handlers: Don't switch output when mouse button is pressed.
(E.g. if the user is using a scrollbar at the edge of the screen then switching workspace would cancel the scroll.)
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@ -362,7 +362,8 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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//
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// Since this doesn't currently support moving windows between outputs we
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// don't do the switch if the pointer is in a mode.
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if (config->seamless_mouse && !pointer_state.mode) {
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if (config->seamless_mouse && !pointer_state.mode &&
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!pointer_state.left.held && !pointer_state.right.held && !pointer_state.scroll.held) {
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swayc_t *output = swayc_active_output();
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// TODO: This implementation is naïve: We assume all outputs are
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