Allow containers to float
Things worth noting:
* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1
) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
This commit is contained in:
parent
a2164c6661
commit
08cfba2192
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@ -297,6 +297,11 @@ void container_notify_subtree_changed(struct sway_container *container);
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*/
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size_t container_titlebar_height(void);
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/**
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* Resize and center the container in its workspace.
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*/
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void container_init_floating(struct sway_container *container);
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void container_set_floating(struct sway_container *container, bool enable);
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void container_set_geometry_from_floating_view(struct sway_container *con);
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@ -340,6 +345,12 @@ void container_end_mouse_operation(struct sway_container *container);
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void container_set_fullscreen(struct sway_container *container, bool enable);
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/**
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* Return true if the container is floating, or a child of a floating split
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* container.
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*/
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bool container_is_floating_or_child(struct sway_container *container);
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/**
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* Return true if the container is fullscreen, or a child of a fullscreen split
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* container.
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@ -234,11 +234,6 @@ void view_get_constraints(struct sway_view *view, double *min_width,
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uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
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int height);
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/**
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* Center the view in its workspace and build the swayc decorations around it.
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*/
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void view_init_floating(struct sway_view *view);
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/**
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* Configure the view's position and size based on the swayc's position and
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* size, taking borders into consideration.
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@ -17,9 +17,16 @@ struct cmd_results *cmd_floating(int argc, char **argv) {
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}
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struct sway_container *container =
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config->handler_context.current_container;
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if (container->type != C_VIEW) {
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// TODO: This doesn't strictly speaking have to be true
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return cmd_results_new(CMD_INVALID, "float", "Only views can float");
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if (container->type == C_WORKSPACE && container->children->length == 0) {
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return cmd_results_new(CMD_INVALID, "floating",
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"Can't float an empty workspace");
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}
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if (container->type == C_WORKSPACE) {
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// Wrap the workspace's children in a container so we can float it
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struct sway_container *workspace = container;
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container = container_wrap_children(container);
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workspace->layout = L_HORIZ;
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seat_set_focus(config->handler_context.seat, container);
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}
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bool wants_floating;
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@ -298,9 +298,15 @@ static struct cmd_results *move_to_position(struct sway_container *container,
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}
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static struct cmd_results *move_to_scratchpad(struct sway_container *con) {
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if (con->type != C_CONTAINER && con->type != C_VIEW) {
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if (con->type == C_WORKSPACE && con->children->length == 0) {
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return cmd_results_new(CMD_INVALID, "move",
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"Only views and containers can be moved to the scratchpad");
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"Can't move an empty workspace to the scratchpad");
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}
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if (con->type == C_WORKSPACE) {
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// Wrap the workspace's children in a container
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struct sway_container *workspace = con;
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con = container_wrap_children(con);
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workspace->layout = L_HORIZ;
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}
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if (con->scratchpad) {
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return cmd_results_new(CMD_INVALID, "move",
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@ -779,7 +779,7 @@ static void render_floating_container(struct sway_output *soutput,
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}
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render_view(soutput, damage, con, colors);
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} else {
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render_container(soutput, damage, con, false);
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render_container(soutput, damage, con, con->current.focused);
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}
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}
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@ -598,7 +598,10 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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seat_set_focus_layer(cursor->seat, layer);
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}
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seat_pointer_notify_button(cursor->seat, time_msec, button, state);
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} else if (cont && container_is_floating(cont)) {
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} else if (cont && container_is_floating_or_child(cont)) {
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while (cont->parent->layout != L_FLOATING) {
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cont = cont->parent;
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}
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dispatch_cursor_button_floating(cursor, time_msec, button, state,
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surface, sx, sy, cont);
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} else if (surface && cont && cont->type != C_VIEW) {
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@ -184,7 +184,6 @@ static void handle_seat_container_destroy(struct wl_listener *listener,
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bool set_focus =
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focus != NULL &&
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(focus == con || container_has_child(con, focus)) &&
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con->parent && con->parent->children->length > 1 &&
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con->type != C_WORKSPACE;
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seat_container_destroy(seat_con);
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@ -754,10 +753,6 @@ void seat_set_focus_warp(struct sway_seat *seat,
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}
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}
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if (last_focus != NULL) {
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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seat->has_focus = (container != NULL);
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update_debug_tree();
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@ -72,11 +72,7 @@ static void scratchpad_show(struct sway_container *con) {
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if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
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// Maybe resize it
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if (con->width > ws->width || con->height > ws->height) {
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// TODO: Do this properly once we can float C_CONTAINERs
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if (con->type == C_VIEW) {
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view_init_floating(con->sway_view);
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arrange_windows(con);
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}
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container_init_floating(con);
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}
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// Center it
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@ -85,6 +81,7 @@ static void scratchpad_show(struct sway_container *con) {
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container_floating_move_to(con, new_lx, new_ly);
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}
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arrange_windows(ws);
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seat_set_focus(seat, con);
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container_set_dirty(con->parent);
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@ -407,6 +407,10 @@ struct sway_container *container_flatten(struct sway_container *container) {
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* This function just wraps container_destroy_noreaping(), then does reaping.
