From 2cae0d5e3a9c5abc7c2aa2aad4021c86730b2ec9 Mon Sep 17 00:00:00 2001
From: Ryan Dwyer <ryandwyer1@gmail.com>
Date: Fri, 29 Mar 2019 18:29:34 +1000
Subject: [PATCH] Fix null pointer crash when doing tiling drag

* Create layout S[V[view view] view]
* Drag bottom view to the top
* Sway would crash when the cursor hovers the V[view view] title while
dragging
---
 sway/input/seatop_move_tiling.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/sway/input/seatop_move_tiling.c b/sway/input/seatop_move_tiling.c
index 0a248091..64a16c09 100644
--- a/sway/input/seatop_move_tiling.c
+++ b/sway/input/seatop_move_tiling.c
@@ -108,7 +108,7 @@ static void handle_motion_postthreshold(struct sway_seat *seat) {
 	}
 
 	if (node->type == N_WORKSPACE) {
-		// Emtpy workspace
+		// Empty workspace
 		e->target_node = node;
 		e->target_edge = WLR_EDGE_NONE;
 		workspace_get_box(node->sway_workspace, &e->drop_box);
@@ -164,7 +164,7 @@ static void handle_motion_postthreshold(struct sway_seat *seat) {
 
 	// Use the hovered view - but we must be over the actual surface
 	con = node->sway_container;
-	if (!con->view->surface || node == &e->con->node
+	if (!con->view || !con->view->surface || node == &e->con->node
 			|| node_has_ancestor(node, &e->con->node)) {
 		e->target_node = NULL;
 		e->target_edge = WLR_EDGE_NONE;