20 lines
519 B
C
20 lines
519 B
C
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#include <assert.h>
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#include <wlr/render/gles2.h>
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#include "sway/desktop/fx_renderer/fx_texture.h"
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struct fx_texture fx_texture_from_wlr_texture(struct wlr_texture* texture) {
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assert(wlr_texture_is_gles2(texture));
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struct wlr_gles2_texture_attribs texture_attrs;
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wlr_gles2_texture_get_attribs(texture, &texture_attrs);
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return (struct fx_texture) {
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.target = texture_attrs.target,
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.id = texture_attrs.tex,
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.has_alpha = texture_attrs.has_alpha,
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.width = texture->width,
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.height = texture->height,
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};
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}
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