output: add max_render_time
This commit is contained in:
parent
cb905effde
commit
022df2542b
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@ -271,6 +271,7 @@ sway_cmd output_cmd_background;
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sway_cmd output_cmd_disable;
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sway_cmd output_cmd_dpms;
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sway_cmd output_cmd_enable;
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sway_cmd output_cmd_max_render_time;
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sway_cmd output_cmd_mode;
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sway_cmd output_cmd_position;
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sway_cmd output_cmd_scale;
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@ -212,6 +212,7 @@ struct output_config {
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float scale;
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int32_t transform;
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enum wl_output_subpixel subpixel;
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int max_render_time; // In milliseconds
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char *background;
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char *background_option;
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@ -51,6 +51,11 @@ struct sway_output {
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struct {
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struct wl_signal destroy;
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} events;
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struct timespec last_presentation;
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uint32_t refresh_nsec;
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int max_render_time; // In milliseconds
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struct wl_event_source *repaint_timer;
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};
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struct sway_output *output_create(struct wlr_output *wlr_output);
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@ -71,6 +76,8 @@ typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
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struct wlr_surface *surface, struct wlr_box *box, float rotation,
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void *user_data);
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int output_repaint_timer_handler(void *data);
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void output_damage_whole(struct sway_output *output);
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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@ -12,6 +12,7 @@ static struct cmd_handler output_handlers[] = {
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{ "disable", output_cmd_disable },
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{ "dpms", output_cmd_dpms },
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{ "enable", output_cmd_enable },
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{ "max_render_time", output_cmd_max_render_time },
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{ "mode", output_cmd_mode },
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{ "pos", output_cmd_position },
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{ "position", output_cmd_position },
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28
sway/commands/output/max_render_time.c
Normal file
28
sway/commands/output/max_render_time.c
Normal file
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@ -0,0 +1,28 @@
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#include <strings.h>
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#include "sway/commands.h"
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#include "sway/config.h"
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struct cmd_results *output_cmd_max_render_time(int argc, char **argv) {
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if (!config->handler_context.output_config) {
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return cmd_results_new(CMD_FAILURE, "Missing output config");
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}
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if (!argc) {
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return cmd_results_new(CMD_INVALID, "Missing max render time argument.");
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}
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int max_render_time;
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if (!strcmp(*argv, "off")) {
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max_render_time = 0;
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} else {
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char *end;
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max_render_time = strtol(*argv, &end, 10);
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if (*end || max_render_time <= 0) {
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return cmd_results_new(CMD_INVALID, "Invalid max render time.");
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}
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}
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config->handler_context.output_config->max_render_time = max_render_time;
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config->handler_context.leftovers.argc = argc - 1;
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config->handler_context.leftovers.argv = argv + 1;
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return NULL;
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}
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@ -47,6 +47,7 @@ struct output_config *new_output_config(const char *name) {
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oc->scale = -1;
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oc->transform = -1;
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oc->subpixel = WL_OUTPUT_SUBPIXEL_UNKNOWN;
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oc->max_render_time = -1;
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return oc;
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}
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@ -81,6 +82,9 @@ void merge_output_config(struct output_config *dst, struct output_config *src) {
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if (src->transform != -1) {
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dst->transform = src->transform;
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}
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if (src->max_render_time != -1) {
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dst->max_render_time = src->max_render_time;
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}
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if (src->background) {
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free(dst->background);
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dst->background = strdup(src->background);
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@ -153,11 +157,12 @@ static void merge_id_on_name(struct output_config *oc) {
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list_add(config->output_configs, ion_oc);
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sway_log(SWAY_DEBUG, "Generated id on name output config \"%s\""
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" (enabled: %d) (%dx%d@%fHz position %d,%d scale %f "
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"transform %d) (bg %s %s) (dpms %d)", ion_oc->name,
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ion_oc->enabled, ion_oc->width, ion_oc->height,
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"transform %d) (bg %s %s) (dpms %d) (max render time: %d)",
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ion_oc->name, ion_oc->enabled, ion_oc->width, ion_oc->height,
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ion_oc->refresh_rate, ion_oc->x, ion_oc->y, ion_oc->scale,
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ion_oc->transform, ion_oc->background,
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ion_oc->background_option, ion_oc->dpms_state);
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ion_oc->background_option, ion_oc->dpms_state,
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ion_oc->max_render_time);
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}
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}
