->view->natural_height};
json_object_object_add(object, "geometry", ipc_json_create_rect(&geometry));
2019-09-26 00:55:47 +10:00
json_object_object_add(object, "max_render_time", json_object_new_int(c->view->max_render_time));
json_object_object_add(object, "shell", json_object_new_string(view_get_shell(c->view)));
json_object_object_add(object, "inhibit_idle",
json_object_new_boolean(view_inhibit_idle(c->view)));
json_object *idle_inhibitors = json_object_new_object();
struct sway_idle_inhibitor_v1 *user_inhibitor =
sway_idle_inhibit_v1_user_inhibitor_for_view(c->view);
if (user_inhibitor) {
json_object_object_add(idle_inhibitors, "user",
json_object_new_string(
ipc_json_user_idle_inhibitor_description(user_inhibitor->mode)));
} else {
json_object_object_add(idle_inhibitors, "user",
json_object_new_string("none"));
}
struct sway_idle_inhibitor_v1 *application_inhibitor =
sway_idle_inhibit_v1_application_inhibitor_for_view(c->view);
if (application_inhibitor) {
json_object_object_add(idle_inhibitors, "application",
json_object_new_string("enabled"));
} else {
json_object_object_add(idle_inhibitors, "application",
json_object_new_string("none"));
}
json_object_object_add(object, "idle_inhibitors", idle_inhibitors);
2018-11-18 10:33:06 +11:00
#if HAVE_XWAYLAND
if (c->view->type == SWAY_VIEW_XWAYLAND) {
json_object_object_add(object, "window",
json_object_new_int(view_get_x11_window_id(c->view)));
json_object *window_props = json_object_new_object();
const char *class = view_get_class(c->view);
if (class) {
json_object_object_add(window_props, "class", json_object_new_string(class));
}
const char *instance = view_get_instance(c->view);
if (instance) {
json_object_object_add(window_props, "instance", json_object_new_string(instance));
}
if (c->title) {
json_object_object_add(window_props, "title", json_object_new_string(c->title));
}
// the transient_for key is always present in i3's output
uint32_t parent_id = view_get_x11_parent_id(c->view);
json_object_object_add(window_props, "transient_for",
parent_id ? json_object_new_int(parent_id) : NULL);
const char *role = view_get_window_role(c->view);
if (role) {
json_object_object_add(window_props, "window_role", json_object_new_string(role));
}
uint32_t window_type = view_get_window_type(c->view);
if (window_type) {
json_object_object_add(window_props, "window_type",
json_object_new_string(
ipc_json_xwindow_type_description(c->view)));
}
json_object_object_add(object, "window_properties", window_props);
}
#endif
}
static void ipc_json_describe_container(struct sway_container *c, json_object *object) {
json_object_object_add(object, "name",
c->title ? json_object_new_string(c->title) : NULL);
if (container_is_floating(c)) {
json_object_object_add(object, "type",
json_object_new_string("floating_con"));
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object_object_add(object, "layout",
json_object_new_string(
ipc_json_layout_description(c->pending.layout)));
2018-07-16 08:13:58 +10:00
json_object_object_add(object, "orientation",
json_object_new_string(
ipc_json_orientation_description(c->pending.layout)));
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
bool urgent = c->view ?
