Fix surface offset when using borders
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@ -423,8 +423,8 @@ struct sway_container *container_at(struct sway_container *parent,
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soutput->sway_output->wlr_output);
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soutput->sway_output->wlr_output);
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double ox = lx - output_box->x;
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double ox = lx - output_box->x;
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double oy = ly - output_box->y;
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double oy = ly - output_box->y;
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double view_sx = ox - swayc->x;
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double view_sx = ox - sview->x;
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double view_sy = oy - swayc->y;
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double view_sy = oy - sview->y;
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double _sx, _sy;
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double _sx, _sy;
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struct wlr_surface *_surface;
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struct wlr_surface *_surface;
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