Merge pull request #94 from taiyu-len/master
input_state.ch, and command conflicts resolved
This commit is contained in:
commit
14947c92aa
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@ -1,7 +1,5 @@
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#ifndef _SWAY_FOCUS_H
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#ifndef _SWAY_FOCUS_H
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#define _SWAY_FOCUS_H
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#define _SWAY_FOCUS_H
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#include "container.h"
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enum movement_direction {
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enum movement_direction {
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MOVE_LEFT,
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MOVE_LEFT,
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MOVE_RIGHT,
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MOVE_RIGHT,
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@ -10,6 +8,8 @@ enum movement_direction {
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MOVE_PARENT
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MOVE_PARENT
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};
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};
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#include "container.h"
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// focused_container - the container found by following the `focused` pointer
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// focused_container - the container found by following the `focused` pointer
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// from a given container to a container with `is_focused` boolean set
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// from a given container to a container with `is_focused` boolean set
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// ---
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// ---
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49
include/input_state.h
Normal file
49
include/input_state.h
Normal file
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@ -0,0 +1,49 @@
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#ifndef _SWAY_KEY_STATE_H
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#define _SWAY_KEY_STATE_H
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#include <stdbool.h>
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#include <stdint.h>
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#include "container.h"
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/* Keyboard state */
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typedef uint32_t keycode;
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// returns true if key has been pressed, otherwise false
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bool check_key(keycode key);
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// sets a key as pressed
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void press_key(keycode key);
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// unsets a key as pressed
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void release_key(keycode key);
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/* Pointer state */
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enum pointer_values {
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M_LEFT_CLICK = 272,
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M_RIGHT_CLICK = 273,
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M_SCROLL_CLICK = 274,
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M_SCROLL_UP = 275,
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M_SCROLL_DOWN = 276,
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};
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extern struct pointer_state {
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bool l_held;
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bool r_held;
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struct pointer_floating {
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bool drag;
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bool resize;
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} floating;
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struct pointer_lock {
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bool left;
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bool right;
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bool top;
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bool bottom;
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} lock;
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} pointer_state;
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void start_floating(swayc_t *view);
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void reset_floating(swayc_t *view);
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#endif
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@ -4,6 +4,7 @@
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#include <wlc/wlc.h>
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#include <wlc/wlc.h>
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#include "list.h"
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#include "list.h"
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#include "container.h"
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#include "container.h"
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#include "focus.h"
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extern swayc_t root_container;
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extern swayc_t root_container;
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@ -26,5 +27,6 @@ void focus_view_for(swayc_t *ancestor, swayc_t *container);
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swayc_t *get_focused_container(swayc_t *parent);
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swayc_t *get_focused_container(swayc_t *parent);
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swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent);
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swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent);
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swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir);
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#endif
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#endif
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20
sway.5.txt
20
sway.5.txt
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@ -22,11 +22,11 @@ Commands
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--------
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--------
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**bindsym** <key combo> <command>::
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**bindsym** <key combo> <command>::
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Binds _key combo_ to execute _command_ when pressed. You may use XKB key names
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Binds _key combo_ to execute _command_ when pressed. You may use XKB key
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here (**xev**(1) is a good tool for discovering them). An example bindsym
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names here (**xev**(1) is a good tool for discovering them). An example
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command would be _bindsym Mod1+Shift+f exec firefox_, which would execute
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bindsym command would be _bindsym Mod1+Shift+f exec firefox_, which would
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Firefox if the alt, shift, and F keys are pressed together. Any valid sway
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execute Firefox if the alt, shift, and F keys are pressed together. Any
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command is eligible to be bound to a key combo.
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valid sway command is eligible to be bound to a key combo.
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**exec** <shell command>::
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**exec** <shell command>::
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Executes _shell command_ with sh.
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Executes _shell command_ with sh.
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@ -41,9 +41,6 @@ Commands
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**floating** toggle::
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**floating** toggle::
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Toggles the "floating" status of the focused view.
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Toggles the "floating" status of the focused view.
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**floating** mode_toggle::
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Toggles focus between floating view and tiled view.
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**focus** <direction>::
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**focus** <direction>::
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Direction may be one of _up_, _down_, _left_, _right_, or _parent_. The
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Direction may be one of _up_, _down_, _left_, _right_, or _parent_. The
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directional focus commands will move the focus in that direction. The parent
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directional focus commands will move the focus in that direction. The parent
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@ -51,6 +48,9 @@ Commands
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container, which is useful, for example, to open a sibling of the parent
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container, which is useful, for example, to open a sibling of the parent
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container, or to move the entire container around.
