Refactor arrange_windows()
Replaces arrange_windows() with arrange_root(), arrange_output(), arrange_workspace() and arrange_children_of(). Also makes fullscreen views save and restore their dimensions, which allows it to preserve any custom resize and is also a requirement for floating views once they are implemented.
This commit is contained in:
parent
85ec700206
commit
167c2e1aa9
20
include/sway/tree/arrange.h
Normal file
20
include/sway/tree/arrange.h
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@ -0,0 +1,20 @@
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#ifndef _SWAY_ARRANGE_H
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#define _SWAY_ARRANGE_H
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struct sway_container;
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void arrange_windows(struct sway_container *container);
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// Determine the root container's geometry, then iterate to everything below
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void arrange_root(void);
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// Determine the output's geometry, then iterate to everything below
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void arrange_output(struct sway_container *output);
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// Determine the workspace's geometry, then iterate to everything below
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void arrange_workspace(struct sway_container *workspace);
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// Arrange layout for all the children of the given workspace/container
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void arrange_children_of(struct sway_container *parent);
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#endif
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@ -75,6 +75,7 @@ struct sway_container {
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double x, y;
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// does not include borders or gaps.
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double width, height;
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double saved_width, saved_height;
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list_t *children;
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@ -60,9 +60,6 @@ enum sway_container_layout container_get_default_layout(
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void container_sort_workspaces(struct sway_container *output);
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void arrange_windows(struct sway_container *container,
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double width, double height);
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struct sway_container *container_get_in_direction(struct sway_container
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*container, struct sway_seat *seat, enum movement_direction dir);
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@ -162,6 +162,8 @@ void view_configure(struct sway_view *view, double ox, double oy, int width,
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void view_set_activated(struct sway_view *view, bool activated);
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void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen);
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void view_set_fullscreen(struct sway_view *view, bool fullscreen);
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void view_close(struct sway_view *view);
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@ -1,8 +1,8 @@
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#include <string.h>
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#include <strings.h>
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#include "sway/commands.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "log.h"
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struct cmd_results *cmd_layout(int argc, char **argv) {
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@ -48,7 +48,7 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
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}
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}
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arrange_windows(parent, parent->width, parent->height);
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arrange_children_of(parent);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -1,6 +1,6 @@
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/arrange.h"
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struct cmd_results *cmd_reload(int argc, char **argv) {
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struct cmd_results *error = NULL;
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@ -12,6 +12,6 @@ struct cmd_results *cmd_reload(int argc, char **argv) {
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}
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load_swaybars();
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arrange_windows(&root_container, -1, -1);
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arrange_root();
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -6,7 +6,7 @@
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#include <strings.h>
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#include <wlr/util/log.h>
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#include "sway/commands.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/arrange.h"
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#include "log.h"
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static const int MIN_SANE_W = 100, MIN_SANE_H = 60;
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@ -182,7 +182,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
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}
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}
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arrange_windows(parent->parent, -1, -1);
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arrange_children_of(parent->parent);
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}
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static void resize(int amount, enum resize_axis axis, enum resize_unit unit) {
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@ -1,8 +1,8 @@
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#include <string.h>
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#include <strings.h>
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#include "sway/commands.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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@ -12,7 +12,7 @@ static struct cmd_results *do_split(int layout) {
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struct sway_container *con = config->handler_context.current_container;
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struct sway_container *parent = container_split(con, layout);
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container_create_notify(parent);
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arrange_windows(parent, -1, -1);
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arrange_children_of(parent);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -12,6 +12,7 @@
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/layout.h"
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#include "log.h"
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@ -175,7 +176,7 @@ void arrange_layers(struct sway_output *output) {
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sizeof(struct wlr_box)) != 0) {
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wlr_log(L_DEBUG, "Usable area changed, rearranging output");
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memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));
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arrange_windows(output->swayc, -1, -1);
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arrange_output(output->swayc);
