Blur damage tracking simplification (#155)

* suplified conditional in find_con_effect_iterator

* removed has_blur

* simplified optimized blur check

* moved damage expansion to output.c

* removed extraneous fx_renderer_scissor

* cleaned up render_output

* removed unneeded damage scale

* moved workspace optimized check function to workspace.c

* renamed ws iterator function

* added back region expansion

* removed uneeded parameter from get_main_buffer_blur

* returned extended damage

* moved get_blur_size back to original spot (reduce diff size)

* Fixed blur artifacting

* Fixed damage highlight not clearing correct framebuffer

* removed unneeded conditional

* moved initial damage expansion to output.c

* moved extended damage to the top of output_render

* moved blur damage to damage_surface_iterator

* ensure damage doesnt expand beyond output size

* removed stdint import

---------

Co-authored-by: Erik Reider <ereider20010103@gmail.com>
This commit is contained in:
William McKinnon 2023-05-16 02:26:01 -04:00 committed by GitHub
parent 479cc4e745
commit 2c4fe20456
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
6 changed files with 96 additions and 156 deletions

View file

@ -761,6 +761,10 @@ void translate_keysyms(struct input_config *input_config);
void binding_add_translated(struct sway_binding *binding, list_t *bindings); void binding_add_translated(struct sway_binding *binding, list_t *bindings);
int config_get_blur_size();
bool config_should_parameters_blur();
/* Global config singleton. */ /* Global config singleton. */
extern struct sway_config *config; extern struct sway_config *config;

View file

@ -92,6 +92,8 @@ struct sway_output *workspace_output_get_highest_available(
void workspace_detect_urgent(struct sway_workspace *workspace); void workspace_detect_urgent(struct sway_workspace *workspace);
bool should_workspace_have_blur(struct sway_workspace *ws);
void workspace_for_each_container(struct sway_workspace *ws, void workspace_for_each_container(struct sway_workspace *ws,
void (*f)(struct sway_container *con, void *data), void *data); void (*f)(struct sway_container *con, void *data), void *data);

View file

@ -1084,3 +1084,11 @@ void translate_keysyms(struct input_config *input_config) {
sway_log(SWAY_DEBUG, "Translated keysyms using config for device '%s'", sway_log(SWAY_DEBUG, "Translated keysyms using config for device '%s'",
input_config->identifier); input_config->identifier);
} }
int config_get_blur_size() {
return pow(2, config->blur_params.num_passes) * config->blur_params.radius;
}
bool config_should_parameters_blur() {
return config->blur_params.radius > 0 && config->blur_params.num_passes > 0;
}

View file

@ -689,6 +689,16 @@ static void damage_surface_iterator(struct sway_output *output,
ceil(output->wlr_output->scale) - surface->current.scale); ceil(output->wlr_output->scale) - surface->current.scale);
} }
pixman_region32_translate(&damage, box.x, box.y); pixman_region32_translate(&damage, box.x, box.y);
if (view) {
int blur_size = view->container->blur_enabled ? config_get_blur_size() : 0;
wlr_region_expand(&damage, &damage, blur_size);
box.x -= blur_size;
box.y -= blur_size;
box.width += blur_size * 2;
box.height += blur_size * 2;
}
if (wlr_damage_ring_add(&output->damage_ring, &damage)) { if (wlr_damage_ring_add(&output->damage_ring, &damage)) {
wlr_output_schedule_frame(output->wlr_output); wlr_output_schedule_frame(output->wlr_output);
} }
@ -745,12 +755,14 @@ static void damage_child_views_iterator(struct sway_container *con,
void output_damage_whole_container(struct sway_output *output, void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) { struct sway_container *con) {
int shadow_sigma = con->shadow_enabled ? config->shadow_blur_sigma : 0;
// Pad the box by 1px, because the width is a double and might be a fraction // Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = { struct wlr_box box = {
.x = con->current.x - output->lx - 1, .x = con->current.x - output->lx - 1 - shadow_sigma,
.y = con->current.y - output->ly - 1, .y = con->current.y - output->ly - 1 - shadow_sigma,
.width = con->current.width + 2, .width = con->current.width + 2 + shadow_sigma * 2,
.height = con->current.height + 2, .height = con->current.height + 2 + shadow_sigma * 2,
}; };
scale_box(&box, output->wlr_output->scale); scale_box(&box, output->wlr_output->scale);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) { if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
@ -973,7 +985,6 @@ void handle_new_output(struct wl_listener *listener, void *data) {
transaction_commit_dirty(); transaction_commit_dirty();
// From sway upstream (fixes damage_ring bounds being INT_MAX)
int width, height; int width, height;
wlr_output_transformed_resolution(output->wlr_output, &width, &height); wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height); wlr_damage_ring_set_bounds(&output->damage_ring, width, height);

