diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 42d62b90..8f1e9c52 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -32,7 +32,7 @@ struct render_data { pixman_region32_t *damage; float alpha; - struct sway_container *container; + struct wlr_box *clip_box; }; /** @@ -157,10 +157,10 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view wlr_output->transform_matrix); struct wlr_box dst_box = *_box; - struct sway_container *container = data->container; - if (container != NULL) { - dst_box.width = fmin(dst_box.width, container->current.content_width); - dst_box.height = fmin(dst_box.height, container->current.content_height); + struct wlr_box *clip_box = data->clip_box; + if (clip_box != NULL) { + dst_box.width = fmin(dst_box.width, clip_box->width); + dst_box.height = fmin(dst_box.height, clip_box->height); } scale_box(&dst_box, wlr_output->scale); @@ -262,8 +262,13 @@ static void render_view_toplevels(struct sway_view *view, .damage = damage, .alpha = alpha, }; + struct wlr_box clip_box; if (!container_is_current_floating(view->container)) { - data.container = view->container; + // As we pass the geometry offsets to the surface iterator, we will + // need to account for the offsets in the clip dimensions. + clip_box.width = view->container->current.content_width + view->geometry.x; + clip_box.height = view->container->current.content_height + view->geometry.y; + data.clip_box = &clip_box; } // Render all toplevels without descending into popups double ox = view->container->surface_x - @@ -329,10 +334,10 @@ static void render_saved_view(struct sway_view *view, if (!floating) { dst_box.width = fmin(dst_box.width, view->container->current.content_width - - (saved_buf->x - view->container->current.content_x)); + (saved_buf->x - view->container->current.content_x) + view->saved_geometry.x); dst_box.height = fmin(dst_box.height, view->container->current.content_height - - (saved_buf->y - view->container->current.content_y)); + (saved_buf->y - view->container->current.content_y) + view->saved_geometry.y); } scale_box(&dst_box, wlr_output->scale);