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*/
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struct sway_container *container_destroy(struct sway_container *con) {
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if (con->is_fullscreen) {
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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ws->sway_workspace->fullscreen = NULL;
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}
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struct sway_container *parent = container_destroy_noreaping(con);
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if (!parent) {
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@ -945,23 +949,81 @@ size_t container_titlebar_height() {
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return config->font_height + TITLEBAR_V_PADDING * 2;
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}
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void container_init_floating(struct sway_container *con) {
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if (!sway_assert(con->type == C_VIEW || con->type == C_CONTAINER,
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"Expected a view or container")) {
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return;
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}
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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int min_width, min_height;
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int max_width, max_height;
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if (config->floating_minimum_width == -1) { // no minimum
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min_width = 0;
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} else if (config->floating_minimum_width == 0) { // automatic
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min_width = 75;
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} else {
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min_width = config->floating_minimum_width;
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}
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if (config->floating_minimum_height == -1) { // no minimum
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min_height = 0;
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} else if (config->floating_minimum_height == 0) { // automatic
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min_height = 50;
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} else {
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min_height = config->floating_minimum_height;
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}
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if (config->floating_maximum_width == -1) { // no maximum
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max_width = INT_MAX;
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} else if (config->floating_maximum_width == 0) { // automatic
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max_width = ws->width * 0.6666;
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} else {
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max_width = config->floating_maximum_width;
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}
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if (config->floating_maximum_height == -1) { // no maximum
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max_height = INT_MAX;
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} else if (config->floating_maximum_height == 0) { // automatic
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max_height = ws->height * 0.6666;
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} else {
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max_height = config->floating_maximum_height;
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}
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if (con->type == C_CONTAINER) {
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con->width = max_width;
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con->height = max_height;
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con->x = ws->x + (ws->width - con->width) / 2;
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con->y = ws->y + (ws->height - con->height) / 2;
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} else {
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struct sway_view *view = con->sway_view;
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view->width = fmax(min_width, fmin(view->natural_width, max_width));
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view->height = fmax(min_height, fmin(view->natural_height, max_height));
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view->x = ws->x + (ws->width - view->width) / 2;
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view->y = ws->y + (ws->height - view->height) / 2;
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// If the view's border is B_NONE then these properties are ignored.
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view->border_top = view->border_bottom = true;
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view->border_left = view->border_right = true;
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container_set_geometry_from_floating_view(view->swayc);
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}
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}
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void container_set_floating(struct sway_container *container, bool enable) {
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if (container_is_floating(container) == enable) {
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return;
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}
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struct sway_container *workspace = container_parent(container, C_WORKSPACE);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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if (enable) {
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container_remove_child(container);
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container_add_child(workspace->sway_workspace->floating, container);
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container_init_floating(container);
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if (container->type == C_VIEW) {
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view_init_floating(container->sway_view);
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view_set_tiled(container->sway_view, false);
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}
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seat_set_focus(seat, seat_get_focus_inactive(seat, container));
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container_reap_empty_recursive(workspace);
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} else {
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// Returning to tiled
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if (container->scratchpad) {
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@ -975,7 +1037,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
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view_set_tiled(container->sway_view, true);
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}
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container->is_sticky = false;
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container_reap_empty_recursive(workspace->sway_workspace->floating);
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}
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container_end_mouse_operation(container);
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@ -1195,6 +1256,17 @@ void container_set_fullscreen(struct sway_container *container, bool enable) {
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ipc_event_window(container, "fullscreen_mode");
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}
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bool container_is_floating_or_child(struct sway_container *container) {
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do {
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if (container->parent && container->parent->layout == L_FLOATING) {
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return true;
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}
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container = container->parent;
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} while (container && container->type != C_WORKSPACE);
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return false;
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}
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bool container_is_fullscreen_or_child(struct sway_container *container) {
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do {
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if (container->is_fullscreen) {
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@ -387,9 +387,11 @@ void container_move(struct sway_container *container,
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// If moving a fullscreen view, only consider outputs
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if (container->is_fullscreen) {
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current = container_parent(container, C_OUTPUT);
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} else if (container_is_fullscreen_or_child(container)) {
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} else if (container_is_fullscreen_or_child(container) ||
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container_is_floating_or_child(container)) {
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// If we've fullscreened a split container, only allow the child to move
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// around within the fullscreen parent.