view_is_urgent(c->view) : container_has_urgent_child(c);
json_object_object_add(object, "urgent", json_object_new_boolean(urgent));
json_object_object_add(object, "sticky", json_object_new_boolean(c->is_sticky));
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json_object_object_add(object, "fullscreen_mode",
json_object_new_int(c->pending.fullscreen_mode));
2018-07-14 20:10:36 +10:00
struct sway_node *parent = node_get_parent(&c->node);
struct wlr_box parent_box = {0, 0, 0, 0};
if (parent != NULL) {
node_get_box(parent, &parent_box);
}
if (parent_box.width != 0 && parent_box.height != 0) {
double percent = ((double)c->pending.width / parent_box.width)
* ((double)c->pending.height / parent_box.height);
json_object_object_add(object, "percent", json_object_new_double(percent));
}
json_object_object_add(object, "border",
json_object_new_string(
ipc_json_border_description(c->current.border)));
json_object_object_add(object, "current_border_width",
json_object_new_int(c->current.border_thickness));
json_object_object_add(object, "floating_nodes", json_object_new_array());
struct wlr_box deco_box = {0, 0, 0, 0};
get_deco_rect(c, &deco_box);
json_object_object_add(object, "deco_rect", ipc_json_create_rect(&deco_box));
json_object *marks = json_object_new_array();
list_t *con_marks = c->marks;
for (int i = 0; i < con_marks->length; ++i) {
json_object_array_add(marks, json_object_new_string(con_marks->items[i]));
}
json_object_object_add(object, "marks", marks);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
if (c->view) {
ipc_json_describe_view(c, object);
2018-07-14 20:10:36 +10:00
}
2017-12-04 00:33:52 +11:00
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct focus_inactive_data {
struct sway_node *node;
json_object *object;
};
2018-04-08 06:23:53 +10:00
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
static void focus_inactive_children_iterator(struct sway_node *node,
void *_data) {
struct focus_inactive_data *data = _data;
json_object *focus = data->object;
if (data->node == &root->node) {
struct sway_output *output = node_get_output(node);
if (output == NULL) {
return;
}
size_t id = output->node.id;
int len = json_object_array_length(focus);
for (int i = 0; i < len; ++i) {
if ((size_t) json_object_get_int(json_object_array_get_idx(focus, i)) == id) {
return;
}
}
node = &output->node;
} else if (node_get_parent(node) != data->node) {
return;
2017-12-04 00:33:52 +11:00
}
json_object_array_add(focus, json_object_new_int(node->id));
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
}
2017-12-04 00:33:52 +11:00
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object *ipc_json_describe_node(struct sway_node *node) {
struct sway_seat *seat = input_manager_get_default_seat();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
bool focused = seat_get_focus(seat) == node;
char *name = node_get_name(node);
2017-12-04 00:33:52 +11:00
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct wlr_box box;
node_get_box(node, &box);
if (node->type == N_CONTAINER) {
struct wlr_box deco_rect = {0, 0, 0, 0};
get_deco_rect(node->sway_container, &deco_rect);
size_t count = 1;
if (container_parent_layout(node->sway_container) == L_STACKED) {
count = container_get_siblings(node->sway_container)->length;
}
box.y += deco_rect.height * count;
box.height -= deco_rect.height * count;
}
2017-12-04 00:33:52 +11:00
2018-04-08 06:23:53 +10:00
json_object *focus = json_object_new_array();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct focus_inactive_data data = {
.node = node,
.object = focus,
};
seat_for_each_node(seat, focus_inactive_children_iterator, &data);
2018-04-08 06:23:53 +10:00
json_object *object = ipc_json_create_node((int)node->id,
ipc_json_node_type_description(node->type), name, focused, focus, &box);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
switch (node->type) {
case N_ROOT:
2017-12-04 00:33:52 +11:00
break;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
case N_OUTPUT:
