input/keyboard: wlr_keyboard_group enter and leave
This adds support for wlr_keyboard_group's enter and leave events. The enter event just updates the keyboard's state. The leave event updates the keyboard's state and if the surface was notified of a press event for any of the keycodes, it is refocused so that it can pick up the current keyboard state without triggering any keybinds.
This commit is contained in:
parent
45859be03f
commit
33aa59d4c6
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@ -75,6 +75,8 @@ struct sway_keyboard_group {
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struct sway_seat_device *seat_device;
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struct sway_seat_device *seat_device;
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struct wl_listener keyboard_key;
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struct wl_listener keyboard_key;
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struct wl_listener keyboard_modifiers;
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struct wl_listener keyboard_modifiers;
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struct wl_listener enter;
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struct wl_listener leave;
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struct wl_list link; // sway_seat::keyboard_groups
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struct wl_list link; // sway_seat::keyboard_groups
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};
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};
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@ -124,7 +124,7 @@ static void state_add_key(struct sway_shortcut_state *state,
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* Update the shortcut model state in response to new input
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* Update the shortcut model state in response to new input
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*/
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*/
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static bool update_shortcut_state(struct sway_shortcut_state *state,
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static bool update_shortcut_state(struct sway_shortcut_state *state,
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struct wlr_event_keyboard_key *event, uint32_t new_key,
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uint32_t keycode, enum wlr_key_state keystate, uint32_t new_key,
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uint32_t raw_modifiers) {
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uint32_t raw_modifiers) {
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bool last_key_was_a_modifier = raw_modifiers != state->last_raw_modifiers;
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bool last_key_was_a_modifier = raw_modifiers != state->last_raw_modifiers;
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state->last_raw_modifiers = raw_modifiers;
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state->last_raw_modifiers = raw_modifiers;
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@ -134,12 +134,12 @@ static bool update_shortcut_state(struct sway_shortcut_state *state,
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state_erase_key(state, state->last_keycode);
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state_erase_key(state, state->last_keycode);
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}
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}
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if (event->state == WLR_KEY_PRESSED) {
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if (keystate == WLR_KEY_PRESSED) {
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// Add current key to set; there may be duplicates
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// Add current key to set; there may be duplicates
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state_add_key(state, event->keycode, new_key);
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state_add_key(state, keycode, new_key);
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state->last_keycode = event->keycode;
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state->last_keycode = keycode;
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} else {
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} else {
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return state_erase_key(state, event->keycode);
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return state_erase_key(state, keycode);
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}
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}
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return false;
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return false;
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@ -334,9 +334,53 @@ void sway_keyboard_disarm_key_repeat(struct sway_keyboard *keyboard) {
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}
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}
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}
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}
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struct key_info {
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uint32_t keycode;
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uint32_t code_modifiers;
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const xkb_keysym_t *raw_keysyms;
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uint32_t raw_modifiers;
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size_t raw_keysyms_len;
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const xkb_keysym_t *translated_keysyms;
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uint32_t translated_modifiers;
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size_t translated_keysyms_len;
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};
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static void update_keyboard_state(struct sway_keyboard *keyboard,
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uint32_t raw_keycode, enum wlr_key_state keystate,
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struct key_info *keyinfo) {
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// Identify new keycode, raw keysym(s), and translated keysym(s)
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keyinfo->keycode = raw_keycode + 8;
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keyinfo->raw_keysyms_len = keyboard_keysyms_raw(keyboard, keyinfo->keycode,
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&keyinfo->raw_keysyms, &keyinfo->raw_modifiers);
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keyinfo->translated_keysyms_len = keyboard_keysyms_translated(keyboard,
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keyinfo->keycode, &keyinfo->translated_keysyms,
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&keyinfo->translated_modifiers);
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keyinfo->code_modifiers = wlr_keyboard_get_modifiers(
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keyboard->seat_device->input_device->wlr_device->keyboard);
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// Update shortcut model keyinfo
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update_shortcut_state(&keyboard->state_keycodes, raw_keycode, keystate,
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keyinfo->keycode, keyinfo->code_modifiers);
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for (size_t i = 0; i < keyinfo->raw_keysyms_len; ++i) {
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update_shortcut_state(&keyboard->state_keysyms_raw,
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raw_keycode, keystate, keyinfo->raw_keysyms[i],