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free(id_on_name);
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@ -197,10 +202,12 @@ struct output_config *store_output_config(struct output_config *oc) {
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}
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sway_log(SWAY_DEBUG, "Config stored for output %s (enabled: %d) (%dx%d@%fHz "
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"position %d,%d scale %f subpixel %s transform %d) (bg %s %s) (dpms %d)",
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"position %d,%d scale %f subpixel %s transform %d) (bg %s %s) (dpms %d) "
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"(max render time: %d)",
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oc->name, oc->enabled, oc->width, oc->height, oc->refresh_rate,
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oc->x, oc->y, oc->scale, sway_wl_output_subpixel_to_string(oc->subpixel),
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oc->transform, oc->background, oc->background_option, oc->dpms_state);
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oc->transform, oc->background, oc->background_option, oc->dpms_state,
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oc->max_render_time);
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return oc;
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}
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@ -325,6 +332,12 @@ bool apply_output_config(struct output_config *oc, struct sway_output *output) {
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wlr_output_enable(wlr_output, false);
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}
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if (oc && oc->max_render_time >= 0) {
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sway_log(SWAY_DEBUG, "Set %s max render time to %d",
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oc->name, oc->max_render_time);
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output->max_render_time = oc->max_render_time;
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}
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return true;
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}
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@ -343,6 +356,7 @@ static void default_output_config(struct output_config *oc,
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oc->subpixel = output->detected_subpixel;
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oc->transform = WL_OUTPUT_TRANSFORM_NORMAL;
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oc->dpms_state = DPMS_ON;
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oc->max_render_time = 0;
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}
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static struct output_config *get_output_config(char *identifier,
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@ -396,10 +410,11 @@ static struct output_config *get_output_config(char *identifier,
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sway_log(SWAY_DEBUG, "Generated output config \"%s\" (enabled: %d)"
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" (%dx%d@%fHz position %d,%d scale %f transform %d) (bg %s %s)"
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" (dpms %d)", result->name, result->enabled, result->width,
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result->height, result->refresh_rate, result->x, result->y,
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result->scale, result->transform, result->background,
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result->background_option, result->dpms_state);
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" (dpms %d) (max render time: %d)", result->name, result->enabled,
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result->width, result->height, result->refresh_rate,
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result->x, result->y, result->scale, result->transform,
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result->background, result->background_option, result->dpms_state,
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result->max_render_time);
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} else if (oc_name) {
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// No identifier config, just return a copy of the name config
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free(result->name);
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@ -480,19 +480,13 @@ static bool scan_out_fullscreen_view(struct sway_output *output,
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return wlr_output_commit(wlr_output);
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}
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static void damage_handle_frame(struct wl_listener *listener, void *data) {
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struct sway_output *output =
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wl_container_of(listener, output, damage_frame);
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if (!output->enabled || !output->wlr_output->enabled) {
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return;
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}
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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int output_repaint_timer_handler(void *data) {
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struct sway_output *output = data;
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output->wlr_output->block_idle_frame = false;
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struct sway_workspace *workspace = output->current.active_workspace;
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if (workspace == NULL) {
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return;
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return 0;
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}
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struct sway_container *fullscreen_con = root->fullscreen_global;
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@ -515,7 +509,7 @@ static void damage_handle_frame(struct wl_listener *listener, void *data) {
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last_scanned_out = scanned_out;
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if (scanned_out) {
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goto frame_done;
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return 0;
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}
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}
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@ -524,17 +518,82 @@ static void damage_handle_frame(struct wl_listener *listener, void *data) {
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pixman_region32_init(&damage);
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if (!wlr_output_damage_attach_render(output->damage,
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&needs_frame, &damage)) {
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return;
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return 0;
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}
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if (needs_frame) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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output_render(output, &now, &damage);
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}
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pixman_region32_fini(&damage);
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frame_done:
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return 0;
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}
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static void damage_handle_frame(struct wl_listener *listener, void *data) {
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struct sway_output *output =
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wl_container_of(listener, output, damage_frame);
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if (!output->enabled || !output->wlr_output->enabled) {
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return;
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}
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// Compute predicted milliseconds until the next refresh. It's used for
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// delaying both output rendering and surface frame callbacks.
