check parent surface before it is destroyed
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@ -95,7 +95,7 @@ static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
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if (seat->wlr_seat->keyboard_state.focused_surface == xsurface->surface) {
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if (seat->wlr_seat->keyboard_state.focused_surface == xsurface->surface) {
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// This simply returns focus to the parent surface if there's one available.
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// This simply returns focus to the parent surface if there's one available.
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// This seems to handle JetBrains issues.
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// This seems to handle JetBrains issues.
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if (xsurface->parent &&
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if (xsurface->parent && xsurface->parent->surface &&
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wlr_surface_is_xwayland_surface(xsurface->parent->surface)) {
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wlr_surface_is_xwayland_surface(xsurface->parent->surface)) {
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struct wlr_xwayland_surface *next_surface =
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struct wlr_xwayland_surface *next_surface =
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wlr_xwayland_surface_from_wlr_surface(xsurface->parent->surface);
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wlr_xwayland_surface_from_wlr_surface(xsurface->parent->surface);
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