input/pointer: update cursor activity after updating button counts
Otherwise, Sway will not re-hide a cursor after the last button has been
released.
Needed alongside afa890e
to fix #5679.
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@ -378,7 +378,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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static void handle_pointer_button(struct wl_listener *listener, void *data) {
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static void handle_pointer_button(struct wl_listener *listener, void *data) {
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struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
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struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
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struct wlr_event_pointer_button *event = data;
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struct wlr_event_pointer_button *event = data;
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cursor_handle_activity(cursor, event->device);
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if (event->state == WLR_BUTTON_PRESSED) {
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if (event->state == WLR_BUTTON_PRESSED) {
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cursor->pressed_button_count++;
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cursor->pressed_button_count++;
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@ -390,6 +389,7 @@ static void handle_pointer_button(struct wl_listener *listener, void *data) {
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}
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}
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}
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}
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cursor_handle_activity(cursor, event->device);
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dispatch_cursor_button(cursor, event->device,
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dispatch_cursor_button(cursor, event->device,
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event->time_msec, event->button, event->state);
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event->time_msec, event->button, event->state);
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transaction_commit_dirty();
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transaction_commit_dirty();
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