swayfx/sway/desktop/wl_shell.c

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#define _POSIX_C_SOURCE 199309L
#include <stdbool.h>
#include <stdlib.h>
#include <wayland-server.h>
#include <wlr/types/wlr_wl_shell.h>
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
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#include "sway/server.h"
#include "sway/tree/view.h"
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#include "sway/input/seat.h"
#include "sway/input/input-manager.h"
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#include "log.h"
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static struct sway_wl_shell_view *wl_shell_view_from_view(
struct sway_view *view) {
if (!sway_assert(view->type == SWAY_VIEW_WL_SHELL,
"Expected wl_shell view")) {
return NULL;
}
return (struct sway_wl_shell_view *)view;
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}
Overhaul criteria implementation The criteria struct now uses properties for each token type rather than the list_t list of tokens. The reason for this is that different token types have different data types: pcre, string and number to name a few. This solution should be more flexible moving forward. A bonus of this is that criteria is now easier to understand when looking at the struct definition. The criteria parser has been rewritten because the previous one didn't support valueless pairs (eg. [class="foo" floating]). Criteria now has types. Types at the moment are CT_COMMAND, CT_ASSIGN_WORKSPACE and CT_ASSIGN_OUTPUT. i3 uses types as well. Previously the assign command was creating a criteria with 'move to workspace <name>' as its command, but this caused the window to appear briefly on the focused workspace before being moved to the assigned workspace. It now creates the view directly in the assigned workspace. Each view will only execute a given criteria once. This is achieved by storing a list of executed criteria in the view. This is the same strategy used by i3. Escaping now works properly. Previously you could do things like [class="Fire\"fox"] and the stored value would be 'Fire\"fox', but it should be (and now is) 'Fire"fox'. The public functions in criteria.c are now all prefixed with criteria_. Xwayland views now listen to the set_title, set_class and set_window_type events and criteria will be run when these happen. XDG shell has none of these events so it continues to update the title in handle_commit. Each view type's get_prop function has been split into get_string_prop and get_int_prop because some properties like the X11 window ID and window type are numeric. The following new criteria tokens are now supported: * id (X11 window ID) * instance * tiling * workspace
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static const char *get_string_prop(struct sway_view *view, enum sway_view_prop prop) {
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if (wl_shell_view_from_view(view) == NULL) {
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return NULL;
}
switch (prop) {
case VIEW_PROP_TITLE:
return view->wlr_wl_shell_surface->title;
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case VIEW_PROP_CLASS:
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return view->wlr_wl_shell_surface->class;
default:
return NULL;
}
}
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static void configure(struct sway_view *view, double ox, double oy, int width,
int height) {
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struct sway_wl_shell_view *wl_shell_view = wl_shell_view_from_view(view);
if (wl_shell_view == NULL) {
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return;
}
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wl_shell_view->pending_width = width;
wl_shell_view->pending_height = height;
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wlr_wl_shell_surface_configure(view->wlr_wl_shell_surface, 0, width, height);
}
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static void _close(struct sway_view *view) {
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if (wl_shell_view_from_view(view) == NULL) {
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return;
}
wl_client_destroy(view->wlr_wl_shell_surface->client);
}
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static void destroy(struct sway_view *view) {
struct sway_wl_shell_view *wl_shell_view = wl_shell_view_from_view(view);
if (wl_shell_view == NULL) {
return;
}
wl_list_remove(&wl_shell_view->commit.link);
wl_list_remove(&wl_shell_view->destroy.link);
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wl_list_remove(&wl_shell_view->request_fullscreen.link);
wl_list_remove(&wl_shell_view->set_state.link);
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free(wl_shell_view);
}
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static void set_fullscreen(struct sway_view *view, bool fullscreen) {
// TODO
}
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static const struct sway_view_impl view_impl = {