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int msec_until_refresh = 0;
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if (output->max_render_time != 0) {
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struct timespec now;
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clockid_t presentation_clock
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= wlr_backend_get_presentation_clock(server.backend);
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clock_gettime(presentation_clock, &now);
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const long NSEC_IN_SECONDS = 1000000000;
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struct timespec predicted_refresh = output->last_presentation;
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predicted_refresh.tv_nsec += output->refresh_nsec % NSEC_IN_SECONDS;
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predicted_refresh.tv_sec += output->refresh_nsec / NSEC_IN_SECONDS;
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if (predicted_refresh.tv_nsec >= NSEC_IN_SECONDS) {
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predicted_refresh.tv_sec += 1;
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predicted_refresh.tv_nsec -= NSEC_IN_SECONDS;
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}
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// If the predicted refresh time is before the current time then
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// there's no point in delaying.
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//
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// We only check tv_sec because if the predicted refresh time is less
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// than a second before the current time, then msec_until_refresh will
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// end up slightly below zero, which will effectively disable the delay
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// without potential disasterous negative overflows that could occur if
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// tv_sec was not checked.
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if (predicted_refresh.tv_sec >= now.tv_sec) {
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long nsec_until_refresh
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= (predicted_refresh.tv_sec - now.tv_sec) * NSEC_IN_SECONDS
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+ (predicted_refresh.tv_nsec - now.tv_nsec);
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// We want msec_until_refresh to be conservative, that is, floored.
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// If we have 7.9 msec until refresh, we better compute the delay
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// as if we had only 7 msec, so that we don't accidentally delay
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// more than necessary and miss a frame.
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msec_until_refresh = nsec_until_refresh / 1000000;
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}
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}
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int delay = msec_until_refresh - output->max_render_time;
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// If the delay is less than 1 millisecond (which is the least we can wait)
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// then just render right away.
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if (delay < 1) {
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output_repaint_timer_handler(output);
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} else {
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output->wlr_output->block_idle_frame = true;
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wl_event_source_timer_update(output->repaint_timer, delay);
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}
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// Send frame done to all visible surfaces
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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send_frame_done(output, &now);
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}
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@ -768,6 +827,9 @@ static void handle_present(struct wl_listener *listener, void *data) {
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return;
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}
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output->last_presentation = *output_event->when;
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output->refresh_nsec = output_event->refresh;
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struct wlr_presentation_event event = {
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.output = output->wlr_output,
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.tv_sec = (uint64_t)output_event->when->tv_sec,
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@ -806,6 +868,9 @@ void handle_new_output(struct wl_listener *listener, void *data) {
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wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
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output->damage_destroy.notify = damage_handle_destroy;
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output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop,
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output_repaint_timer_handler, output);
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struct output_config *oc = find_output_config(output);
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if (!oc || oc->enabled) {
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output_enable(output, oc);
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@ -175,6 +175,7 @@ sway_sources = files(
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'commands/output/disable.c',
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'commands/output/dpms.c',
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'commands/output/enable.c',
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'commands/output/max_render_time.c',
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'commands/output/mode.c',
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'commands/output/position.c',
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'commands/output/scale.c',
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@ -107,6 +107,30 @@ must be separated by one space. For example:
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Enables or disables the specified output via DPMS. To turn an output off
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(ie. blank the screen but keep workspaces as-is), one can set DPMS to off.
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*output* <name> max_render_time off|<msec>
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When set to a positive number of milliseconds, enables delaying output
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rendering to reduce latency. The rendering is delayed in such a way as
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to leave the specified number of milliseconds before the next
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presentation for rendering.
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The output rendering normally takes place immediately after a
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presentation (vblank, buffer flip, etc.) and the frame callbacks are
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sent to surfaces immediately after the rendering to give surfaces the
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most time to draw their next frame. This results in slightly below 2
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frames of latency between the surface rendering and committing new
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contents, and the contents being shown on screen, on average. When the
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output rendering is delayed, the frame callbacks are sent immediately
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after presentation, and the surfaces have a small timespan (1 /
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(refresh rate) - max_render_time) to render and commit new contents to
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be shown on the next presentation, resulting in below 1 frame of
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latency.
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To set this up for optimal latency:
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. Launch some _full-screen_ application that renders continuously, like
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*glxgears*.
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. Start with *max_render_time 1*. Increment by *1* if you see frame
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drops.
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# SEE ALSO
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*sway*(5) *sway-input*(5)
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@ -242,6 +242,7 @@ void output_destroy(struct sway_output *output) {
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}
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list_free(output->workspaces);
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list_free(output->current.workspaces);
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wl_event_source_remove(output->repaint_timer);
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free(output);
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}
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