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}
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// Arrange non-exlusive surfaces from top->bottom
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@ -19,6 +19,7 @@
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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@ -534,19 +535,19 @@ static void handle_destroy(struct wl_listener *listener, void *data) {
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static void handle_mode(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, mode);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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arrange_output(output->swayc);
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}
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static void handle_transform(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, transform);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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arrange_output(output->swayc);
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}
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static void handle_scale(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, scale);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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arrange_output(output->swayc);
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}
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void handle_new_output(struct wl_listener *listener, void *data) {
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@ -598,5 +599,5 @@ void handle_new_output(struct wl_listener *listener, void *data) {
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output->damage_destroy.notify = damage_handle_destroy;
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arrange_layers(output);
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arrange_windows(&root_container, -1, -1);
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arrange_root();
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}
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@ -16,6 +16,7 @@
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#include "sway/ipc-server.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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@ -105,6 +105,7 @@ sway_sources = files(
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'commands/input/xkb_rules.c',
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'commands/input/xkb_variant.c',
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'tree/arrange.c',
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'tree/container.c',
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'tree/layout.c',
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'tree/view.c',
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239
sway/tree/arrange.c
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239
sway/tree/arrange.c
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#define _POSIX_C_SOURCE 200809L
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#include <ctype.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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#include "sway/debug.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/output.h"
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#include "sway/tree/workspace.h"
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#include "sway/tree/view.h"
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#include "list.h"
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#include "log.h"
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struct sway_container root_container;
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void arrange_windows(struct sway_container *container) {
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switch (container->type) {
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case C_ROOT:
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arrange_root();
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break;
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case C_OUTPUT:
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arrange_output(container);
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break;
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case C_WORKSPACE:
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arrange_workspace(container);
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break;
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case C_CONTAINER:
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arrange_children_of(container);
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break;
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case C_VIEW:
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// ignore
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break;
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case C_TYPES:
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sway_assert(
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false, "Called arrange_windows() with container type C_TYPES");
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break;
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}
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}
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void arrange_root() {
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if (config->reloading) {
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return;
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}
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struct wlr_output_layout *output_layout =
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root_container.sway_root->output_layout;
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const struct wlr_box *layout_box =
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wlr_output_layout_get_box(output_layout, NULL);
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root_container.x = layout_box->x;
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root_container.y = layout_box->y;
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root_container.width = layout_box->width;
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root_container.height = layout_box->height;
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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arrange_output(output);
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}
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}
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void arrange_output(struct sway_container *output) {
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if (config->reloading) {
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return;
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}
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if (!sway_assert(output->type == C_OUTPUT,
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"called arrange_output() on non-output container")) {
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return;
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}
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const struct wlr_box *output_box = wlr_output_layout_get_box(
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root_container.sway_root->output_layout,
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output->sway_output->wlr_output);
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output->x = output_box->x;
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output->y = output_box->y;
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output->width = output_box->width;
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output->height = output_box->height;
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wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
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output->name, output->x, output->y);