View file

@ -38,13 +38,6 @@ struct render_data {
struct decoration_data deco_data; struct decoration_data deco_data;
}; };
struct workspace_effect_info {
bool container_wants_blur;
bool container_wants_shadow;
bool should_render_optimized_blur;
int expanded_size;
};
struct decoration_data get_undecorated_decoration_data() { struct decoration_data get_undecorated_decoration_data() {
return (struct decoration_data) { return (struct decoration_data) {
.alpha = 1.0f, .alpha = 1.0f,
@ -57,13 +50,6 @@ struct decoration_data get_undecorated_decoration_data() {
}; };
} }
int get_blur_size() {
return pow(2, config->blur_params.num_passes) * config->blur_params.radius;
}
bool should_parameters_blur() {
return config->blur_params.radius > 0 && config->blur_params.num_passes > 0;
}
// TODO: contribute wlroots function to allow creating an fbox from a box? // TODO: contribute wlroots function to allow creating an fbox from a box?
struct wlr_fbox wlr_fbox_from_wlr_box(struct wlr_box *box) { struct wlr_fbox wlr_fbox_from_wlr_box(struct wlr_box *box) {
@ -241,7 +227,7 @@ void render_blur_segments(struct fx_renderer *renderer,
// Blurs the main_buffer content and returns the blurred framebuffer // Blurs the main_buffer content and returns the blurred framebuffer
struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct sway_output *output, struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct sway_output *output,
pixman_region32_t *original_damage, const float box_matrix[static 9], const struct wlr_box *box) { pixman_region32_t *original_damage, const struct wlr_box *box) {
struct wlr_output *wlr_output = output->wlr_output; struct wlr_output *wlr_output = output->wlr_output;
struct wlr_box monitor_box = get_monitor_box(wlr_output); struct wlr_box monitor_box = get_monitor_box(wlr_output);
@ -255,9 +241,9 @@ struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct
pixman_region32_t damage; pixman_region32_t damage;
pixman_region32_init(&damage); pixman_region32_init(&damage);
pixman_region32_copy(&damage, original_damage); pixman_region32_copy(&damage, original_damage);
wlr_region_transform(&damage, &damage, transform, wlr_region_transform(&damage, &damage, transform, monitor_box.width, monitor_box.height);
monitor_box.width, monitor_box.height);
wlr_region_expand(&damage, &damage, get_blur_size()); wlr_region_expand(&damage, &damage, config_get_blur_size());
// Initially blur main_buffer content into the effects_buffers // Initially blur main_buffer content into the effects_buffers
struct fx_framebuffer *current_buffer = &renderer->main_buffer; struct fx_framebuffer *current_buffer = &renderer->main_buffer;
@ -352,8 +338,7 @@ void render_blur(bool optimized, struct sway_output *output,
pixman_region32_intersect(&inverse_opaque, &inverse_opaque, &damage); pixman_region32_intersect(&inverse_opaque, &inverse_opaque, &damage);
// Render the blur into its own buffer // Render the blur into its own buffer
buffer = get_main_buffer_blur(renderer, output, &inverse_opaque, buffer = get_main_buffer_blur(renderer, output, &inverse_opaque, dst_box);
wlr_output->transform_matrix, dst_box);
} }
// Draw the blurred texture // Draw the blurred texture
@ -408,7 +393,7 @@ static void render_surface_iterator(struct sway_output *output,
deco_data.corner_radius *= wlr_output->scale; deco_data.corner_radius *= wlr_output->scale;
// render blur (view->surface == surface excludes blurring subsurfaces) // render blur (view->surface == surface excludes blurring subsurfaces)
if (deco_data.blur && should_parameters_blur() && view->surface == surface) { if (deco_data.blur && config_should_parameters_blur() && view->surface == surface) {
pixman_region32_t opaque_region; pixman_region32_t opaque_region;
pixman_region32_init(&opaque_region); pixman_region32_init(&opaque_region);
@ -497,7 +482,7 @@ void render_whole_output(struct fx_renderer *renderer, struct wlr_output *wlr_ou
render_texture(wlr_output, output_damage, texture, NULL, &monitor_box, matrix, get_undecorated_decoration_data()); render_texture(wlr_output, output_damage, texture, NULL, &monitor_box, matrix, get_undecorated_decoration_data());
} }
void render_monitor_blur(struct sway_output *output, pixman_region32_t *damage) { void render_output_blur(struct sway_output *output, pixman_region32_t *damage) {