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// Same with floating a split container.
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struct sway_container *ws = container_parent(container, C_WORKSPACE);
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top = ws->sway_workspace->fullscreen;
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}
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@ -465,6 +467,9 @@ void container_move(struct sway_container *container,
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if ((index == parent->children->length - 1 && offs > 0)
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|| (index == 0 && offs < 0)) {
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if (current->parent == container->parent) {
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if (parent->parent->layout == L_FLOATING) {
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return;
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}
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if (!parent->is_fullscreen &&
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(parent->layout == L_TABBED ||
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parent->layout == L_STACKED)) {
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@ -488,10 +493,14 @@ void container_move(struct sway_container *container,
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sibling = parent->children->items[index + offs];
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wlr_log(WLR_DEBUG, "Selecting sibling id:%zd", sibling->id);
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}
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} else if (!parent->is_fullscreen && (parent->layout == L_TABBED ||
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} else if (!parent->is_fullscreen &&
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parent->parent->layout != L_FLOATING &&
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(parent->layout == L_TABBED ||
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parent->layout == L_STACKED)) {
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move_out_of_tabs_stacks(container, current, move_dir, offs);
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return;
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} else if (parent->parent->layout == L_FLOATING) {
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return;
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} else {
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wlr_log(WLR_DEBUG, "Moving up to find a parallel container");
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current = current->parent;
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@ -717,10 +726,6 @@ struct sway_container *container_get_in_direction(
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enum movement_direction dir) {
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struct sway_container *parent = container->parent;
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if (container_is_floating(container)) {
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return NULL;
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}
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if (dir == MOVE_CHILD) {
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return seat_get_focus_inactive(seat, container);
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}
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@ -732,7 +737,7 @@ struct sway_container *container_get_in_direction(
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parent = container->parent;
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} else {
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if (dir == MOVE_PARENT) {
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if (parent->type == C_OUTPUT) {
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if (parent->type == C_OUTPUT || container_is_floating(container)) {
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return NULL;
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} else {
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return parent;
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@ -168,55 +168,6 @@ uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
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return 0;
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}
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void view_init_floating(struct sway_view *view) {
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struct sway_container *ws = container_parent(view->swayc, C_WORKSPACE);
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int min_width, min_height;
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int max_width, max_height;
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if (config->floating_minimum_width == -1) { // no minimum
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min_width = 0;
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} else if (config->floating_minimum_width == 0) { // automatic
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min_width = 75;
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} else {
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min_width = config->floating_minimum_width;
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}
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if (config->floating_minimum_height == -1) { // no minimum
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min_height = 0;
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} else if (config->floating_minimum_height == 0) { // automatic
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min_height = 50;
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} else {
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min_height = config->floating_minimum_height;
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}
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if (config->floating_maximum_width == -1) { // no maximum
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max_width = INT_MAX;
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} else if (config->floating_maximum_width == 0) { // automatic
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max_width = ws->width * 0.6666;
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} else {
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max_width = config->floating_maximum_width;
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}
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if (config->floating_maximum_height == -1) { // no maximum
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max_height = INT_MAX;
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} else if (config->floating_maximum_height == 0) { // automatic
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max_height = ws->height * 0.6666;
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} else {
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max_height = config->floating_maximum_height;
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}
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view->width = fmax(min_width, fmin(view->natural_width, max_width));
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view->height = fmax(min_height, fmin(view->natural_height, max_height));
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view->x = ws->x + (ws->width - view->width) / 2;
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view->y = ws->y + (ws->height - view->height) / 2;
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// If the view's border is B_NONE then these properties are ignored.
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view->border_top = view->border_bottom = true;
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view->border_left = view->border_right = true;
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container_set_geometry_from_floating_view(view->swayc);
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}
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void view_autoconfigure(struct sway_view *view) {
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if (!sway_assert(view->swayc,
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"Called view_autoconfigure() on a view without a swayc")) {
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@ -626,10 +577,8 @@ void view_unmap(struct sway_view *view) {
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struct sway_container *ws = container_parent(view->swayc, C_WORKSPACE);
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struct sway_container *parent;
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if (view->swayc->is_fullscreen) {
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ws->sway_workspace->fullscreen = NULL;
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if (container_is_fullscreen_or_child(view->swayc)) {
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parent = container_destroy(view->swayc);
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arrange_windows(ws->parent);
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} else {
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parent = container_destroy(view->swayc);
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