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for (int i = 0; i < output->children->length; ++i) {
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struct sway_container *workspace = output->children->items[i];
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arrange_workspace(workspace);
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}
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container_damage_whole(output);
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}
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void arrange_workspace(struct sway_container *workspace) {
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if (config->reloading) {
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return;
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}
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if (!sway_assert(workspace->type == C_WORKSPACE,
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"called arrange_workspace() on non-workspace container")) {
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return;
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}
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struct sway_container *output = workspace->parent;
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struct wlr_box *area = &output->sway_output->usable_area;
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wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
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area->width, area->height, area->x, area->y);
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workspace->width = area->width;
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workspace->height = area->height;
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workspace->x = area->x;
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workspace->y = area->y;
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wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
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workspace->name, workspace->x, workspace->y);
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arrange_children_of(workspace);
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container_damage_whole(workspace);
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}
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static void apply_horiz_layout(struct sway_container *parent) {
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size_t num_children = parent->children->length;
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if (!num_children) {
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return;
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}
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// Calculate total width of children
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double total_width = 0;
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for (size_t i = 0; i < num_children; ++i) {
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struct sway_container *child = parent->children->items[i];
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if (child->width <= 0) {
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if (num_children > 1) {
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child->width = parent->width / (num_children - 1);
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} else {
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child->width = parent->width;
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}
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}
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total_width += child->width;
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}
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double scale = parent->width / total_width;
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// Resize windows
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wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
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double child_x = parent->x;
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struct sway_container *child;
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for (size_t i = 0; i < num_children; ++i) {
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child = parent->children->items[i];
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wlr_log(L_DEBUG,
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, child->width, scale);
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child->x = child_x;
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child->y = parent->y;
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child->width = floor(child->width * scale);
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child->height = parent->height;
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child_x += child->width;
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}
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// Make last child use remaining width of parent
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child->width = parent->x + parent->width - child->x;
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}
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static void apply_vert_layout(struct sway_container *parent) {
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size_t num_children = parent->children->length;
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if (!num_children) {
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return;
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}
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// Calculate total height of children
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double total_height = 0;
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for (size_t i = 0; i < num_children; ++i) {
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struct sway_container *child = parent->children->items[i];
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if (child->height <= 0) {
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if (num_children > 1) {
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child->height = parent->height / (num_children - 1);
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} else {
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child->height = parent->height;
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}
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}
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total_height += child->height;
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}
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double scale = parent->height / total_height;
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// Resize
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wlr_log(L_DEBUG, "Arranging %p vertically", parent);
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double child_y = parent->y;
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struct sway_container *child;
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for (size_t i = 0; i < num_children; ++i) {
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child = parent->children->items[i];
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wlr_log(L_DEBUG,
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, child->height, scale);
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child->x = parent->x;
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child->y = child_y;
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child->width = parent->width;
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child->height = floor(child->height * scale);
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child_y += child->height;
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}
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// Make last child use remaining height of parent
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child->height = parent->y + parent->height - child->y;