ipc_json_describe_output(node->sway_output, object);
2017-12-04 00:33:52 +11:00
break;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
case N_CONTAINER:
ipc_json_describe_container(node->sway_container, object);
2017-12-04 00:33:52 +11:00
break;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
case N_WORKSPACE:
ipc_json_describe_workspace(node->sway_workspace, object);
2017-12-04 00:33:52 +11:00
break;
}
return object;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object *ipc_json_describe_node_recursive(struct sway_node *node) {
json_object *object = ipc_json_describe_node(node);
2017-12-04 00:33:52 +11:00
int i;
json_object *children = json_object_new_array();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
switch (node->type) {
case N_ROOT:
json_object_array_add(children,
ipc_json_describe_scratchpad_output());
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
for (i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
json_object_array_add(children,
ipc_json_describe_node_recursive(&output->node));
}
break;
case N_OUTPUT:
for (i = 0; i < node->sway_output->workspaces->length; ++i) {
struct sway_workspace *ws = node->sway_output->workspaces->items[i];
json_object_array_add(children,
ipc_json_describe_node_recursive(&ws->node));
2017-12-04 00:33:52 +11:00
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
break;
case N_WORKSPACE:
for (i = 0; i < node->sway_workspace->tiling->length; ++i) {
struct sway_container *con = node->sway_workspace->tiling->items[i];
json_object_array_add(children,
ipc_json_describe_node_recursive(&con->node));
}
break;
case N_CONTAINER:
if (node->sway_container->pending.children) {
for (i = 0; i < node->sway_container->pending.children->length; ++i) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct sway_container *child =
node->sway_container->pending.children->items[i];
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
json_object_array_add(children,
ipc_json_describe_node_recursive(&child->node));
}
}
break;
2017-12-04 00:33:52 +11:00
}
json_object_object_add(object, "nodes", children);
return object;
}
2017-12-19 06:27:38 +11:00
static json_object *describe_libinput_device(struct libinput_device *device) {
json_object *object = json_object_new_object();
const char *events = "unknown";
switch (libinput_device_config_send_events_get_mode(device)) {
case LIBINPUT_CONFIG_SEND_EVENTS_ENABLED:
events = "enabled";
break;
case LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE:
events = "disabled_on_external_mouse";
break;
case LIBINPUT_CONFIG_SEND_EVENTS_DISABLED:
events = "disabled";
break;
}
json_object_object_add(object, "send_events",
json_object_new_string(events));
if (libinput_device_config_tap_get_finger_count(device) > 0) {
const char *tap = "unknown";
switch (libinput_device_config_tap_get_enabled(device)) {
case LIBINPUT_CONFIG_TAP_ENABLED:
tap = "enabled";
break;
case LIBINPUT_CONFIG_TAP_DISABLED:
tap = "disabled";
break;
}
json_object_object_add(object, "tap", json_object_new_string(tap));
const char *button_map = "unknown";
switch (libinput_device_config_tap_get_button_map(device)) {
case LIBINPUT_CONFIG_TAP_MAP_LRM:
button_map = "lrm";
break;
case LIBINPUT_CONFIG_TAP_MAP_LMR:
button_map = "lmr";
break;
}
json_object_object_add(object, "tap_button_map",
json_object_new_string(button_map));
const char* drag = "unknown";
switch (libinput_device_config_tap_get_drag_enabled(device)) {
case LIBINPUT_CONFIG_DRAG_ENABLED:
drag = "enabled";
break;
case LIBINPUT_CONFIG_DRAG_DISABLED:
drag = "disabled";
break;
}
json_object_object_add(object, "tap_drag",
json_object_new_string(drag));
const char *drag_lock = "unknown";
switch (libinput_device_config_tap_get_drag_lock_enabled(device)) {
case LIBINPUT_CONFIG_DRAG_LOCK_ENABLED:
drag_lock = "enabled";
break;
case LIBINPUT_CONFIG_DRAG_LOCK_DISABLED:
drag_lock = "disabled";
break;
}
json_object_object_add(object, "tap_drag_lock",
json_object_new_string(drag_lock));
}
if (libinput_device_config_accel_is_available(device)) {