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container, or to move the entire container around.
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**focus** mode_toggle::
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Toggles focus between floating view and tiled view.
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**focus_follows_mouse** <yes|no>::
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**focus_follows_mouse** <yes|no>::
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If set to _yes_, the currently focused view will change as you move your
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If set to _yes_, the currently focused view will change as you move your
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mouse around the screen to the view that ends up underneath your mouse.
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mouse around the screen to the view that ends up underneath your mouse.
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@ -86,10 +86,10 @@ Commands
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**fullscreen**::
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**fullscreen**::
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Toggles fullscreen status for the focused view.
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Toggles fullscreen status for the focused view.
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**gaps** <amount>**::
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**gaps** <amount>::
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Adds _amount_ pixels between each view, and around each output.
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Adds _amount_ pixels between each view, and around each output.
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**gaps** <inner|outer> <amount>**::
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**gaps** <inner|outer> <amount>::
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Adds _amount_ pixels as an _inner_ or _outer_ gap, where the former affects
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Adds _amount_ pixels as an _inner_ or _outer_ gap, where the former affects
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spacing between views and the latter affects the space around each output.
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spacing between views and the latter affects the space around each output.
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@ -76,6 +76,18 @@ static bool checkarg(int argc, char *name, enum expected_args type, int val) {
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return false;
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return false;
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}
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}
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static int bindsym_sort(const void *_lbind, const void *_rbind) {
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const struct sway_binding *lbind = *(void **)_lbind;
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const struct sway_binding *rbind = *(void **)_rbind;
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unsigned int lmod = 0, rmod = 0, i;
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//Count how any modifiers are pressed
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for (i = 0; i < 8 * sizeof(lbind->modifiers); ++i) {
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lmod += lbind->modifiers & 1 << i;
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rmod += rbind->modifiers & 1 << i;
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}
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return (rbind->keys->length + rmod) - (lbind->keys->length + lmod);
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}
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static bool cmd_bindsym(struct sway_config *config, int argc, char **argv) {
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static bool cmd_bindsym(struct sway_config *config, int argc, char **argv) {
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if (!checkarg(argc, "bindsym", EXPECTED_MORE_THAN, 1)) {
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if (!checkarg(argc, "bindsym", EXPECTED_MORE_THAN, 1)) {
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@ -118,7 +130,10 @@ static bool cmd_bindsym(struct sway_config *config, int argc, char **argv) {
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list_free(split);
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list_free(split);
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// TODO: Check if there are other commands with this key binding
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// TODO: Check if there are other commands with this key binding
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list_add(config->current_mode->bindings, binding);
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struct sway_mode *mode = config->current_mode;
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list_add(mode->bindings, binding);