struct wlr_output *wlr_output = output->wlr_output; struct wlr_output *wlr_output = output->wlr_output;
struct fx_renderer *renderer = output->renderer; struct fx_renderer *renderer = output->renderer;
@ -506,8 +491,7 @@ void render_monitor_blur(struct sway_output *output, pixman_region32_t *damage)
pixman_region32_init_rect(&fake_damage, 0, 0, monitor_box.width, monitor_box.height); pixman_region32_init_rect(&fake_damage, 0, 0, monitor_box.width, monitor_box.height);
// Render the blur // Render the blur
struct fx_framebuffer *buffer = get_main_buffer_blur(renderer, output, &fake_damage, struct fx_framebuffer *buffer = get_main_buffer_blur(renderer, output, &fake_damage, &monitor_box);
wlr_output->transform_matrix, &monitor_box);
// Render the newly blurred content into the blur_buffer // Render the newly blurred content into the blur_buffer
fx_framebuffer_create(&renderer->blur_buffer, fx_framebuffer_create(&renderer->blur_buffer,
@ -799,7 +783,7 @@ static void render_saved_view(struct sway_view *view, struct sway_output *output
deco_data.corner_radius *= wlr_output->scale; deco_data.corner_radius *= wlr_output->scale;
// render blur // render blur
if (deco_data.blur && should_parameters_blur()) { if (deco_data.blur && config_should_parameters_blur()) {
struct wlr_gles2_texture_attribs attribs; struct wlr_gles2_texture_attribs attribs;
wlr_gles2_texture_get_attribs(saved_buf->buffer->texture, &attribs); wlr_gles2_texture_get_attribs(saved_buf->buffer->texture, &attribs);
@ -1750,75 +1734,6 @@ static void render_seatops(struct sway_output *output,
} }
} }
struct find_effect_iter_data {
struct workspace_effect_info *effect_info;
bool blur_buffer_dirty;
};
static bool find_con_effect_iterator(struct sway_container *con, void* _data) {
struct sway_view *view = con->view;
struct find_effect_iter_data *data = _data;
struct workspace_effect_info *effect_info = data->effect_info;
if (!view) {
return false;
}
if (con->blur_enabled && !view->surface->opaque) {
effect_info->container_wants_blur = true;
bool is_floating = container_is_floating(con);
// Check if we should render optimized blur
if (data->blur_buffer_dirty
// Only test floating windows when xray is enabled
&& (!is_floating || (is_floating && config->blur_xray))) {
effect_info->should_render_optimized_blur = true;
}
}
if (con->shadow_enabled) {
effect_info->container_wants_shadow = true;
}
// Stop the iteration if all of the effects have been found.
// Ensures that no effect is skipped if returning early
return effect_info->container_wants_blur
&& effect_info->container_wants_shadow
&& effect_info->should_render_optimized_blur;
}
static struct workspace_effect_info get_workspace_effect_info(struct sway_output *sway_output) {
struct fx_renderer *renderer = sway_output->renderer;
struct sway_workspace *workspace = sway_output->current.active_workspace;
struct workspace_effect_info effect_info = {
.container_wants_blur = false,
.container_wants_shadow = false,
.should_render_optimized_blur = false,
.expanded_size = 0
};
if (!workspace_is_visible(workspace)) {
return effect_info;
}
// Iterate through the workspace containers and check if any effects are requested
struct find_effect_iter_data iter_data = {
.effect_info = &effect_info,
.blur_buffer_dirty = renderer->blur_buffer_dirty
};
workspace_find_container(workspace, find_con_effect_iterator, &iter_data);
// Set the expanded damage region
bool shadow_enabled = effect_info.container_wants_shadow || config->shadow_enabled;
int shadow_sigma = shadow_enabled ? config->shadow_blur_sigma : 0;
bool blur_enabled = effect_info.container_wants_blur || config->blur_enabled;
int blur_size = blur_enabled ? get_blur_size() : 0;
// +1 as a margin of error
effect_info.expanded_size = MAX(shadow_sigma, blur_size) + 1;
return effect_info;
}
void output_render(struct sway_output *output, struct timespec *when, void output_render(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage) { pixman_region32_t *damage) {
struct wlr_output *wlr_output = output->wlr_output; struct wlr_output *wlr_output = output->wlr_output;
@ -1829,12 +1744,18 @@ void output_render(struct sway_output *output, struct timespec *when,
return; return;
} }
/* we need to track extended damage for blur (as it is expanded in output.c),