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}
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void arrange_children_of(struct sway_container *parent) {
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if (config->reloading) {
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return;
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}
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if (!sway_assert(parent->type == C_WORKSPACE || parent->type == C_CONTAINER,
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"container is a %s", container_type_to_str(parent->type))) {
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return;
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}
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struct sway_container *workspace = parent;
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if (workspace->type != C_WORKSPACE) {
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workspace = container_parent(workspace, C_WORKSPACE);
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}
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if (workspace->sway_workspace->fullscreen) {
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// Just arrange the fullscreen view and jump out
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struct sway_container *view =
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workspace->sway_workspace->fullscreen->swayc;
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view_configure(view->sway_view, 0, 0,
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workspace->parent->width, workspace->parent->height);
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view->width = workspace->parent->width;
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view->height = workspace->parent->height;
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return;
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}
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wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
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parent->name, parent->width, parent->height, parent->x, parent->y);
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// Calculate x, y, width and height of children
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switch (parent->layout) {
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case L_HORIZ:
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apply_horiz_layout(parent);
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break;
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case L_VERT:
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apply_vert_layout(parent);
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break;
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default:
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wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout);
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apply_horiz_layout(parent);
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break;
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}
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// Apply x, y, width and height to children and recurse if needed
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for (int i = 0; i < parent->children->length; ++i) {
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struct sway_container *child = parent->children->items[i];
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if (child->type == C_VIEW) {
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view_configure(child->sway_view, child->x, child->y,
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child->width, child->height);
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} else {
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arrange_children_of(child);
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}
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}
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container_damage_whole(parent);
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update_debug_tree();
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}
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@ -13,6 +13,7 @@
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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||||
|
@ -143,8 +144,7 @@ static struct sway_container *container_output_destroy(
|
|||
container_add_child(root_container.children->items[p], child);
|
||||
}
|
||||
container_sort_workspaces(root_container.children->items[p]);
|
||||
arrange_windows(root_container.children->items[p],
|
||||
-1, -1);
|
||||
arrange_output(root_container.children->items[p]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include "sway/debug.h"
|
||||
#include "sway/tree/arrange.h"
|
||||
#include "sway/tree/container.h"
|
||||
#include "sway/tree/layout.h"
|
||||
#include "sway/output.h"
|
||||
|
@ -21,16 +22,7 @@ struct sway_container root_container;
|
|||
|
||||
static void output_layout_handle_change(struct wl_listener *listener,
|
||||
void *data) {
|
||||
struct wlr_output_layout *output_layout =
|
||||
root_container.sway_root->output_layout;
|
||||
const struct wlr_box *layout_box =
|
||||
wlr_output_layout_get_box(output_layout, NULL);
|
||||
root_container.x = layout_box->x;
|
||||
root_container.y = layout_box->y;
|
||||
root_container.width = layout_box->width;
|
||||
root_container.height = layout_box->height;
|
||||
|
||||
arrange_windows(&root_container, layout_box->width, layout_box->height);
|
||||
arrange_root();
|
||||
}
|
||||
|
||||
void layout_init(void) {
|
||||
|
@ -91,13 +83,15 @@ static void container_handle_fullscreen_reparent(struct sway_container *viewcon,
|
|||
|
||||
// Mark the new workspace as fullscreen
|
||||
if (new_workspace->sway_workspace->fullscreen) {
|
||||
view_set_fullscreen(new_workspace->sway_workspace->fullscreen, false);
|
||||
view_set_fullscreen_raw(
|
||||
new_workspace->sway_workspace->fullscreen, false);
|
||||
}
|
||||
new_workspace->sway_workspace->fullscreen = view;
|
||||
// Resize view to new output dimensions
|
||||
struct sway_output *output = new_workspace->parent->sway_output;
|
||||
view_configure(view, 0, 0,
|
||||
output->wlr_output->width, output->wlr_output->height);
|
||||
struct sway_container *output = new_workspace->parent;
|
||||
view_configure(view, 0, 0, output->width, output->height);
|
||||
view->swayc->width = output->width;
|
||||
view->swayc->height = output->height;
|
||||
}
|
||||
|
||||
void container_insert_child(struct sway_container *parent,
|
||||
|
@ -166,6 +160,7 @@ void container_move_to(struct sway_container *container,
|
|||
}
|
||||
struct sway_container *old_parent = container_remove_child(container);
|
||||
container->width = container->height = 0;
|
||||
container->saved_width = container->saved_height = 0;
|
||||
struct sway_container *new_parent;
|
||||
if (destination->type == C_VIEW) {
|
||||
new_parent = container_add_sibling(destination, container);
|
||||
|
@ -188,9 +183,9 @@ void container_move_to(struct sway_container *container,
|
|||
seat_set_focus(seat, new_parent);
|
||||
}
|
||||
if (old_parent) {
|
||||
arrange_windows(old_parent, -1, -1);
|
||||
arrange_children_of(old_parent);
|
||||
}
|
||||
arrange_windows(new_parent, -1, -1);
|
||||
arrange_children_of(new_parent);
|
||||
// If view was moved to a fullscreen workspace, refocus the fullscreen view
|
||||
struct sway_container *new_workspace = container;
|
||||
if (new_workspace->type != C_WORKSPACE) {
|
||||
|
@ -299,7 +294,7 @@ static void workspace_rejigger(struct sway_container *ws,
|
|||
container_reap_empty_recursive(original_parent);
|
||||
wl_signal_emit(&child->events.reparent, original_parent);
|
||||
container_create_notify(new_parent);
|
||||
arrange_windows(ws, -1, -1);
|
||||
arrange_workspace(ws);
|
||||
}
|
||||
|
||||
void container_move(struct sway_container *container,
|
||||
|
@ -378,7 +373,7 @@ void container_move(struct sway_container *container,
|
|||
move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ?