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keyinfo->code_modifiers);
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}
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for (size_t i = 0; i < keyinfo->translated_keysyms_len; ++i) {
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update_shortcut_state(&keyboard->state_keysyms_translated,
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raw_keycode, keystate, keyinfo->translated_keysyms[i],
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keyinfo->code_modifiers);
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}
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}
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static void handle_key_event(struct sway_keyboard *keyboard,
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static void handle_key_event(struct sway_keyboard *keyboard,
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struct wlr_event_keyboard_key *event) {
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struct wlr_event_keyboard_key *event) {
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struct sway_seat* seat = keyboard->seat_device->sway_seat;
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struct sway_seat *seat = keyboard->seat_device->sway_seat;
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struct wlr_seat *wlr_seat = seat->wlr_seat;
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struct wlr_seat *wlr_seat = seat->wlr_seat;
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struct wlr_input_device *wlr_device =
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struct wlr_input_device *wlr_device =
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keyboard->seat_device->input_device->wlr_device;
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keyboard->seat_device->input_device->wlr_device;
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@ -349,51 +393,25 @@ static void handle_key_event(struct sway_keyboard *keyboard,
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bool shortcuts_inhibited = sway_inhibitor && sway_inhibitor->inhibitor->active;
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bool shortcuts_inhibited = sway_inhibitor && sway_inhibitor->inhibitor->active;
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// Identify new keycode, raw keysym(s), and translated keysym(s)
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// Identify new keycode, raw keysym(s), and translated keysym(s)
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xkb_keycode_t keycode = event->keycode + 8;
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struct key_info keyinfo;
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update_keyboard_state(keyboard, event->keycode, event->state, &keyinfo);
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const xkb_keysym_t *raw_keysyms;
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uint32_t raw_modifiers;
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size_t raw_keysyms_len =
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keyboard_keysyms_raw(keyboard, keycode, &raw_keysyms, &raw_modifiers);
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const xkb_keysym_t *translated_keysyms;
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uint32_t translated_modifiers;
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size_t translated_keysyms_len =
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keyboard_keysyms_translated(keyboard, keycode, &translated_keysyms,
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&translated_modifiers);
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uint32_t code_modifiers = wlr_keyboard_get_modifiers(wlr_device->keyboard);
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// Update shortcut model state
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update_shortcut_state(&keyboard->state_keycodes, event,
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(uint32_t)keycode, code_modifiers);
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for (size_t i = 0; i < raw_keysyms_len; ++i) {
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update_shortcut_state(&keyboard->state_keysyms_raw,
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event, (uint32_t)raw_keysyms[i],
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code_modifiers);
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}
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for (size_t i = 0; i < translated_keysyms_len; ++i) {
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update_shortcut_state(&keyboard->state_keysyms_translated,
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event, (uint32_t)translated_keysyms[i],
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code_modifiers);
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}
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bool handled = false;
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bool handled = false;
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// Identify active release binding
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// Identify active release binding
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struct sway_binding *binding_released = NULL;
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struct sway_binding *binding_released = NULL;
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get_active_binding(&keyboard->state_keycodes,
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get_active_binding(&keyboard->state_keycodes,
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config->current_mode->keycode_bindings, &binding_released,
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config->current_mode->keycode_bindings, &binding_released,
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code_modifiers, true, input_inhibited,
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keyinfo.code_modifiers, true, input_inhibited,
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shortcuts_inhibited, device_identifier,
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shortcuts_inhibited, device_identifier,
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exact_identifier, keyboard->effective_layout);
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exact_identifier, keyboard->effective_layout);
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get_active_binding(&keyboard->state_keysyms_raw,
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get_active_binding(&keyboard->state_keysyms_raw,
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config->current_mode->keysym_bindings, &binding_released,
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config->current_mode->keysym_bindings, &binding_released,
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raw_modifiers, true, input_inhibited,
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keyinfo.raw_modifiers, true, input_inhibited,
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shortcuts_inhibited, device_identifier,
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shortcuts_inhibited, device_identifier,
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exact_identifier, keyboard->effective_layout);
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exact_identifier, keyboard->effective_layout);
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get_active_binding(&keyboard->state_keysyms_translated,
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get_active_binding(&keyboard->state_keysyms_translated,
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config->current_mode->keysym_bindings, &binding_released,
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config->current_mode->keysym_bindings, &binding_released,