before we expand it again later in this function
*/
pixman_region32_t extended_damage;
pixman_region32_init(&extended_damage);
pixman_region32_copy(&extended_damage, damage);
struct sway_container *fullscreen_con = root->fullscreen_global; struct sway_container *fullscreen_con = root->fullscreen_global;
if (!fullscreen_con) { if (!fullscreen_con) {
fullscreen_con = workspace->current.fullscreen; fullscreen_con = workspace->current.fullscreen;
} }
struct wlr_box monitor_box = get_monitor_box(wlr_output); struct wlr_box monitor_box = get_monitor_box(wlr_output);
wlr_box_transform(&monitor_box, &monitor_box, wlr_box_transform(&monitor_box, &monitor_box,
wlr_output_transform_invert(wlr_output->transform), wlr_output_transform_invert(wlr_output->transform),
@ -1842,56 +1763,24 @@ void output_render(struct sway_output *output, struct timespec *when,
fx_renderer_begin(renderer, monitor_box.width, monitor_box.height); fx_renderer_begin(renderer, monitor_box.width, monitor_box.height);
int width, height; int output_width, output_height;
wlr_output_transformed_resolution(wlr_output, &width, &height); wlr_output_transformed_resolution(wlr_output, &output_width, &output_height);
if (debug.damage == DAMAGE_RERENDER) { if (debug.damage == DAMAGE_RERENDER) {
pixman_region32_union_rect(damage, damage, 0, 0, width, height); pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height);
} }
bool has_blur = false; if (!pixman_region32_not_empty(damage)) {
bool blur_optimize_should_render = false;
bool damage_not_empty = pixman_region32_not_empty(damage);
pixman_region32_t extended_damage;
pixman_region32_init(&extended_damage);
if (!fullscreen_con && !server.session_lock.locked && damage_not_empty) {
// Check if there are any windows to blur
struct workspace_effect_info effect_info = get_workspace_effect_info(output);
has_blur = effect_info.container_wants_blur || config->blur_enabled;
if (effect_info.should_render_optimized_blur) {
blur_optimize_should_render = true;
// Damage the whole output
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
}
// Extend the damaged region
int expanded_size = effect_info.expanded_size;
if (expanded_size > 0) {
int32_t damage_width = damage->extents.x2 - damage->extents.x1;
int32_t damage_height = damage->extents.y2 - damage->extents.y1;
// Limit the damage extent to the size of the monitor to prevent overflow
if (damage_width > width || damage_height > height) {
pixman_region32_intersect_rect(damage, damage, 0, 0, width, height);
}
wlr_region_expand(damage, damage, expanded_size);
pixman_region32_copy(&extended_damage, damage);
wlr_region_expand(damage, damage, expanded_size);
} else {
pixman_region32_copy(&extended_damage, damage);
}
} else {
pixman_region32_copy(&extended_damage, damage);
}
if (debug.damage == DAMAGE_HIGHLIGHT && damage_not_empty) {
fx_renderer_clear((float[]){1, 1, 0, 1});
}
if (!damage_not_empty) {
// Output isn't damaged but needs buffer swap // Output isn't damaged but needs buffer swap
goto renderer_end; goto renderer_end;
} }
if (debug.damage == DAMAGE_HIGHLIGHT) {
fx_framebuffer_bind(&renderer->wlr_buffer);
fx_renderer_clear((float[]){1, 1, 0, 1});
fx_framebuffer_bind(&renderer->main_buffer);
}
if (server.session_lock.locked) { if (server.session_lock.locked) {
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f}; float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
if (server.session_lock.lock == NULL) { if (server.session_lock.lock == NULL) {
@ -1965,6 +1854,19 @@ void output_render(struct sway_output *output, struct timespec *when,
render_unmanaged(output, damage, &root->xwayland_unmanaged); render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif #endif
} else { } else {
bool should_render_blur = should_workspace_have_blur(workspace);
if (should_render_blur) {
// ensure that the damage isn't expanding past the output's size
int32_t damage_width = damage->extents.x2 - damage->extents.x1;
int32_t damage_height = damage->extents.y2 - damage->extents.y1;
if (damage_width > output_width || damage_height > output_height) {
pixman_region32_intersect_rect(damage, damage, 0, 0, output_width, output_height);
pixman_region32_intersect_rect(&extended_damage, &extended_damage, 0, 0, output_width, output_height);
} else {
