diff --git a/sway/desktop/fx_renderer/shaders/stencil_mask.frag b/sway/desktop/fx_renderer/shaders/stencil_mask.frag index 496981ef..ee033070 100644 --- a/sway/desktop/fx_renderer/shaders/stencil_mask.frag +++ b/sway/desktop/fx_renderer/shaders/stencil_mask.frag @@ -11,7 +11,7 @@ void main() { float smoothedAlpha = 1.0 - smoothstep(-1.0, 0.5, dist); gl_FragColor = mix(vec4(0.0), vec4(1.0), smoothedAlpha); - if (gl_FragColor.a == 0.0) { + if (gl_FragColor.a < 1.0) { discard; } }