Fix crash with stacking layout after f42bf0ad4
The "simple" rendering function only applies to tiled views.
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@ -645,7 +645,7 @@ static void render_container_simple(struct sway_output *output,
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if (child->sway_view->border == B_NORMAL) {
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if (child->sway_view->border == B_NORMAL) {
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render_titlebar(output, damage, child, child->x, child->y,
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render_titlebar(output, damage, child, child->x, child->y,
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child->width, colors, title_texture, marks_texture);
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child->width, colors, title_texture, marks_texture);
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} else if (con->sway_view->border != B_NONE) {
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} else {
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render_top_border(output, damage, child, colors);
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render_top_border(output, damage, child, colors);
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}
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}
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render_view(output, damage, child, colors);
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render_view(output, damage, child, colors);
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