Overhaul criteria implementation The criteria struct now uses properties for each token type rather than the list_t list of tokens. The reason for this is that different token types have different data types: pcre, string and number to name a few. This solution should be more flexible moving forward. A bonus of this is that criteria is now easier to understand when looking at the struct definition. The criteria parser has been rewritten because the previous one didn't support valueless pairs (eg. [class="foo" floating]). Criteria now has types. Types at the moment are CT_COMMAND, CT_ASSIGN_WORKSPACE and CT_ASSIGN_OUTPUT. i3 uses types as well. Previously the assign command was creating a criteria with 'move to workspace <name>' as its command, but this caused the window to appear briefly on the focused workspace before being moved to the assigned workspace. It now creates the view directly in the assigned workspace. Each view will only execute a given criteria once. This is achieved by storing a list of executed criteria in the view. This is the same strategy used by i3. Escaping now works properly. Previously you could do things like [class="Fire\"fox"] and the stored value would be 'Fire\"fox', but it should be (and now is) 'Fire"fox'. The public functions in criteria.c are now all prefixed with criteria_. Xwayland views now listen to the set_title, set_class and set_window_type events and criteria will be run when these happen. XDG shell has none of these events so it continues to update the title in handle_commit. Each view type's get_prop function has been split into get_string_prop and get_int_prop because some properties like the X11 window ID and window type are numeric. The following new criteria tokens are now supported: * id (X11 window ID) * instance * tiling * workspace
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.get_string_prop = get_string_prop,
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.configure = configure,
.close = _close,
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.destroy = destroy,
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.set_fullscreen = set_fullscreen,
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};
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static void handle_commit(struct wl_listener *listener, void *data) {
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struct sway_wl_shell_view *wl_shell_view =
wl_container_of(listener, wl_shell_view, commit);
struct sway_view *view = &wl_shell_view->view;
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// NOTE: We intentionally discard the view's desired width here
// TODO: Let floating views do whatever
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view_update_size(view, wl_shell_view->pending_width,
wl_shell_view->pending_height);
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view_damage_from(view);
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}
static void handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_wl_shell_view *wl_shell_view =
wl_container_of(listener, wl_shell_view, destroy);
view_destroy(&wl_shell_view->view);
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}
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static void handle_request_fullscreen(struct wl_listener *listener, void *data) {
struct sway_wl_shell_view *wl_shell_view =
wl_container_of(listener, wl_shell_view, request_fullscreen);
view_set_fullscreen(&wl_shell_view->view, true);
}
static void handle_set_state(struct wl_listener *listener, void *data) {
struct sway_wl_shell_view *wl_shell_view =
wl_container_of(listener, wl_shell_view, set_state);
struct sway_view *view = &wl_shell_view->view;
struct wlr_wl_shell_surface *surface = view->wlr_wl_shell_surface;
if (view->is_fullscreen &&
surface->state != WLR_WL_SHELL_SURFACE_STATE_FULLSCREEN) {
view_set_fullscreen(view, false);
}
}
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void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server,
wl_shell_surface);
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struct wlr_wl_shell_surface *shell_surface = data;
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if (shell_surface->state == WLR_WL_SHELL_SURFACE_STATE_POPUP) {
// popups don't get views
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wlr_log(L_DEBUG, "New wl_shell popup");
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return;
}
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// TODO: make transient windows floating
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wlr_log(L_DEBUG, "New wl_shell toplevel title='%s' app_id='%s'",
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shell_surface->title, shell_surface->class);
wlr_wl_shell_surface_ping(shell_surface);
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struct sway_wl_shell_view *wl_shell_view =
calloc(1, sizeof(struct sway_wl_shell_view));
if (!sway_assert(wl_shell_view, "Failed to allocate view")) {
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return;
}
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view_init(&wl_shell_view->view, SWAY_VIEW_WL_SHELL, &view_impl);
wl_shell_view->view.wlr_wl_shell_surface = shell_surface;
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// TODO:
// - Wire up listeners
// - Look up pid and open on appropriate workspace
// - Set new view to maximized so it behaves nicely
// - Criteria
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wl_shell_view->commit.notify = handle_commit;
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wl_signal_add(&shell_surface->surface->events.commit,
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&wl_shell_view->commit);
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wl_shell_view->destroy.notify = handle_destroy;
wl_signal_add(&shell_surface->events.destroy, &wl_shell_view->destroy);
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wl_shell_view->request_fullscreen.notify = handle_request_fullscreen;
wl_signal_add(&shell_surface->events.request_fullscreen,
&wl_shell_view->request_fullscreen);
wl_shell_view->set_state.notify = handle_set_state;
wl_signal_add(&shell_surface->events.set_state, &wl_shell_view->set_state);
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view_map(&wl_shell_view->view, shell_surface->surface);
if (shell_surface->state == WLR_WL_SHELL_SURFACE_STATE_FULLSCREEN) {
view_set_fullscreen(&wl_shell_view->view, true);
}
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}