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qsort(mode->bindings->items, mode->bindings->length,
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sizeof(mode->bindings->items[0]), bindsym_sort);
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sway_log(L_DEBUG, "bindsym - Bound %s to command %s", argv[0], binding->command);
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sway_log(L_DEBUG, "bindsym - Bound %s to command %s", argv[0], binding->command);
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return true;
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return true;
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@ -228,7 +243,6 @@ static bool cmd_floating(struct sway_config *config, int argc, char **argv) {
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}
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}
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// Refocus on the view once its been put back into the layout
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// Refocus on the view once its been put back into the layout
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arrange_windows(active_workspace, -1, -1);
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arrange_windows(active_workspace, -1, -1);
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return true;
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}
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}
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set_focused_container(view);
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set_focused_container(view);
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}
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}
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74
sway/focus.c
74
sway/focus.c
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@ -3,6 +3,7 @@
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#include "focus.h"
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#include "focus.h"
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#include "log.h"
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#include "log.h"
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#include "workspace.h"
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#include "workspace.h"
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#include "layout.h"
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bool locked_container_focus = false;
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bool locked_container_focus = false;
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bool locked_view_focus = false;
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bool locked_view_focus = false;
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@ -53,74 +54,17 @@ static void update_focus(swayc_t *c) {
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}
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}
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bool move_focus(enum movement_direction direction) {
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bool move_focus(enum movement_direction direction) {
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if (locked_container_focus) {
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swayc_t *view = get_swayc_in_direction(
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return false;
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get_focused_container(&root_container), direction);
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}
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if (view) {
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swayc_t *current = get_focused_container(&root_container);
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if (direction == MOVE_PARENT) {
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if (current->type == C_VIEW
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set_focused_container(view);
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&& wlc_view_get_state(current->handle) & WLC_BIT_FULLSCREEN) {
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return false;
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}
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swayc_t *parent = current->parent;
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if (direction == MOVE_PARENT) {
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if (parent->type == C_OUTPUT) {
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sway_log(L_DEBUG, "Focus cannot move to parent");
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return false;
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} else {
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} else {
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sway_log(L_DEBUG, "Moving focus from %p:%ld to %p:%ld",
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set_focused_container(get_focused_view(view));
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current, current->handle, parent, parent->handle);