double accel = libinput_device_config_accel_get_speed(device);
json_object_object_add(object, "accel_speed",
json_object_new_double(accel));
const char *accel_profile = "unknown";
switch (libinput_device_config_accel_get_profile(device)) {
case LIBINPUT_CONFIG_ACCEL_PROFILE_NONE:
accel_profile = "none";
break;
case LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT:
accel_profile = "flat";
break;
case LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE:
accel_profile = "adaptive";
break;
}
json_object_object_add(object, "accel_profile",
json_object_new_string(accel_profile));
}
if (libinput_device_config_scroll_has_natural_scroll(device)) {
const char *natural_scroll = "disabled";
if (libinput_device_config_scroll_get_natural_scroll_enabled(device)) {
natural_scroll = "enabled";
}
json_object_object_add(object, "natural_scroll",
json_object_new_string(natural_scroll));
}
if (libinput_device_config_left_handed_is_available(device)) {
const char *left_handed = "disabled";
if (libinput_device_config_left_handed_get(device) != 0) {
left_handed = "enabled";
}
json_object_object_add(object, "left_handed",
json_object_new_string(left_handed));
}
uint32_t click_methods = libinput_device_config_click_get_methods(device);
if ((click_methods & ~LIBINPUT_CONFIG_CLICK_METHOD_NONE) != 0) {
const char *click_method = "unknown";
switch (libinput_device_config_click_get_method(device)) {
case LIBINPUT_CONFIG_CLICK_METHOD_NONE:
click_method = "none";
break;
case LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS:
click_method = "button_areas";
break;
case LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER:
click_method = "clickfinger";
break;
}
json_object_object_add(object, "click_method",
json_object_new_string(click_method));
}
if (libinput_device_config_middle_emulation_is_available(device)) {
const char *middle_emulation = "unknown";
switch (libinput_device_config_middle_emulation_get_enabled(device)) {
case LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED:
middle_emulation = "enabled";
break;
case LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED:
middle_emulation = "disabled";
break;
}
json_object_object_add(object, "middle_emulation",
json_object_new_string(middle_emulation));
}
uint32_t scroll_methods = libinput_device_config_scroll_get_methods(device);
if ((scroll_methods & ~LIBINPUT_CONFIG_SCROLL_NO_SCROLL) != 0) {
const char *scroll_method = "unknown";
switch (libinput_device_config_scroll_get_method(device)) {
case LIBINPUT_CONFIG_SCROLL_NO_SCROLL:
scroll_method = "none";
break;
case LIBINPUT_CONFIG_SCROLL_2FG:
scroll_method = "two_finger";
break;
case LIBINPUT_CONFIG_SCROLL_EDGE:
scroll_method = "edge";
break;
case LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN:
scroll_method = "on_button_down";
break;
}
json_object_object_add(object, "scroll_method",
json_object_new_string(scroll_method));
if ((scroll_methods & LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN) != 0) {
uint32_t button = libinput_device_config_scroll_get_button(device);
json_object_object_add(object, "scroll_button",
json_object_new_int(button));
}
}
if (libinput_device_config_dwt_is_available(device)) {
const char *dwt = "unknown";
switch (libinput_device_config_dwt_get_enabled(device)) {
case LIBINPUT_CONFIG_DWT_ENABLED:
dwt = "enabled";
break;
case LIBINPUT_CONFIG_DWT_DISABLED:
dwt = "disabled";
break;
}
json_object_object_add(object, "dwt", json_object_new_string(dwt));
}
if (libinput_device_config_calibration_has_matrix(device)) {
float matrix[6];
libinput_device_config_calibration_get_matrix(device, matrix);
struct json_object* array = json_object_new_array();
struct json_object* x;
for (int i = 0; i < 6; i++) {
x = json_object_new_double(matrix[i]);
json_object_array_add(array, x);
}
json_object_object_add(object, "calibration_matrix", array);
}
return object;
}
2017-12-19 06:27:38 +11:00
json_object *ipc_json_describe_input(struct sway_input_device *device) {
if (!(sway_assert(device, "Device must not be null"))) {
