feat: add shadow color for inactive windows (#230)
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@ -36,6 +36,7 @@ Sway is an incredible window manager, and certainly one of the most well establi
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- `shadows_on_csd enable|disable` (**Note**: The shadow might not fit some windows)
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- `shadow_blur_radius <integer value 0 - 100>`
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- `shadow_color <hex color with alpha> ex, #0000007F`
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- `shadow_inactive_color <hex color with alpha> ex, #0000007F`
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+ LayerShell effects (to blur panels / notifications etc):
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- `layer_effects <layer namespace> <effects>`
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- The current layer namespaces can be shown with `swaymsg -r -t get_outputs | jq '.[0].layer_shell_surfaces | .[] | .namespace'`
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@ -192,6 +192,7 @@ sway_cmd cmd_set;
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sway_cmd cmd_shortcuts_inhibitor;
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sway_cmd cmd_shadow_blur_radius;
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sway_cmd cmd_shadow_color;
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sway_cmd cmd_shadow_inactive_color;
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sway_cmd cmd_shadows;
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sway_cmd cmd_shadows_on_csd;
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sway_cmd cmd_show_marks;
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@ -492,6 +492,7 @@ struct sway_config {
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bool shadows_on_csd_enabled;
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int shadow_blur_sigma;
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float shadow_color[4];
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float shadow_inactive_color[4];
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bool blur_enabled;
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bool blur_xray;
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@ -96,6 +96,7 @@ static const struct cmd_handler handlers[] = {
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{ "set", cmd_set },
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{ "shadow_blur_radius", cmd_shadow_blur_radius },
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{ "shadow_color", cmd_shadow_color },
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{ "shadow_inactive_color", cmd_shadow_inactive_color },
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{ "shadows", cmd_shadows },
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{ "shadows_on_csd", cmd_shadows_on_csd },
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{ "show_marks", cmd_show_marks },
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@ -17,6 +17,9 @@ struct cmd_results *cmd_shadow_color(int argc, char **argv) {
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return cmd_results_new(CMD_INVALID, "Invalid %s color %s",
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"shadow_color", argv[0]);
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}
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if (memcmp(config->shadow_color, config->shadow_inactive_color, sizeof(config->shadow_color)) == 0) {
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color_to_rgba(config->shadow_inactive_color, color);
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}
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color_to_rgba(config->shadow_color, color);
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arrange_root();
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25
sway/commands/shadow_inactive_color.c
Normal file
25
sway/commands/shadow_inactive_color.c
Normal file
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@ -0,0 +1,25 @@
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#include "log.h"
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "util.h"
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struct cmd_results *cmd_shadow_inactive_color(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "shadow_inactive_color", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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uint32_t color;
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if (!parse_color(argv[0], &color)) {
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return cmd_results_new(CMD_INVALID, "Invalid %s color %s",
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"shadow_inactive_color", argv[0]);
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}
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color_to_rgba(config->shadow_inactive_color, color);
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arrange_root();
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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@ -352,6 +352,7 @@ static void config_defaults(struct sway_config *config) {
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config->shadows_on_csd_enabled = false;
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config->shadow_blur_sigma = 20.0f;
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color_to_rgba(config->shadow_color, 0x0000007F);
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color_to_rgba(config->shadow_inactive_color, 0x0000007F);
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config->blur_enabled = false;
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config->blur_xray = false;
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@ -884,7 +884,9 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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scale_box(&box, output_scale);
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int scaled_corner_radius = deco_data.corner_radius == 0 ?
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0 : (deco_data.corner_radius + state->border_thickness) * output_scale;
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render_box_shadow(output, damage, &box, config->shadow_color, config->shadow_blur_sigma,
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float* shadow_color = view_is_urgent(view) || state->focused ?
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config->shadow_color : config->shadow_inactive_color;
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render_box_shadow(output, damage, &box, shadow_color, config->shadow_blur_sigma,
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scaled_corner_radius);
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}
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@ -123,6 +123,7 @@ sway_sources = files(
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'commands/set.c',
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'commands/shadow_blur_radius.c',
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'commands/shadow_color.c',
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'commands/shadow_inactive_color.c',
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'commands/shadows.c',
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'commands/shadows_on_csd.c',
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'commands/show_marks.c',
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@ -686,6 +686,9 @@ The default colors are:
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*shadow_color* <hex color with alpha>
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The shadow color. Default color: #0000007F
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*shadow_inactive_color* <hex color with alpha>
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The shadow color for inactive windows. Default value: *shadow_color*
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*blur* enable|disable
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Sets whether blur should be drawn. Can also be set per window with
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*for_window*.
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