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set_focused_container(parent);
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return true;
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}
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}
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while (true) {
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sway_log(L_DEBUG, "Moving focus away from %p", current);
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// Test if we can even make a difference here
|
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bool can_move = false;
|
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int diff = 0;
|
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if (direction == MOVE_LEFT || direction == MOVE_RIGHT) {
|
|
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if (parent->layout == L_HORIZ || parent->type == C_ROOT) {
|
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can_move = true;
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diff = direction == MOVE_LEFT ? -1 : 1;
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}
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} else {
|
|
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if (parent->layout == L_VERT) {
|
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can_move = true;
|
|
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diff = direction == MOVE_UP ? -1 : 1;
|
|
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}
|
|
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}
|
|
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sway_log(L_DEBUG, "Can move? %s", can_move ? "yes" : "no");
|
|
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if (can_move) {
|
|
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int i;
|
|
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for (i = 0; i < parent->children->length; ++i) {
|
|
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swayc_t *child = parent->children->items[i];
|
|
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if (child == current) {
|
|
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break;
|
|
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}
|
|
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}
|
|
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int desired = i + diff;
|
|
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sway_log(L_DEBUG, "Moving from %d to %d", i, desired);
|
|
||||||
if (desired < 0 || desired >= parent->children->length) {
|
|
||||||
can_move = false;
|
|
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} else {
|
|
||||||
swayc_t *newview = parent->children->items[desired];
|
|
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set_focused_container(get_focused_view(newview));
|
|
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return true;
|
|
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}
|
|
||||||
}
|
|
||||||
if (!can_move) {
|
|
||||||
sway_log(L_DEBUG, "Can't move at current level, moving up tree");
|
|
||||||
current = parent;
|
|
||||||
parent = parent->parent;
|
|
||||||
if (!parent) {
|
|
||||||
// Nothing we can do
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
swayc_t *get_focused_container(swayc_t *parent) {
|
swayc_t *get_focused_container(swayc_t *parent) {
|
||||||
|
|
130
sway/handlers.c
130
sway/handlers.c
|
@ -13,18 +13,10 @@
|
||||||
#include "workspace.h"
|
#include "workspace.h"
|
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#include "container.h"
|
#include "container.h"
|
||||||
#include "focus.h"
|
#include "focus.h"
|
||||||
|
#include "input_state.h"
|
||||||
#define KEY_CACHE_SIZE 32
|
|
||||||
uint32_t keys_pressed[KEY_CACHE_SIZE];
|
|
||||||
|
|
||||||
static struct wlc_origin mouse_origin;
|
static struct wlc_origin mouse_origin;
|
||||||
|
|
||||||
static bool m1_held = false;
|
|
||||||
static bool dragging = false;
|
|
||||||
static bool m2_held = false;
|
|
||||||
static bool resizing = false;
|
|
||||||
static bool lock_left, lock_right, lock_top, lock_bottom = false;
|
|
||||||
|
|
||||||
static bool pointer_test(swayc_t *view, void *_origin) {
|
static bool pointer_test(swayc_t *view, void *_origin) {
|
||||||
const struct wlc_origin *origin = _origin;
|
const struct wlc_origin *origin = _origin;
|
||||||
// Determine the output that the view is under
|
// Determine the output that the view is under
|
||||||
|
@ -90,29 +82,6 @@ swayc_t *container_under_pointer(void) {
|
||||||
return lookup;
|
return lookup;
|
||||||
}
|
}
|
||||||
|
|
||||||
static struct wlc_geometry saved_floating;
|
|
||||||
|
|
||||||
static void start_floating(swayc_t *view) {
|
|
||||||
if (view->is_floating) {
|
|
||||||
saved_floating.origin.x = view->x;
|
|
||||||
saved_floating.origin.y = view->y;
|
|
||||||
saved_floating.size.w = view->width;
|
|
||||||
saved_floating.size.h = view->height;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void reset_floating(swayc_t *view) {
|
|
||||||
if (view->is_floating) {
|
|
||||||
view->x = saved_floating.origin.x;
|
|
||||||
view->y = saved_floating.origin.y;
|
|
||||||
view->width = saved_floating.size.w;