return NULL;
}
json_object *object = json_object_new_object();
json_object_object_add(object, "identifier",
json_object_new_string(device->identifier));
json_object_object_add(object, "name",
json_object_new_string(device->wlr_device->name));
json_object_object_add(object, "vendor",
json_object_new_int(device->wlr_device->vendor));
json_object_object_add(object, "product",
json_object_new_int(device->wlr_device->product));
json_object_object_add(object, "type",
json_object_new_string(
input_device_get_type(device)));
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if (device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
struct wlr_keyboard *keyboard = device->wlr_device->keyboard;
struct xkb_keymap *keymap = keyboard->keymap;
struct xkb_state *state = keyboard->xkb_state;
json_object *layouts_arr = json_object_new_array();
json_object_object_add(object, "xkb_layout_names", layouts_arr);
xkb_layout_index_t num_layouts = xkb_keymap_num_layouts(keymap);
xkb_layout_index_t layout_idx;
for (layout_idx = 0; layout_idx < num_layouts; layout_idx++) {
const char *layout = xkb_keymap_layout_get_name(keymap, layout_idx);
json_object_array_add(layouts_arr,
layout ? json_object_new_string(layout) : NULL);
bool is_active = xkb_state_layout_index_is_active(state,
layout_idx, XKB_STATE_LAYOUT_EFFECTIVE);
if (is_active) {
json_object_object_add(object, "xkb_active_layout_index",
json_object_new_int(layout_idx));
json_object_object_add(object, "xkb_active_layout_name",
layout ? json_object_new_string(layout) : NULL);
}
}
}
if (device->wlr_device->type == WLR_INPUT_DEVICE_POINTER) {
struct input_config *ic = input_device_get_config(device);
float scroll_factor = 1.0f;
if (ic != NULL && !isnan(ic->scroll_factor) &&
ic->scroll_factor != FLT_MIN) {
scroll_factor = ic->scroll_factor;
}
json_object_object_add(object, "scroll_factor",
json_object_new_double(scroll_factor));
}
if (wlr_input_device_is_libinput(device->wlr_device)) {
struct libinput_device *libinput_dev;
libinput_dev = wlr_libinput_get_device_handle(device->wlr_device);
json_object_object_add(object, "libinput",
describe_libinput_device(libinput_dev));
}
2017-12-19 06:27:38 +11:00
return object;
}
2018-05-11 23:51:47 +10:00
json_object *ipc_json_describe_seat(struct sway_seat *seat) {
if (!(sway_assert(seat, "Seat must not be null"))) {
return NULL;
}
json_object *object = json_object_new_object();
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct sway_node *focus = seat_get_focus(seat);
2018-05-11 23:51:47 +10:00
json_object_object_add(object, "name",
json_object_new_string(seat->wlr_seat->name));
json_object_object_add(object, "capabilities",
json_object_new_int(seat->wlr_seat->capabilities));
json_object_object_add(object, "focus",
json_object_new_int(focus ? focus->id : 0));
json_object *devices = json_object_new_array();
struct sway_seat_device *device = NULL;
wl_list_for_each(device, &seat->devices, link) {
json_object_array_add(devices, ipc_json_describe_input(device->input_device));
}
json_object_object_add(object, "devices", devices);
return object;
}
static uint32_t event_to_x11_button(uint32_t event) {
switch (event) {
case BTN_LEFT:
return 1;
case BTN_MIDDLE:
return 2;
case BTN_RIGHT:
return 3;
case SWAY_SCROLL_UP:
return 4;
case SWAY_SCROLL_DOWN:
return 5;
case SWAY_SCROLL_LEFT:
return 6;
case SWAY_SCROLL_RIGHT:
return 7;
case BTN_SIDE:
return 8;
case BTN_EXTRA:
return 9;
default:
return 0;
}
}
json_object *ipc_json_describe_bar_config(struct bar_config *bar) {
if (!sway_assert(bar, "Bar must not be NULL")) {
return NULL;
}
json_object *json = json_object_new_object();
json_object_object_add(json, "id", json_object_new_string(bar->id));
json_object_object_add(json, "mode", json_object_new_string(bar->mode));
json_object_object_add(json, "hidden_state",
json_object_new_string(bar->hidden_state));
json_object_object_add(json, "position",
json_object_new_string(bar->position));
json_object_object_add(json, "status_command", bar->status_command ?
