swayfx/sway/sway-output.5.scd

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sway-output(5)
# NAME
sway-output - output configuration commands for sway
# DESCRIPTION
You may combine output commands into one, like so:
output HDMI-A-1 mode 1920x1080 pos 1920 0 bg ~/wallpaper.png stretch
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You can get a list of output names with *swaymsg -t get_outputs*. You may also
match any output by using the output name "\*". Additionally, "-" can be used
to match the focused output by name and "--" can be used to match the focused
output by its identifier.
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Some outputs may have different names when disconnecting and reconnecting. To
identify these, the name can be substituted for a string consisting of the make,
model and serial which you can get from *swaymsg -t get_outputs*. Each value
must be separated by one space. For example:
output "Some Company ABC123 0x00000000" pos 1920 0
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# COMMANDS
*output* <name> mode|resolution|res [--custom] <WIDTHxHEIGHT>[@<RATE>Hz]
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Configures the specified output to use the given mode. Modes are a
combination of width and height (in pixels) and a refresh rate that your
display can be configured to use. For a list of available modes for each
output, use *swaymsg -t get_outputs*.
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To set a custom mode not listed in the list of available modes, use
*--custom*. You should probably only use this if you know what you're
doing.
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Examples:
output HDMI-A-1 mode 1920x1080
output HDMI-A-1 mode 1920x1080@60Hz
*output* <name> position|pos <X> <Y>
Places the specified output at the specific position in the global
coordinate space. The cursor may only be moved between immediately
adjacent outputs. If scaling is active, it has to be considered when
positioning. For example, if the scaling factor for the left output is
2, the relative position for the right output has to be divided by 2.
The reference point is the top left corner so if you want the bottoms
aligned this has to be considered as well.
Example:
output HDMI1 scale 2
output HDMI1 pos 0 1020 res 3200x1800
output eDP1 pos 1600 0 res 1920x1080
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Note that the left x-pos of eDP1 is 1600 = 3200/2 and the bottom y-pos is
1020 + (1800 / 2) = 1920 = 0 + 1920
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*output* <name> scale <factor>
Scales the specified output by the specified scale _factor_. An integer is
recommended, but fractional values are also supported. If a fractional
value are specified, be warned that it is not possible to faithfully
represent the contents of your windows - they will be rendered at the next
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highest integer scale factor and downscaled. You may be better served by
setting an integer scale factor and adjusting the font size of your
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applications to taste. HiDPI isn't supported with Xwayland clients (windows
will blur).
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*output* <name> scale_filter linear|nearest|smart
Indicates how to scale application buffers that are rendered at a scale
lower than the output's configured scale, such as lo-dpi applications on
hi-dpi screens. Linear is smoother and blurrier, nearest (also known as
nearest neighbor) is sharper and blockier. Setting "smart" will apply
nearest scaling when the output has an integer scale factor, otherwise
linear. The default is "smart".
*output* <name> subpixel rgb|bgr|vrgb|vbgr|none
Manually sets the subpixel hinting for the specified output. This value is
usually auto-detected, but some displays may misreport their subpixel
geometry. Using the correct subpixel hinting allows for sharper text.
Incorrect values will result in blurrier text. When changing this via
*swaymsg*, some applications may need to be restarted to use the new value.
*output* <name> background|bg <file> <mode> [<fallback_color>]
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Sets the wallpaper for the given output to the specified file, using the
given scaling mode (one of "stretch", "fill", "fit", "center", "tile"). If
the specified file cannot be accessed or if the image does fill the entire
output, a fallback color may be provided to cover the rest of the output.
_fallback_color_ should be specified as _#RRGGBB_. Alpha is not supported.
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*output* <name> background|bg <color> solid_color
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Sets the background of the given output to the specified color. _color_
should be specified as _#RRGGBB_. Alpha is not supported.
*output* <name> transform <transform> [clockwise|anticlockwise]
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Sets the background transform to the given value. Can be one of "90", "180",
"270" for rotation; or "flipped", "flipped-90", "flipped-180", "flipped-270"
to apply a rotation and flip, or "normal" to apply no transform. The
rotation is performed clockwise. If a single output is chosen and a
rotation direction is specified (_clockwise_ or _anticlockwise_) then the
transform is added or subtracted from the current transform.
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*output* <name> disable|enable
Enables or disables the specified output (all outputs are enabled by
default).
*output* <name> toggle
Toggle the specified output.
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*output* <name> dpms on|off
Enables or disables the specified output via DPMS. To turn an output off
(ie. blank the screen but keep workspaces as-is), one can set DPMS to off.
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*output* <name> max_render_time off|<msec>
When set to a positive number of milliseconds, enables delaying output
rendering to reduce latency. The rendering is delayed in such a way as
to leave the specified number of milliseconds before the next
presentation for rendering.
The output rendering normally takes place immediately after a
presentation (vblank, buffer flip, etc.) and the frame callbacks are
sent to surfaces immediately after the rendering to give surfaces the
most time to draw their next frame. This results in slightly below 2
frames of latency between the surface rendering and committing new
contents, and the contents being shown on screen, on average. When the
output rendering is delayed, the frame callbacks are sent immediately
after presentation, and the surfaces have a small timespan (1 /
(refresh rate) - max_render_time) to render and commit new contents to
be shown on the next presentation, resulting in below 1 frame of
latency.
To set this up for optimal latency:
. Launch some _full-screen_ application that renders continuously, like
*glxgears*.
. Start with *max_render_time 1*. Increment by *1* if you see frame
drops.
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To achieve even lower latency, see the *max_render_time* surface
property in *sway*(5).
Note that this property has an effect only on backends which report the
presentation timestamp and the predicted output refresh rate—the DRM
and the Wayland backends. Furthermore, under the Wayland backend the
optimal max_render_time value may vary based on the parent compositor
rendering timings.
*output* <name> adaptive_sync on|off
Enables or disables adaptive synchronization (often referred to as Variable
Refresh Rate, or by the vendor-specific names FreeSync/G-Sync).
Adaptive sync allows clients to submit frames a little to late without
having to wait a whole refresh period to display it on screen. Enabling
adaptive sync can improve latency, but can cause flickering on some
hardware.
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# SEE ALSO
*sway*(5) *sway-input*(5)