|
|
||||||
view->height = saved_floating.size.h;
|
|
||||||
arrange_windows(view->parent, -1, -1);
|
|
||||||
}
|
|
||||||
dragging = resizing = false;
|
|
||||||
lock_left = lock_right = lock_top = lock_bottom = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Handles */
|
/* Handles */
|
||||||
|
|
||||||
static bool handle_output_created(wlc_handle output) {
|
static bool handle_output_created(wlc_handle output) {
|
||||||
|
@ -327,10 +296,10 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
|
||||||
if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
|
if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
bool cmd_success = false;
|
|
||||||
|
|
||||||
// Revert floating container back to original position on keypress
|
// Revert floating container back to original position on keypress
|
||||||
if (state == WLC_KEY_STATE_PRESSED && (dragging || resizing)) {
|
if (state == WLC_KEY_STATE_PRESSED &&
|
||||||
|
(pointer_state.floating.drag || pointer_state.floating.resize)) {
|
||||||
reset_floating(get_focused_view(&root_container));
|
reset_floating(get_focused_view(&root_container));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -356,16 +325,10 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int total = 0;
|
if (state == WLC_KEY_STATE_PRESSED) {
|
||||||
for (i = 0; i < KEY_CACHE_SIZE && !mod; ++i) {
|
press_key(sym);
|
||||||
total += keys_pressed[i] != 0;
|
} else { // WLC_KEY_STATE_RELEASED
|
||||||
if (state == WLC_KEY_STATE_PRESSED && keys_pressed[i] == 0) {
|
release_key(sym);
|
||||||
keys_pressed[i] = sym;
|
|
||||||
break;
|
|
||||||
} else if (state == WLC_KEY_STATE_RELEASED && keys_pressed[i] == sym) {
|
|
||||||
keys_pressed[i] = 0;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: reminder to check conflicts with mod+q+a versus mod+q
|
// TODO: reminder to check conflicts with mod+q+a versus mod+q
|
||||||
|
@ -376,32 +339,22 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
|
||||||
bool match;
|
bool match;
|
||||||
int j;
|
int j;
|
||||||
for (j = 0; j < binding->keys->length; ++j) {
|
for (j = 0; j < binding->keys->length; ++j) {
|
||||||
match = false;
|
|
||||||
xkb_keysym_t *key = binding->keys->items[j];
|
xkb_keysym_t *key = binding->keys->items[j];
|
||||||
int k;
|
if ((match = check_key(*key)) == false) {
|
||||||
for (k = 0; k < KEY_CACHE_SIZE; ++k) {
|
|
||||||
if (keys_pressed[k] == *key) {
|
|
||||||
match = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (match == false) {
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (match) {
|
if (match) {
|
||||||
// Remove matched keys from keys_pressed
|
|
||||||
if (state == WLC_KEY_STATE_PRESSED) {
|
if (state == WLC_KEY_STATE_PRESSED) {
|
||||||
handle_command(config, binding->command);
|
handle_command(config, binding->command);
|
||||||
cmd_success = true;
|
return true;
|
||||||
} else if (state == WLC_KEY_STATE_RELEASED) {
|
} else if (state == WLC_KEY_STATE_RELEASED) {
|
||||||
// TODO: --released
|
// TODO: --released
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return cmd_success;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
|
static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
|
||||||
|
@ -415,7 +368,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
// Do checks to determine if proper keys are being held
|
// Do checks to determine if proper keys are being held
|
||||||
swayc_t *view = get_focused_view(active_workspace);
|
swayc_t *view = get_focused_view(active_workspace);
|
||||||
uint32_t edge = 0;
|
uint32_t edge = 0;
|
||||||
if (dragging && view) {
|
if (pointer_state.floating.drag && view) {
|
||||||
if (view->is_floating) {
|
if (view->is_floating) {
|
||||||
int dx = mouse_origin.x - prev_pos.x;
|
int dx = mouse_origin.x - prev_pos.x;
|
||||||
int dy = mouse_origin.y - prev_pos.y;
|
int dy = mouse_origin.y - prev_pos.y;
|
||||||
|
@ -423,7 +376,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
view->y += dy;
|
view->y += dy;
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
}
|
}
|
||||||
} else if (resizing && view) {
|
} else if (pointer_state.floating.resize && view) {
|
||||||
if (view->is_floating) {
|
if (view->is_floating) {
|
||||||
int dx = mouse_origin.x - prev_pos.x;
|
int dx = mouse_origin.x - prev_pos.x;
|
||||||
int dy = mouse_origin.y - prev_pos.y;
|
int dy = mouse_origin.y - prev_pos.y;
|
||||||
|
@ -434,24 +387,24 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
int midway_x = view->x + view->width/2;
|
int midway_x = view->x + view->width/2;
|
||||||
int midway_y = view->y + view->height/2;
|
int midway_y = view->y + view->height/2;
|
||||||
if (dx < 0) {
|
if (dx < 0) {
|
||||||
if (!lock_right) {
|
if (!pointer_state.lock.right) {
|
||||||
if (view->width > min_sane_w) {
|
if (view->width > min_sane_w) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->width += dx;
|
view->width += dx;
|
||||||
edge += WLC_RESIZE_EDGE_RIGHT;
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||||
}
|
}
|
||||||
} else if (mouse_origin.x < midway_x && !lock_left) {
|
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->x += dx;
|
view->x += dx;
|
||||||
view->width -= dx;
|
