Focus floating views when beginning move/resize operations
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@ -429,6 +429,9 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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struct sway_container *cont) {
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struct sway_seat *seat = cursor->seat;
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seat_set_focus(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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// Deny moving or resizing a fullscreen container
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if (container_is_fullscreen_or_child(cont)) {
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seat_pointer_notify_button(seat, time_msec, button, state);
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@ -468,10 +471,6 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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seat_begin_resize(seat, floater, button, edge);
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return;
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}
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// Send event to surface
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seat_set_focus(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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}
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/**
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