Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the focus stack without doing any other behaviour whatsoever. There are a few places where this is useful, such as where we set focus_inactive followed by another call to set the real focus again. With this change, the notify argument to seat_set_focus_warp is also removed as these cases now use the raw function instead. A bonus of this is we are no longer emitting window::focus IPC events when setting focus_inactive, nor are we sending focus/unfocus events to the surface. This also fixes the following: * When running `move workspace to output <name>` and moving the last workspace from the source output, the workspace::focus IPC event is no longer emitted for the newly created workspace. * When splitting the currently focused container, unfocus/focus events will not be sent to the surface when giving focus_inactive to the newly created parent, and window::focus events will not be emitted.
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56c388b510
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26278b694c
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@ -112,8 +112,16 @@ void seat_set_focus_container(struct sway_seat *seat,
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void seat_set_focus_workspace(struct sway_seat *seat,
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void seat_set_focus_workspace(struct sway_seat *seat,
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struct sway_workspace *ws);
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struct sway_workspace *ws);
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/**
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* Manipulate the focus stack without triggering any other behaviour.
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*
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* This can be used to set focus_inactive by calling the function a second time
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* with the real focus.
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*/
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void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node);
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void seat_set_focus_warp(struct sway_seat *seat,
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void seat_set_focus_warp(struct sway_seat *seat,
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struct sway_node *node, bool warp, bool notify);
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struct sway_node *node, bool warp);
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void seat_set_focus_surface(struct sway_seat *seat,
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void seat_set_focus_surface(struct sway_seat *seat,
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struct wlr_surface *surface, bool unfocus);
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struct wlr_surface *surface, bool unfocus);
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@ -543,7 +543,7 @@ static struct cmd_results *cmd_move_container(int argc, char **argv) {
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if (new_output_last_ws && new_output_last_ws != new_workspace) {
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if (new_output_last_ws && new_output_last_ws != new_workspace) {
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struct sway_node *new_output_last_focus =
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struct sway_node *new_output_last_focus =
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seat_get_focus_inactive(seat, &new_output_last_ws->node);
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seat_get_focus_inactive(seat, &new_output_last_ws->node);
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seat_set_focus_warp(seat, new_output_last_focus, false, false);
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seat_set_raw_focus(seat, new_output_last_focus);
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}
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}
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// restore focus
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// restore focus
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@ -556,7 +556,7 @@ static struct cmd_results *cmd_move_container(int argc, char **argv) {
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focus = seat_get_focus_inactive(seat, &old_ws->node);
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focus = seat_get_focus_inactive(seat, &old_ws->node);
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}
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}
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}
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}
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seat_set_focus_warp(seat, focus, true, false);
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seat_set_focus(seat, focus);
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// clean-up, destroying parents if the container was the last child
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// clean-up, destroying parents if the container was the last child
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if (old_parent) {
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if (old_parent) {
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@ -593,7 +593,7 @@ static void workspace_move_to_output(struct sway_workspace *workspace,
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char *ws_name = workspace_next_name(old_output->wlr_output->name);
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char *ws_name = workspace_next_name(old_output->wlr_output->name);
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struct sway_workspace *ws = workspace_create(old_output, ws_name);
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struct sway_workspace *ws = workspace_create(old_output, ws_name);
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free(ws_name);
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free(ws_name);
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seat_set_focus_workspace(seat, ws);
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seat_set_raw_focus(seat, &ws->node);
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}
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}
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workspace_consider_destroy(new_output_old_ws);
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workspace_consider_destroy(new_output_old_ws);
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@ -50,13 +50,13 @@ static void swap_focus(struct sway_container *con1,
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enum sway_container_layout layout2 = container_parent_layout(con2);
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enum sway_container_layout layout2 = container_parent_layout(con2);
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if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
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if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
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if (workspace_is_visible(ws2)) {
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if (workspace_is_visible(ws2)) {
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seat_set_focus_warp(seat, &con2->node, false, true);
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seat_set_focus_warp(seat, &con2->node, false);
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}
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}
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seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
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seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
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} else if (focus == con2 && (layout1 == L_TABBED
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} else if (focus == con2 && (layout1 == L_TABBED
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|| layout1 == L_STACKED)) {
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|| layout1 == L_STACKED)) {
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if (workspace_is_visible(ws1)) {
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if (workspace_is_visible(ws1)) {
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seat_set_focus_warp(seat, &con1->node, false, true);
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seat_set_focus_warp(seat, &con1->node, false);
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}
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}
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seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
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seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
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} else if (ws1 != ws2) {
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} else if (ws1 != ws2) {
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@ -596,7 +596,7 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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struct sway_output *focused_output = node_get_output(focus);
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struct sway_output *focused_output = node_get_output(focus);
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struct sway_output *output = node_get_output(node);
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struct sway_output *output = node_get_output(node);
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if (output != focused_output) {
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if (output != focused_output) {
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seat_set_focus_warp(seat, node, false, true);
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seat_set_focus_warp(seat, node, false);
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}
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}
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} else if (node->type == N_CONTAINER && node->sway_container->view) {
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} else if (node->type == N_CONTAINER && node->sway_container->view) {
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// Focus node if the following are true:
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// Focus node if the following are true:
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@ -606,14 +606,14 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
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if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
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node != prev_node &&
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node != prev_node &&
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view_is_visible(node->sway_container->view)) {
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view_is_visible(node->sway_container->view)) {
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seat_set_focus_warp(seat, node, false, true);
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seat_set_focus_warp(seat, node, false);
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} else {
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} else {
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struct sway_node *next_focus =
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struct sway_node *next_focus =
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seat_get_focus_inactive(seat, &root->node);