view->width -= dx;
|
||||||
edge += WLC_RESIZE_EDGE_LEFT;
|
edge += WLC_RESIZE_EDGE_LEFT;
|
||||||
}
|
}
|
||||||
} else if (dx > 0) {
|
} else if (dx > 0) {
|
||||||
if (mouse_origin.x > midway_x && !lock_right) {
|
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->width += dx;
|
view->width += dx;
|
||||||
edge += WLC_RESIZE_EDGE_RIGHT;
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||||
} else if (!lock_left) {
|
} else if (!pointer_state.lock.left) {
|
||||||
if (view->width > min_sane_w) {
|
if (view->width > min_sane_w) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->x += dx;
|
view->x += dx;
|
||||||
|
@ -462,24 +415,24 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
}
|
}
|
||||||
|
|
||||||
if (dy < 0) {
|
if (dy < 0) {
|
||||||
if (!lock_bottom) {
|
if (!pointer_state.lock.bottom) {
|
||||||
if (view->height > min_sane_h) {
|
if (view->height > min_sane_h) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->height += dy;
|
view->height += dy;
|
||||||
edge += WLC_RESIZE_EDGE_BOTTOM;
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||||
}
|
}
|
||||||
} else if (mouse_origin.y < midway_y && !lock_top) {
|
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->y += dy;
|
view->y += dy;
|
||||||
view->height -= dy;
|
view->height -= dy;
|
||||||
edge += WLC_RESIZE_EDGE_TOP;
|
edge += WLC_RESIZE_EDGE_TOP;
|
||||||
}
|
}
|
||||||
} else if (dy > 0) {
|
} else if (dy > 0) {
|
||||||
if (mouse_origin.y > midway_y && !lock_bottom) {
|
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->height += dy;
|
view->height += dy;
|
||||||
edge += WLC_RESIZE_EDGE_BOTTOM;
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||||
} else if (!lock_top) {
|
} else if (!pointer_state.lock.top) {
|
||||||
if (view->height > min_sane_h) {
|
if (view->height > min_sane_h) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
view->y += dy;
|
view->y += dy;
|
||||||
|
@ -493,7 +446,8 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
if (config->focus_follows_mouse && prev_handle != handle) {
|
if (config->focus_follows_mouse && prev_handle != handle) {
|
||||||
//Dont change focus if fullscreen
|
//Dont change focus if fullscreen
|
||||||
swayc_t *focused = get_focused_view(view);
|
swayc_t *focused = get_focused_view(view);
|
||||||
if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) && !(m1_held || m2_held)) {
|
if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN)
|
||||||
|
&& !(pointer_state.l_held || pointer_state.r_held)) {
|
||||||
set_focused_container(container_under_pointer());
|
set_focused_container(container_under_pointer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -516,13 +470,6 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
enum pointer_values {
|
|
||||||
M_LEFT_CLICK = 272,
|
|
||||||
M_RIGHT_CLICK = 273,
|
|
||||||
M_SCROLL_CLICK = 274,
|
|
||||||
M_SCROLL_UP = 275,
|
|
||||||
M_SCROLL_DOWN = 276,
|
|
||||||
};
|
|
||||||
|
|
||||||
static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
|
static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
|
||||||
uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
|
uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
|
||||||
|
@ -534,10 +481,10 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
|
||||||
if (state == WLC_BUTTON_STATE_PRESSED) {
|
if (state == WLC_BUTTON_STATE_PRESSED) {
|
||||||
sway_log(L_DEBUG, "Mouse button %u pressed", button);
|
sway_log(L_DEBUG, "Mouse button %u pressed", button);
|
||||||
if (button == M_LEFT_CLICK) {
|
if (button == M_LEFT_CLICK) {
|
||||||
m1_held = true;
|
pointer_state.l_held = true;
|
||||||
}
|
}
|
||||||
if (button == M_RIGHT_CLICK) {
|
if (button == M_RIGHT_CLICK) {
|
||||||
m2_held = true;
|
pointer_state.r_held = true;
|
||||||
}
|
}
|
||||||
swayc_t *pointer = container_under_pointer();
|
swayc_t *pointer = container_under_pointer();
|
||||||
set_focused_container(pointer);
|
set_focused_container(pointer);
|
||||||
|
@ -552,30 +499,31 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
|
||||||
}
|
}
|
||||||
arrange_windows(pointer->parent, -1, -1);
|
arrange_windows(pointer->parent, -1, -1);
|
||||||
if (modifiers->mods & config->floating_mod) {
|
if (modifiers->mods & config->floating_mod) {
|
||||||
dragging = m1_held;
|
|
||||||
resizing = m2_held;
|
|
||||||
int midway_x = pointer->x + pointer->width/2;
|
int midway_x = pointer->x + pointer->width/2;
|
||||||
int midway_y = pointer->y + pointer->height/2;
|
int midway_y = pointer->y + pointer->height/2;
|
||||||
lock_bottom = origin->y < midway_y;
|
|
||||||
lock_top = !lock_bottom;
|
pointer_state.floating.drag = pointer_state.l_held;
|
||||||
lock_right = origin->x < midway_x;
|
pointer_state.floating.resize = pointer_state.r_held;
|
||||||
lock_left = !lock_right;
|
pointer_state.lock.bottom = origin->y < midway_y;
|
||||||
|
pointer_state.lock.top = !pointer_state.lock.bottom;
|
||||||
|
pointer_state.lock.right = origin->x < midway_x;
|
||||||
|
pointer_state.lock.left = !pointer_state.lock.right;
|
||||||
start_floating(pointer);
|
start_floating(pointer);
|
||||||
}
|
}
|
||||||
//Dont want pointer sent to window while dragging or resizing