|
||||
L_HORIZ : L_VERT;
|
||||
container_insert_child(current, container, offs < 0 ? 0 : 1);
|
||||
arrange_windows(current, -1, -1);
|
||||
arrange_workspace(current);
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
|
@ -402,8 +397,8 @@ void container_move(struct sway_container *container,
|
|||
container_insert_child(current->parent, container,
|
||||
index + (offs < 0 ? 0 : 1));
|
||||
container->width = container->height = 0;
|
||||
arrange_windows(current->parent, -1, -1);
|
||||
arrange_windows(old_parent, -1, -1);
|
||||
arrange_children_of(current->parent);
|
||||
arrange_children_of(old_parent);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
|
@ -433,14 +428,14 @@ void container_move(struct sway_container *container,
|
|||
wlr_log(L_DEBUG, "Swapping siblings");
|
||||
sibling->parent->children->items[index + offs] = container;
|
||||
sibling->parent->children->items[index] = sibling;
|
||||
arrange_windows(sibling->parent, -1, -1);
|
||||
arrange_children_of(sibling->parent);
|
||||
} else {
|
||||
wlr_log(L_DEBUG, "Promoting to sibling of cousin");
|
||||
container_insert_child(sibling->parent, container,
|
||||
index_child(sibling) + (offs > 0 ? 0 : 1));
|
||||
container->width = container->height = 0;
|
||||
arrange_windows(sibling->parent, -1, -1);
|
||||
arrange_windows(old_parent, -1, -1);
|
||||
arrange_children_of(sibling->parent);
|
||||
arrange_children_of(old_parent);
|
||||
}
|
||||
sibling = NULL;
|
||||
break;
|
||||
|
@ -454,8 +449,8 @@ void container_move(struct sway_container *container,
|
|||
"(move dir: %d)", limit, move_dir);
|
||||
container_insert_child(sibling, container, limit);
|
||||
container->width = container->height = 0;
|
||||
arrange_windows(sibling, -1, -1);
|
||||
arrange_windows(old_parent, -1, -1);
|
||||
arrange_children_of(sibling);
|
||||
arrange_children_of(old_parent);
|
||||
sibling = NULL;
|
||||
} else {
|
||||
wlr_log(L_DEBUG, "Reparenting container (perpendicular)");
|
||||
|
@ -478,8 +473,8 @@ void container_move(struct sway_container *container,
|
|||
container_add_child(sibling, container);
|
||||
}
|
||||
container->width = container->height = 0;
|
||||
arrange_windows(sibling, -1, -1);
|
||||
arrange_windows(old_parent, -1, -1);
|
||||
arrange_children_of(sibling);
|
||||
arrange_children_of(old_parent);
|
||||
sibling = NULL;
|
||||
}
|
||||
break;
|
||||
|
@ -553,234 +548,6 @@ void container_sort_workspaces(struct sway_container *output) {
|
|||
list_stable_sort(output->children, sort_workspace_cmp_qsort);
|
||||
}
|
||||
|
||||
static void apply_horiz_layout(struct sway_container *container, const double x,
|
||||
const double y, const double width,
|
||||
const double height, const int start,
|
||||
const int end);
|
||||
|
||||
static void apply_vert_layout(struct sway_container *container, const double x,
|
||||
const double y, const double width,
|
||||
const double height, const int start,
|
||||
const int end);
|
||||
|
||||
void arrange_windows(struct sway_container *container,
|
||||
double width, double height) {
|
||||
if (config->reloading) {
|
||||
return;
|
||||
}
|
||||
int i;
|
||||
if (width == -1 || height == -1) {
|
||||
width = container->width;
|
||||
height = container->height;
|
||||
}
|
||||
// pixels are indivisible. if we don't round the pixels, then the view
|
||||
// calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
|
||||
// 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
|
||||
width = floor(width);
|
||||
height = floor(height);
|
||||
|
||||
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
|
||||
container->name, container->width, container->height, container->x,
|
||||
container->y);
|
||||
|
||||
double x = 0, y = 0;
|
||||
switch (container->type) {
|
||||
case C_ROOT:
|
||||
for (i = 0; i < container->children->length; ++i) {
|
||||
struct sway_container *output = container->children->items[i];
|
||||
const struct wlr_box *output_box = wlr_output_layout_get_box(
|
||||
container->sway_root->output_layout,
|
||||
output->sway_output->wlr_output);
|
||||
output->x = output_box->x;
|
||||
output->y = output_box->y;
|
||||
output->width = output_box->width;