json_object_new_string(bar->status_command) : NULL);
json_object_object_add(json, "font",
json_object_new_string((bar->font) ? bar->font : config->font));
json_object *gaps = json_object_new_object();
json_object_object_add(gaps, "top",
json_object_new_int(bar->gaps.top));
json_object_object_add(gaps, "right",
json_object_new_int(bar->gaps.right));
json_object_object_add(gaps, "bottom",
json_object_new_int(bar->gaps.bottom));
json_object_object_add(gaps, "left",
json_object_new_int(bar->gaps.left));
json_object_object_add(json, "gaps", gaps);
if (bar->separator_symbol) {
json_object_object_add(json, "separator_symbol",
json_object_new_string(bar->separator_symbol));
}
json_object_object_add(json, "bar_height",
json_object_new_int(bar->height));
json_object_object_add(json, "status_padding",
json_object_new_int(bar->status_padding));
json_object_object_add(json, "status_edge_padding",
json_object_new_int(bar->status_edge_padding));
json_object_object_add(json, "wrap_scroll",
json_object_new_boolean(bar->wrap_scroll));
json_object_object_add(json, "workspace_buttons",
json_object_new_boolean(bar->workspace_buttons));
json_object_object_add(json, "strip_workspace_numbers",
json_object_new_boolean(bar->strip_workspace_numbers));
2018-11-18 03:11:28 +11:00
json_object_object_add(json, "strip_workspace_name",
json_object_new_boolean(bar->strip_workspace_name));
json_object_object_add(json, "workspace_min_width",
json_object_new_int(bar->workspace_min_width));
json_object_object_add(json, "binding_mode_indicator",
json_object_new_boolean(bar->binding_mode_indicator));
json_object_object_add(json, "verbose",
json_object_new_boolean(bar->verbose));
json_object_object_add(json, "pango_markup",
json_object_new_boolean(bar->pango_markup));
json_object *colors = json_object_new_object();
json_object_object_add(colors, "background",
json_object_new_string(bar->colors.background));
json_object_object_add(colors, "statusline",
json_object_new_string(bar->colors.statusline));
json_object_object_add(colors, "separator",
json_object_new_string(bar->colors.separator));
if (bar->colors.focused_background) {
json_object_object_add(colors, "focused_background",
json_object_new_string(bar->colors.focused_background));
} else {
json_object_object_add(colors, "focused_background",
json_object_new_string(bar->colors.background));
}
if (bar->colors.focused_statusline) {
json_object_object_add(colors, "focused_statusline",
json_object_new_string(bar->colors.focused_statusline));
} else {
json_object_object_add(colors, "focused_statusline",
json_object_new_string(bar->colors.statusline));
}
if (bar->colors.focused_separator) {
json_object_object_add(colors, "focused_separator",
json_object_new_string(bar->colors.focused_separator));
} else {
json_object_object_add(colors, "focused_separator",
json_object_new_string(bar->colors.separator));
}
json_object_object_add(colors, "focused_workspace_border",
json_object_new_string(bar->colors.focused_workspace_border));
json_object_object_add(colors, "focused_workspace_bg",
json_object_new_string(bar->colors.focused_workspace_bg));
json_object_object_add(colors, "focused_workspace_text",
json_object_new_string(bar->colors.focused_workspace_text));
json_object_object_add(colors, "inactive_workspace_border",
json_object_new_string(bar->colors.inactive_workspace_border));
json_object_object_add(colors, "inactive_workspace_bg",
json_object_new_string(bar->colors.inactive_workspace_bg));
json_object_object_add(colors, "inactive_workspace_text",
json_object_new_string(bar->colors.inactive_workspace_text));
json_object_object_add(colors, "active_workspace_border",
json_object_new_string(bar->colors.active_workspace_border));
json_object_object_add(colors, "active_workspace_bg",
json_object_new_string(bar->colors.active_workspace_bg));
json_object_object_add(colors, "active_workspace_text",
json_object_new_string(bar->colors.active_workspace_text));