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seat_get_focus_inactive(seat, &root->node);
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if (next_focus && next_focus->type == N_CONTAINER &&
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if (next_focus && next_focus->type == N_CONTAINER &&
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next_focus->sway_container->view &&
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next_focus->sway_container->view &&
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view_is_visible(next_focus->sway_container->view)) {
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view_is_visible(next_focus->sway_container->view)) {
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seat_set_focus_warp(seat, next_focus, false, true);
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seat_set_focus_warp(seat, next_focus, false);
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}
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}
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}
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}
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}
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}
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@ -184,8 +184,8 @@ static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
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seat_set_focus(seat, next_focus);
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seat_set_focus(seat, next_focus);
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} else {
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} else {
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// Setting focus_inactive
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// Setting focus_inactive
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seat_set_focus_warp(seat, next_focus, false, false);
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seat_set_raw_focus(seat, next_focus);
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seat_set_focus_warp(seat, focus, false, false);
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seat_set_raw_focus(seat, focus);
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}
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}
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}
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}
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@ -623,8 +623,16 @@ static void container_raise_floating(struct sway_container *con) {
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}
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}
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}
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}
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void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
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struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
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wl_list_remove(&seat_node->link);
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wl_list_insert(&seat->focus_stack, &seat_node->link);
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node_set_dirty(node);
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node_set_dirty(node_get_parent(node));
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}
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void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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bool warp, bool notify) {
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bool warp) {
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if (seat->focused_layer) {
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if (seat->focused_layer) {
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return;
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return;
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}
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}
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@ -688,32 +696,20 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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if (container) {
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if (container) {
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struct sway_container *parent = container->parent;
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struct sway_container *parent = container->parent;
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while (parent) {
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while (parent) {
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struct sway_seat_node *seat_node =
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seat_set_raw_focus(seat, &parent->node);
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seat_node_from_node(seat, &parent->node);
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wl_list_remove(&seat_node->link);
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wl_list_insert(&seat->focus_stack, &seat_node->link);
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node_set_dirty(&parent->node);
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parent = parent->parent;
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parent = parent->parent;
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}
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}
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}
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}
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if (new_workspace) {
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if (new_workspace) {
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struct sway_seat_node *seat_node =
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seat_set_raw_focus(seat, &new_workspace->node);
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seat_node_from_node(seat, &new_workspace->node);
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wl_list_remove(&seat_node->link);
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wl_list_insert(&seat->focus_stack, &seat_node->link);
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node_set_dirty(&new_workspace->node);
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}
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}
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if (container) {
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if (container) {
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struct sway_seat_node *seat_node =
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seat_set_raw_focus(seat, &container->node);
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seat_node_from_node(seat, &container->node);
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wl_list_remove(&seat_node->link);
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wl_list_insert(&seat->focus_stack, &seat_node->link);
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node_set_dirty(&container->node);
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seat_send_focus(&container->node, seat);
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seat_send_focus(&container->node, seat);
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}
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}
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// emit ipc events
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// emit ipc events
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if (notify && new_workspace && last_workspace != new_workspace) {
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if (new_workspace && last_workspace != new_workspace) {
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ipc_event_workspace(last_workspace, new_workspace, "focus");
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ipc_event_workspace(last_workspace, new_workspace, "focus");
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}
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}
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if (container && container->view) {
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if (container && container->view) {
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@ -807,17 +803,17 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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}
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}
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void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
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void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
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seat_set_focus_warp(seat, node, true, true);
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seat_set_focus_warp(seat, node, true);
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}
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}
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void seat_set_focus_container(struct sway_seat *seat,
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void seat_set_focus_container(struct sway_seat *seat,
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struct sway_container *con) {
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struct sway_container *con) {
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seat_set_focus_warp(seat, con ? &con->node : NULL, true, true);
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seat_set_focus_warp(seat, con ? &con->node : NULL, true);
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}
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}
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void seat_set_focus_workspace(struct sway_seat *seat,
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void seat_set_focus_workspace(struct sway_seat *seat,
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struct sway_workspace *ws) {
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struct sway_workspace *ws) {
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seat_set_focus_warp(seat, ws ? &ws->node : NULL, true, true);
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seat_set_focus_warp(seat, ws ? &ws->node : NULL, true);
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}
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}
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void seat_set_focus_surface(struct sway_seat *seat,
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void seat_set_focus_surface(struct sway_seat *seat,
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@ -1202,8 +1202,8 @@ struct sway_container *container_split(struct sway_container *child,
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container_add_child(cont, child);
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container_add_child(cont, child);
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if (set_focus) {
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if (set_focus) {
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seat_set_focus_container(seat, cont);
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seat_set_raw_focus(seat, &cont->node);
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seat_set_focus_container(seat, child);
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seat_set_raw_focus(seat, &child->node);
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}
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}
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return cont;
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return cont;
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