wlr_region_expand(damage, damage, config_get_blur_size());
}
}
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
int nrects; int nrects;
@ -1979,9 +1881,10 @@ void output_render(struct sway_output *output, struct timespec *when,
render_layer_toplevel(output, damage, render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
bool blur_enabled = has_blur && should_parameters_blur(); // check if the background needs to be blurred
if (blur_enabled && blur_optimize_should_render && renderer->blur_buffer_dirty) { if (config_should_parameters_blur() && renderer->blur_buffer_dirty && should_render_blur) {
render_monitor_blur(output, damage); pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height);
render_output_blur(output, damage);
} }
render_workspace(output, damage, workspace, workspace->current.focused); render_workspace(output, damage, workspace, workspace->current.focused);
@ -2029,6 +1932,7 @@ render_overlay:
renderer_end: renderer_end:
// Draw the contents of our buffer into the wlr buffer // Draw the contents of our buffer into the wlr buffer
fx_framebuffer_bind(&renderer->wlr_buffer); fx_framebuffer_bind(&renderer->wlr_buffer);
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f}; float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
if (pixman_region32_not_empty(&extended_damage)) { if (pixman_region32_not_empty(&extended_damage)) {
int nrects; int nrects;
@ -2038,34 +1942,30 @@ renderer_end:
fx_renderer_clear(clear_color); fx_renderer_clear(clear_color);
} }
} }
render_whole_output(renderer, wlr_output, &extended_damage, &renderer->main_buffer.texture); render_whole_output(renderer, wlr_output, &extended_damage, &renderer->main_buffer.texture);
fx_renderer_scissor(NULL);
fx_renderer_end(renderer); fx_renderer_end(renderer);
fx_renderer_scissor(NULL);
// Draw the software cursors // Draw the software cursors
wlr_renderer_begin(output->server->wlr_renderer, wlr_output->width, wlr_output->height); wlr_renderer_begin(output->server->wlr_renderer, wlr_output->width, wlr_output->height);
wlr_output_render_software_cursors(wlr_output, damage); wlr_output_render_software_cursors(wlr_output, damage);
wlr_renderer_end(output->server->wlr_renderer); wlr_renderer_end(output->server->wlr_renderer);
fx_renderer_scissor(NULL);
pixman_region32_t frame_damage; pixman_region32_t frame_damage;
pixman_region32_init(&frame_damage); pixman_region32_init(&frame_damage);
enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform); enum wl_output_transform transform = wlr_output_transform_invert(wlr_output->transform);
/* wlr_region_transform(&frame_damage, &extended_damage, transform, output_width, output_height);
* Extend the frame damage by the blur size to properly calc damage for the pixman_region32_fini(&extended_damage);
* next buffer swap. Thanks Emersion for your excellent damage tracking blog-post!
*/
wlr_region_transform(&frame_damage, &extended_damage, transform, width, height);
if (debug.damage != DAMAGE_DEFAULT || blur_optimize_should_render) { if (debug.damage != DAMAGE_DEFAULT) {
pixman_region32_union_rect(&frame_damage, &frame_damage, pixman_region32_union_rect(&frame_damage, &frame_damage,
0, 0, wlr_output->width, wlr_output->height); 0, 0, wlr_output->width, wlr_output->height);
} }
wlr_output_set_damage(wlr_output, &frame_damage); wlr_output_set_damage(wlr_output, &frame_damage);
pixman_region32_fini(&extended_damage);
pixman_region32_fini(&frame_damage); pixman_region32_fini(&frame_damage);
if (!wlr_output_commit(wlr_output)) { if (!wlr_output_commit(wlr_output)) {

View file

@ -690,6 +690,21 @@ void workspace_detect_urgent(struct sway_workspace *workspace) {
} }
} }
static bool find_blurred_con_iterator(struct sway_container *con, void *data) {
struct sway_view *view = con->view;
if (!view) {
return false;
}
return con->blur_enabled && !view->surface->opaque;
}
bool should_workspace_have_blur(struct sway_workspace *ws) {
if (!workspace_is_visible(ws)) {
return false;
}
return (bool)workspace_find_container(ws, find_blurred_con_iterator, NULL);
}
void workspace_for_each_container(struct sway_workspace *ws, void workspace_for_each_container(struct sway_workspace *ws,
void (*f)(struct sway_container *con, void *data), void *data) { void (*f)(struct sway_container *con, void *data), void *data) {
// Tiling // Tiling