|
||||
output->height = output_box->height;
|
||||
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
|
||||
output->name, output->x, output->y);
|
||||
arrange_windows(output, output_box->width, output_box->height);
|
||||
}
|
||||
return;
|
||||
case C_OUTPUT:
|
||||
// arrange all workspaces:
|
||||
for (i = 0; i < container->children->length; ++i) {
|
||||
struct sway_container *child = container->children->items[i];
|
||||
arrange_windows(child, -1, -1);
|
||||
}
|
||||
return;
|
||||
case C_WORKSPACE:
|
||||
{
|
||||
struct sway_container *output =
|
||||
container_parent(container, C_OUTPUT);
|
||||
struct wlr_box *area = &output->sway_output->usable_area;
|
||||
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
|
||||
area->width, area->height, area->x, area->y);
|
||||
container->width = width = area->width;
|
||||
container->height = height = area->height;
|
||||
container->x = x = area->x;
|
||||
container->y = y = area->y;
|
||||
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
|
||||
container->name, container->x, container->y);
|
||||
if (container->sway_workspace->fullscreen) {
|
||||
view_configure(container->sway_workspace->fullscreen, 0, 0,
|
||||
output->width, output->height);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// children are properly handled below
|
||||
break;
|
||||
case C_VIEW:
|
||||
{
|
||||
container->width = width;
|
||||
container->height = height;
|
||||
view_configure(container->sway_view, container->x, container->y,
|
||||
container->width, container->height);
|
||||
wlr_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f",
|
||||
container->width, container->height,
|
||||
container->x, container->y);
|
||||
}
|
||||
return;
|
||||
default:
|
||||
container->width = width;
|
||||
container->height = height;
|
||||
x = container->x;
|
||||
y = container->y;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (container->layout) {
|
||||
case L_HORIZ:
|
||||
apply_horiz_layout(container, x, y, width, height, 0,
|
||||
container->children->length);
|
||||
break;
|
||||
case L_VERT:
|
||||
apply_vert_layout(container, x, y, width, height, 0,
|
||||
container->children->length);
|
||||
break;
|
||||
default:
|
||||
wlr_log(L_DEBUG, "TODO: arrange layout type %d", container->layout);
|
||||
apply_horiz_layout(container, x, y, width, height, 0,
|
||||
container->children->length);
|
||||
break;
|
||||
}
|
||||
container_damage_whole(container);
|
||||
// TODO: Make this less shitty
|
||||
update_debug_tree();
|
||||
}
|
||||
|
||||
static void apply_horiz_layout(struct sway_container *container,
|
||||
const double x, const double y,
|
||||
const double width, const double height,
|
||||
const int start, const int end) {
|
||||
double scale = 0;
|
||||
// Calculate total width
|
||||
for (int i = start; i < end; ++i) {
|
||||
double *old_width =
|
||||
&((struct sway_container *)container->children->items[i])->width;
|
||||
if (*old_width <= 0) {
|
||||
if (end - start > 1) {
|
||||
*old_width = width / (end - start - 1);
|
||||
} else {
|
||||
*old_width = width;
|
||||
}
|
||||
}
|
||||
scale += *old_width;
|
||||
}
|
||||
scale = width / scale;
|
||||
|
||||
// Resize windows
|
||||
double child_x = x;
|
||||
if (scale > 0.1) {
|
||||
wlr_log(L_DEBUG, "Arranging %p horizontally", container);
|
||||
for (int i = start; i < end; ++i) {
|
||||
struct sway_container *child = container->children->items[i];
|
||||
wlr_log(L_DEBUG,
|
||||
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
||||
child, child->type, width, scale);
|
||||
|
||||
if (child->type == C_VIEW) {
|
||||
view_configure(child->sway_view, child_x, y, child->width,
|
||||
child->height);
|
||||
} else {
|
||||
child->x = child_x;
|
||||
child->y = y;
|
||||
}
|
||||
|
||||
if (i == end - 1) {
|
||||
double remaining_width = x + width - child_x;
|
||||
arrange_windows(child, remaining_width, height);
|
||||
} else {
|
||||
arrange_windows(child, child->width * scale, height);
|
||||
}
|
||||
child_x += child->width;
|
||||
}
|
||||
|
||||
// update focused view border last because it may
|
||||
// depend on the title bar geometry of its siblings.
