tree: set correct border value before creating floater
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5becce8005
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0ba959f1ce
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@ -755,14 +755,14 @@ void container_set_floating(struct sway_container *container, bool enable) {
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struct sway_container *old_parent = container->parent;
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container_detach(container);
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workspace_add_floating(workspace, container);
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container_floating_set_default_size(container);
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container_floating_resize_and_center(container);
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if (container->view) {
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view_set_tiled(container->view, false);
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if (container->view->using_csd) {
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container->border = B_CSD;
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}
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}
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container_floating_set_default_size(container);
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container_floating_resize_and_center(container);
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if (old_parent) {
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container_reap_empty(old_parent);
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}
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@ -612,6 +612,10 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
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&view->surface_new_subsurface);
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view->surface_new_subsurface.notify = view_handle_surface_new_subsurface;
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if (decoration) {
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view_update_csd_from_client(view, decoration);
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}
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if (view->impl->wants_floating && view->impl->wants_floating(view)) {
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view->container->border = config->floating_border;
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view->container->border_thickness = config->floating_border_thickness;
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@ -635,10 +639,6 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
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view_update_title(view, false);
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container_update_representation(view->container);
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if (decoration) {
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view_update_csd_from_client(view, decoration);
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}
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if (fullscreen) {
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container_set_fullscreen(view->container, true);
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arrange_workspace(view->container->workspace);
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