json_object_object_add(colors, "urgent_workspace_border",
json_object_new_string(bar->colors.urgent_workspace_border));
json_object_object_add(colors, "urgent_workspace_bg",
json_object_new_string(bar->colors.urgent_workspace_bg));
json_object_object_add(colors, "urgent_workspace_text",
json_object_new_string(bar->colors.urgent_workspace_text));
if (bar->colors.binding_mode_border) {
json_object_object_add(colors, "binding_mode_border",
json_object_new_string(bar->colors.binding_mode_border));
} else {
json_object_object_add(colors, "binding_mode_border",
json_object_new_string(bar->colors.urgent_workspace_border));
}
if (bar->colors.binding_mode_bg) {
json_object_object_add(colors, "binding_mode_bg",
json_object_new_string(bar->colors.binding_mode_bg));
} else {
json_object_object_add(colors, "binding_mode_bg",
json_object_new_string(bar->colors.urgent_workspace_bg));
}
if (bar->colors.binding_mode_text) {
json_object_object_add(colors, "binding_mode_text",
json_object_new_string(bar->colors.binding_mode_text));
} else {
json_object_object_add(colors, "binding_mode_text",
json_object_new_string(bar->colors.urgent_workspace_text));
}
json_object_object_add(json, "colors", colors);
2018-10-09 02:40:13 +11:00
if (bar->bindings->length > 0) {
json_object *bindings = json_object_new_array();
for (int i = 0; i < bar->bindings->length; ++i) {
struct bar_binding *binding = bar->bindings->items[i];
json_object *bind = json_object_new_object();
json_object_object_add(bind, "input_code",
json_object_new_int(event_to_x11_button(binding->button)));
json_object_object_add(bind, "event_code",
2018-10-09 02:40:13 +11:00
json_object_new_int(binding->button));
json_object_object_add(bind, "command",
json_object_new_string(binding->command));
json_object_object_add(bind, "release",
json_object_new_boolean(binding->release));
json_object_array_add(bindings, bind);
}
json_object_object_add(json, "bindings", bindings);
}
// Add outputs if defined
if (bar->outputs && bar->outputs->length > 0) {
2018-08-31 19:27:11 +10:00
json_object *outputs = json_object_new_array();
for (int i = 0; i < bar->outputs->length; ++i) {
const char *name = bar->outputs->items[i];
json_object_array_add(outputs, json_object_new_string(name));
}
2018-08-31 19:27:11 +10:00
json_object_object_add(json, "outputs", outputs);
}
2018-12-10 02:10:41 +11:00
#if HAVE_TRAY
// Add tray outputs if defined
if (bar->tray_outputs && bar->tray_outputs->length > 0) {
json_object *tray_outputs = json_object_new_array();
for (int i = 0; i < bar->tray_outputs->length; ++i) {
const char *name = bar->tray_outputs->items[i];
json_object_array_add(tray_outputs, json_object_new_string(name));
}
json_object_object_add(json, "tray_outputs", tray_outputs);
}
json_object *tray_bindings = json_object_new_array();
struct tray_binding *tray_bind = NULL;
wl_list_for_each(tray_bind, &bar->tray_bindings, link) {
json_object *bind = json_object_new_object();
json_object_object_add(bind, "input_code",
json_object_new_int(event_to_x11_button(tray_bind->button)));
json_object_object_add(bind, "event_code",
json_object_new_int(tray_bind->button));
json_object_object_add(bind, "command",
json_object_new_string(tray_bind->command));
json_object_array_add(tray_bindings, bind);
2018-12-10 02:10:41 +11:00
}
if (json_object_array_length(tray_bindings) > 0) {
json_object_object_add(json, "tray_bindings", tray_bindings);
} else {
json_object_put(tray_bindings);
}
if (bar->icon_theme) {
json_object_object_add(json, "icon_theme",
json_object_new_string(bar->icon_theme));
}
json_object_object_add(json, "tray_padding",
json_object_new_int(bar->tray_padding));
#endif
return json;
}
json_object *ipc_json_get_binding_mode(void) {
json_object *current_mode = json_object_new_object();
json_object_object_add(current_mode, "name",
json_object_new_string(config->current_mode->name));
return current_mode;
}