Fix getting adjacent output
This commit is contained in:
parent
becceafa7f
commit
40af5d81a1
|
@ -680,26 +680,6 @@ static struct sway_container *get_swayc_in_output_direction(
|
||||||
return ws;
|
return ws;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void get_layout_center_position(struct sway_container *container,
|
|
||||||
int *x, int *y) {
|
|
||||||
// FIXME view coords are inconsistently referred to in layout/output systems
|
|
||||||
if (container->type == C_OUTPUT) {
|
|
||||||
*x = container->x + container->width/2;
|
|
||||||
*y = container->y + container->height/2;
|
|
||||||
} else {
|
|
||||||
struct sway_container *output = container_parent(container, C_OUTPUT);
|
|
||||||
if (container->type == C_WORKSPACE) {
|
|
||||||
// Workspace coordinates are actually wrong/arbitrary, but should
|
|
||||||
// be same as output.
|
|
||||||
*x = output->x;
|
|
||||||
*y = output->y;
|
|
||||||
} else {
|
|
||||||
*x = output->x + container->x;
|
|
||||||
*y = output->y + container->y;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
|
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
|
||||||
if (output == NULL) {
|
if (output == NULL) {
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -755,8 +735,8 @@ struct sway_container *container_get_in_direction(
|
||||||
"got invalid direction: %d", dir)) {
|
"got invalid direction: %d", dir)) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
int lx, ly;
|
int lx = container->x + container->width / 2;
|
||||||
get_layout_center_position(container, &lx, &ly);
|
int ly = container->y + container->height / 2;
|
||||||
struct wlr_output_layout *layout =
|
struct wlr_output_layout *layout =
|
||||||
root_container.sway_root->output_layout;
|
root_container.sway_root->output_layout;
|
||||||
struct wlr_output *wlr_adjacent =
|
struct wlr_output *wlr_adjacent =
|
||||||
|
|
Loading…
Reference in a new issue