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translated_modifiers, true, input_inhibited,
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keyinfo.translated_modifiers, true, input_inhibited,
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shortcuts_inhibited, device_identifier,
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shortcuts_inhibited, device_identifier,
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exact_identifier, keyboard->effective_layout);
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exact_identifier, keyboard->effective_layout);
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@ -415,17 +433,17 @@ static void handle_key_event(struct sway_keyboard *keyboard,
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if (event->state == WLR_KEY_PRESSED) {
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if (event->state == WLR_KEY_PRESSED) {
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get_active_binding(&keyboard->state_keycodes,
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get_active_binding(&keyboard->state_keycodes,
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config->current_mode->keycode_bindings, &binding,
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config->current_mode->keycode_bindings, &binding,
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code_modifiers, false, input_inhibited,
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keyinfo.code_modifiers, false, input_inhibited,
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shortcuts_inhibited, device_identifier,
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shortcuts_inhibited, device_identifier,
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exact_identifier, keyboard->effective_layout);
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exact_identifier, keyboard->effective_layout);
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get_active_binding(&keyboard->state_keysyms_raw,
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get_active_binding(&keyboard->state_keysyms_raw,
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config->current_mode->keysym_bindings, &binding,
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config->current_mode->keysym_bindings, &binding,
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raw_modifiers, false, input_inhibited,
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keyinfo.raw_modifiers, false, input_inhibited,
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shortcuts_inhibited, device_identifier,
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shortcuts_inhibited, device_identifier,
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exact_identifier, keyboard->effective_layout);
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exact_identifier, keyboard->effective_layout);
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get_active_binding(&keyboard->state_keysyms_translated,
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get_active_binding(&keyboard->state_keysyms_translated,
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config->current_mode->keysym_bindings, &binding,
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config->current_mode->keysym_bindings, &binding,
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translated_modifiers, false, input_inhibited,
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keyinfo.translated_modifiers, false, input_inhibited,
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shortcuts_inhibited, device_identifier,
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shortcuts_inhibited, device_identifier,
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exact_identifier, keyboard->effective_layout);
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exact_identifier, keyboard->effective_layout);
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}
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}
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@ -457,18 +475,19 @@ static void handle_key_event(struct sway_keyboard *keyboard,
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// Compositor bindings
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// Compositor bindings
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if (!handled && event->state == WLR_KEY_PRESSED) {
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if (!handled && event->state == WLR_KEY_PRESSED) {
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handled = keyboard_execute_compositor_binding(
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handled = keyboard_execute_compositor_binding(
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keyboard, translated_keysyms, translated_modifiers,
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keyboard, keyinfo.translated_keysyms,
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translated_keysyms_len);
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keyinfo.translated_modifiers, keyinfo.translated_keysyms_len);
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}
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}
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if (!handled && event->state == WLR_KEY_PRESSED) {
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if (!handled && event->state == WLR_KEY_PRESSED) {
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handled = keyboard_execute_compositor_binding(
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handled = keyboard_execute_compositor_binding(
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keyboard, raw_keysyms, raw_modifiers,
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keyboard, keyinfo.raw_keysyms, keyinfo.raw_modifiers,
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raw_keysyms_len);
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keyinfo.raw_keysyms_len);
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}
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}
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if (!handled || event->state == WLR_KEY_RELEASED) {
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if (!handled || event->state == WLR_KEY_RELEASED) {
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bool pressed_sent = update_shortcut_state(
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bool pressed_sent = update_shortcut_state(
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&keyboard->state_pressed_sent, event, (uint32_t)keycode, 0);
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&keyboard->state_pressed_sent, event->keycode, event->state,
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keyinfo.keycode, 0);
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if (pressed_sent || event->state == WLR_KEY_PRESSED) {
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if (pressed_sent || event->state == WLR_KEY_PRESSED) {
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wlr_seat_set_keyboard(wlr_seat, wlr_device);
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wlr_seat_set_keyboard(wlr_seat, wlr_device);
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wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec,
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wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec,
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@ -494,6 +513,60 @@ static void handle_keyboard_group_key(struct wl_listener *listener,
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handle_key_event(sway_group->seat_device->keyboard, data);
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handle_key_event(sway_group->seat_device->keyboard, data);
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}