|
//Dont want pointer sent to window while dragging or resizing
|
||||||
return (dragging || resizing);
|
return (pointer_state.floating.drag || pointer_state.floating.resize);
|
||||||
}
|
}
|
||||||
return (pointer && pointer != focused);
|
return (pointer && pointer != focused);
|
||||||
} else {
|
} else {
|
||||||
sway_log(L_DEBUG, "Mouse button %u released", button);
|
sway_log(L_DEBUG, "Mouse button %u released", button);
|
||||||
if (button == M_LEFT_CLICK) {
|
if (button == M_LEFT_CLICK) {
|
||||||
m1_held = false;
|
pointer_state.l_held = false;
|
||||||
dragging = false;
|
pointer_state.floating.drag = false;
|
||||||
}
|
}
|
||||||
if (button == M_RIGHT_CLICK) {
|
if (button == M_RIGHT_CLICK) {
|
||||||
m2_held = false;
|
pointer_state.r_held = false;
|
||||||
resizing = false;
|
pointer_state.floating.resize = false;
|
||||||
lock_top = lock_bottom = lock_left = lock_right = false;
|
pointer_state.lock = (struct pointer_lock){false ,false ,false ,false};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
@ -590,10 +538,6 @@ static void handle_wlc_ready(void) {
|
||||||
}
|
}
|
||||||
free_flat_list(config->cmd_queue);
|
free_flat_list(config->cmd_queue);
|
||||||
config->active = true;
|
config->active = true;
|
||||||
|
|
||||||
for (i = 0; i < KEY_CACHE_SIZE; ++i) {
|
|
||||||
keys_pressed[i] = 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
68
sway/input_state.c
Normal file
68
sway/input_state.c
Normal file
|
@ -0,0 +1,68 @@
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
#include <ctype.h>
|
||||||
|
|
||||||
|
#include "input_state.h"
|
||||||
|
|
||||||
|
#define KEY_STATE_MAX_LENGTH 64
|
||||||
|
|
||||||
|
static keycode key_state_array[KEY_STATE_MAX_LENGTH];
|
||||||
|
|
||||||
|
static uint8_t find_key(keycode key) {
|
||||||
|
int i;
|
||||||
|
for (i = 0; i < KEY_STATE_MAX_LENGTH; ++i) {
|
||||||
|
if (key_state_array[i] == key) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool check_key(keycode key) {
|
||||||
|
return find_key(key) < KEY_STATE_MAX_LENGTH;
|
||||||
|
}
|
||||||
|
|
||||||
|
void press_key(keycode key) {
|
||||||
|
// Check if key exists
|
||||||
|
if (!check_key(key)) {
|
||||||
|
// Check that we dont exceed buffer length
|
||||||
|
int insert = find_key(0);
|
||||||
|
if (insert < KEY_STATE_MAX_LENGTH) {
|
||||||
|
key_state_array[insert] = key;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void release_key(keycode key) {
|
||||||
|
uint8_t index = find_key(key);
|
||||||
|
if (index < KEY_STATE_MAX_LENGTH) {
|
||||||
|
//shift it over and remove key
|
||||||
|
key_state_array[index] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct pointer_state pointer_state = {0, 0, {0, 0}, {0, 0, 0, 0}};
|
||||||
|
|
||||||
|
static struct wlc_geometry saved_floating;
|
||||||
|
|
||||||
|
void start_floating(swayc_t *view) {
|
||||||
|
if (view->is_floating) {
|
||||||
|
saved_floating.origin.x = view->x;
|
||||||
|
saved_floating.origin.y = view->y;
|
||||||
|
saved_floating.size.w = view->width;
|
||||||
|
saved_floating.size.h = view->height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void reset_floating(swayc_t *view) {
|
||||||
|
if (view->is_floating) {
|
||||||
|
view->x = saved_floating.origin.x;
|
||||||
|
view->y = saved_floating.origin.y;
|
||||||
|
view->width = saved_floating.size.w;
|
||||||
|
view->height = saved_floating.size.h;
|
||||||
|
arrange_windows(view->parent, -1, -1);
|
||||||
|
}
|
||||||
|
pointer_state.floating = (struct pointer_floating){0,0};
|
||||||
|
pointer_state.lock = (struct pointer_lock){0,0,0,0};
|
||||||
|
}
|
||||||
|
|
|
@ -298,3 +298,53 @@ swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) {
|
||||||
|
swayc_t *parent = container->parent;
|
||||||
|
|
||||||
|
if (dir == MOVE_PARENT) {
|
||||||
|
if (parent->type == C_OUTPUT) {
|
||||||
|
return NULL;
|
||||||
|
} else {
|
||||||
|
return parent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
while (true) {
|
||||||
|
// Test if we can even make a difference here
|
||||||
|
bool can_move = false;
|
||||||
|
int diff = 0;
|
||||||
|
if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
|
||||||
|
if (parent->layout == L_HORIZ || parent->type == C_ROOT) {
|
||||||
|
can_move = true;
|
||||||
|
diff = dir == MOVE_LEFT ? -1 : 1;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (parent->layout == L_VERT) {
|
||||||
|
can_move = true;
|
||||||
|
diff = dir == MOVE_UP ? -1 : 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (can_move) {
|
||||||
|
int i;
|
||||||
|
for (i = 0; i < parent->children->length; ++i) {
|
||||||
|
swayc_t *child = parent->children->items[i];
|
||||||
|
if (child == container) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int desired = i + diff;
|
||||||
|
if (desired < 0 || desired >= parent->children->length) {
|
||||||
|
can_move = false;
|
||||||
|
} else {
|
||||||
|
return parent->children->items[desired];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!can_move) {
|
||||||
|
container = parent;
|
||||||
|
parent = parent->parent;
|
||||||
|
if (!parent) {
|
||||||
|
// Nothing we can do
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue