Drop sway_output.surface_needs_frame
wlr_output_schedule_frame now sets output->needs_frame [1], so this isn't needed anymore. [1]: https://github.com/swaywm/wlroots/pull/2053
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@ -57,7 +57,6 @@ struct sway_output {
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uint32_t refresh_nsec;
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int max_render_time; // In milliseconds
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struct wl_event_source *repaint_timer;
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bool surface_needs_frame;
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};
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struct sway_output *output_create(struct wlr_output *wlr_output);
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@ -515,9 +515,6 @@ static int output_repaint_timer_handler(void *data) {
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output->wlr_output->frame_pending = false;
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bool surface_needs_frame = output->surface_needs_frame;
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output->surface_needs_frame = false;
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struct sway_workspace *workspace = output->current.active_workspace;
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if (workspace == NULL) {
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return 0;
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@ -562,10 +559,6 @@ static int output_repaint_timer_handler(void *data) {
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output_render(output, &now, &damage);
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} else {
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wlr_output_rollback(output->wlr_output);
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if (surface_needs_frame) {
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wlr_output_schedule_frame(output->wlr_output);
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}
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}
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pixman_region32_fini(&damage);
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@ -682,7 +675,6 @@ static void damage_surface_iterator(struct sway_output *output, struct sway_view
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}
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if (!wl_list_empty(&surface->current.frame_callback_list)) {
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output->surface_needs_frame = true;
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wlr_output_schedule_frame(output->wlr_output);
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}
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}
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