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}
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static void handle_keyboard_group_enter(struct wl_listener *listener,
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void *data) {
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struct sway_keyboard_group *sway_group =
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wl_container_of(listener, sway_group, enter);
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struct sway_keyboard *keyboard = sway_group->seat_device->keyboard;
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struct wl_array *keycodes = data;
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uint32_t *keycode;
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wl_array_for_each(keycode, keycodes) {
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struct key_info keyinfo;
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update_keyboard_state(keyboard, *keycode, WLR_KEY_PRESSED, &keyinfo);
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}
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}
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static void handle_keyboard_group_leave(struct wl_listener *listener,
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void *data) {
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struct sway_keyboard_group *sway_group =
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wl_container_of(listener, sway_group, leave);
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struct sway_keyboard *keyboard = sway_group->seat_device->keyboard;
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struct wl_array *keycodes = data;
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bool pressed_sent = false;
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uint32_t *keycode;
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wl_array_for_each(keycode, keycodes) {
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struct key_info keyinfo;
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update_keyboard_state(keyboard, *keycode, WLR_KEY_RELEASED, &keyinfo);
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pressed_sent |= update_shortcut_state(&keyboard->state_pressed_sent,
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*keycode, WLR_KEY_RELEASED, keyinfo.keycode, 0);
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}
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if (!pressed_sent) {
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return;
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}
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// Refocus the focused node, layer surface, or unmanaged surface so that
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// it picks up the current keyboard state.
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struct sway_seat *seat = keyboard->seat_device->sway_seat;
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struct sway_node *focus = seat_get_focus(seat);
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if (focus) {
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seat_set_focus(seat, NULL);
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seat_set_focus(seat, focus);
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} else if (seat->focused_layer) {
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struct wlr_layer_surface_v1 *layer = seat->focused_layer;
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seat_set_focus_layer(seat, NULL);
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seat_set_focus_layer(seat, layer);
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} else {
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struct wlr_surface *unmanaged = seat->wlr_seat->keyboard_state.focused_surface;
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seat_set_focus_surface(seat, NULL, false);
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seat_set_focus_surface(seat, unmanaged, false);
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}
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}
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static int handle_keyboard_repeat(void *data) {
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static int handle_keyboard_repeat(void *data) {
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struct sway_keyboard *keyboard = (struct sway_keyboard *)data;
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struct sway_keyboard *keyboard = (struct sway_keyboard *)data;
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struct wlr_keyboard *wlr_device =
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struct wlr_keyboard *wlr_device =
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@ -702,6 +775,8 @@ static void sway_keyboard_group_remove(struct sway_keyboard *keyboard) {
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wl_list_remove(&sway_group->link);
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wl_list_remove(&sway_group->link);
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wl_list_remove(&sway_group->keyboard_key.link);
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wl_list_remove(&sway_group->keyboard_key.link);
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wl_list_remove(&sway_group->keyboard_modifiers.link);
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wl_list_remove(&sway_group->keyboard_modifiers.link);
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wl_list_remove(&sway_group->enter.link);
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wl_list_remove(&sway_group->leave.link);
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sway_keyboard_destroy(sway_group->seat_device->keyboard);
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sway_keyboard_destroy(sway_group->seat_device->keyboard);
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free(sway_group->seat_device->input_device);
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free(sway_group->seat_device->input_device);
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free(sway_group->seat_device);
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free(sway_group->seat_device);
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@ -835,6 +910,12 @@ static void sway_keyboard_group_add(struct sway_keyboard *keyboard) {
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wl_signal_add(&sway_group->wlr_group->keyboard.events.modifiers,
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wl_signal_add(&sway_group->wlr_group->keyboard.events.modifiers,
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&sway_group->keyboard_modifiers);
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&sway_group->keyboard_modifiers);
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sway_group->keyboard_modifiers.notify = handle_keyboard_group_modifiers;
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sway_group->keyboard_modifiers.notify = handle_keyboard_group_modifiers;
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wl_signal_add(&sway_group->wlr_group->events.enter, &sway_group->enter);
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sway_group->enter.notify = handle_keyboard_group_enter;
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wl_signal_add(&sway_group->wlr_group->events.leave, &sway_group->leave);
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sway_group->leave.notify = handle_keyboard_group_leave;
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return;
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return;
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cleanup:
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cleanup:
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