|
||||
/* TODO WLR
|
||||
if (focused && container->children->length > 1) {
|
||||
update_container_border(focused);
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
void apply_vert_layout(struct sway_container *container,
|
||||
const double x, const double y,
|
||||
const double width, const double height, const int start,
|
||||
const int end) {
|
||||
int i;
|
||||
double scale = 0;
|
||||
// Calculate total height
|
||||
for (i = start; i < end; ++i) {
|
||||
double *old_height =
|
||||
&((struct sway_container *)container->children->items[i])->height;
|
||||
if (*old_height <= 0) {
|
||||
if (end - start > 1) {
|
||||
*old_height = height / (end - start - 1);
|
||||
} else {
|
||||
*old_height = height;
|
||||
}
|
||||
}
|
||||
scale += *old_height;
|
||||
}
|
||||
scale = height / scale;
|
||||
|
||||
// Resize
|
||||
double child_y = y;
|
||||
if (scale > 0.1) {
|
||||
wlr_log(L_DEBUG, "Arranging %p vertically", container);
|
||||
for (i = start; i < end; ++i) {
|
||||
struct sway_container *child = container->children->items[i];
|
||||
wlr_log(L_DEBUG,
|
||||
"Calculating arrangement for %p:%d (will scale %f by %f)",
|
||||
child, child->type, height, scale);
|
||||
if (child->type == C_VIEW) {
|
||||
view_configure(child->sway_view, x, child_y, child->width,
|
||||
child->height);
|
||||
} else {
|
||||
child->x = x;
|
||||
child->y = child_y;
|
||||
}
|
||||
|
||||
if (i == end - 1) {
|
||||
double remaining_height = y + height - child_y;
|
||||
arrange_windows(child, width, remaining_height);
|
||||
} else {
|
||||
arrange_windows(child, width, child->height * scale);
|
||||
}
|
||||
child_y += child->height;
|
||||
}
|
||||
|
||||
// update focused view border last because it may
|
||||
// depend on the title bar geometry of its siblings.
|
||||
/* TODO WLR
|
||||
if (focused && container->children->length > 1) {
|
||||
update_container_border(focused);
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get swayc in the direction of newly entered output.
|
||||
*/
|
||||
|
@ -1026,7 +793,7 @@ struct sway_container *container_split(struct sway_container *child,
|
|||
// Special case: this just behaves like splitt
|
||||
child->prev_layout = child->layout;
|
||||
child->layout = layout;
|
||||
arrange_windows(child, -1, -1);
|
||||
arrange_children_of(child);
|
||||
return child;
|
||||
}
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "sway/ipc-server.h"
|
||||
#include "sway/output.h"
|
||||
#include "sway/input/seat.h"
|
||||
#include "sway/tree/arrange.h"
|
||||
#include "sway/tree/container.h"
|
||||
#include "sway/tree/layout.h"
|
||||
#include "sway/tree/view.h"
|
||||
|
@ -78,14 +79,14 @@ void view_set_activated(struct sway_view *view, bool activated) {
|
|||
}
|
||||
}
|
||||
|
||||
void view_set_fullscreen(struct sway_view *view, bool fullscreen) {
|
||||
// Set fullscreen, but without IPC events or arranging windows.
|
||||
void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen) {
|
||||
if (view->is_fullscreen == fullscreen) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct sway_container *workspace = container_parent(view->swayc, C_WORKSPACE);
|
||||
struct sway_container *container = container_parent(workspace, C_OUTPUT);
|
||||
struct sway_output *output = container->sway_output;
|
||||
struct sway_container *workspace =
|
||||
container_parent(view->swayc, C_WORKSPACE);
|
||||
|
||||
if (view->impl->set_fullscreen) {
|
||||
view->impl->set_fullscreen(view, fullscreen);
|
||||
|
@ -98,6 +99,8 @@ void view_set_fullscreen(struct sway_view *view, bool fullscreen) {
|
|||
view_set_fullscreen(workspace->sway_workspace->fullscreen, false);
|
||||
}
|
||||
workspace->sway_workspace->fullscreen = view;
|
||||
view->swayc->saved_width = view->swayc->width;
|
||||
view->swayc->saved_height = view->swayc->height;
|
||||
|
||||
struct sway_seat *seat;
|
||||
struct sway_container *focus, *focus_ws;
|
||||
|
@ -114,11 +117,22 @@ void view_set_fullscreen(struct sway_view *view, bool fullscreen) {
|
|||
}
|
||||
} else {
|
||||
workspace->sway_workspace->fullscreen = NULL;
|
||||
view->swayc->width = view->swayc->saved_width;
|
||||
view->swayc->height = view->swayc->saved_height;
|
||||
}
|
||||
}
|
||||
|
||||
arrange_windows(workspace, -1, -1);
|
||||
output_damage_whole(output);
|
||||
void view_set_fullscreen(struct sway_view *view, bool fullscreen) {
|
||||
if (view->is_fullscreen == fullscreen) {
|
||||
return;
|
||||
}
|
||||
|
||||
view_set_fullscreen_raw(view, fullscreen);
|
||||
|
||||
struct sway_container *workspace =
|
||||
container_parent(view->swayc, C_WORKSPACE);
|
||||
arrange_workspace(workspace);
|
||||
output_damage_whole(workspace->parent->sway_output);
|
||||
ipc_event_window(view->swayc, "fullscreen_mode");
|
||||
}
|
||||
|
||||
|
@ -257,7 +271,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
|
|||
wl_signal_add(&view->swayc->events.reparent, &view->container_reparent);
|
||||
view->container_reparent.notify = view_handle_container_reparent;
|
||||
|
||||
arrange_windows(cont->parent, -1, -1);
|
||||
arrange_children_of(cont->parent);
|
||||
input_manager_set_focus(input_manager, cont);
|
||||
|
||||
view_damage(view, true);
|
||||
|
@ -288,7 +302,7 @@ void view_unmap(struct sway_view *view) {
|
|||
view->swayc = NULL;
|
||||
view->surface = NULL;
|
||||
|
||||
arrange_windows(parent, -1, -1);
|
||||
arrange_children_of(parent);
|
||||
}
|
||||
|
||||
void view_update_position(struct sway_view *view, double ox, double oy) {
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "sway/input/input-manager.h"
|
||||
#include "sway/input/seat.h"
|
||||
#include "sway/ipc-server.h"
|
||||
#include "sway/tree/arrange.h"
|
||||
#include "sway/tree/container.h"
|
||||
#include "sway/tree/workspace.h"
|
||||
#include "log.h"
|
||||
|
@ -392,7 +393,7 @@ bool workspace_switch(struct sway_container *workspace) {
|
|||
}
|
||||
seat_set_focus(seat, next);
|
||||
struct sway_container *output = container_parent(workspace, C_OUTPUT);
|
||||
arrange_windows(output, -1, -1);
|
||||
arrange_output(output);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue