Initial implementation of workspace movement (without gestures)
This commit is contained in:
parent
f0ecffe593
commit
4e9e7c8d1a
7 changed files with 361 additions and 98 deletions
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@ -226,6 +226,7 @@ sway_cmd cmd_unbindsym;
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sway_cmd cmd_unmark;
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sway_cmd cmd_urgent;
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sway_cmd cmd_workspace;
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sway_cmd cmd_workspace_offset;
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sway_cmd cmd_workspace_layout;
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sway_cmd cmd_ws_auto_back_and_forth;
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sway_cmd cmd_xwayland;
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@ -35,6 +35,8 @@ struct decoration_data {
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bool discard_transparent;
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bool blur;
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bool shadow;
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// Indicates whether the target is on the focused workspace or not.
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bool on_focused_workspace;
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};
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struct blur_shader {
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@ -58,6 +58,8 @@ struct sway_output {
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struct wl_listener frame;
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struct wl_listener needs_frame;
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float workspace_scroll_percent;
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struct {
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struct wl_signal disable;
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} events;
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@ -120,6 +120,7 @@ static const struct cmd_handler handlers[] = {
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{ "unbindsym", cmd_unbindsym },
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{ "workspace", cmd_workspace },
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{ "workspace_auto_back_and_forth", cmd_ws_auto_back_and_forth },
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{ "workspace_offset", cmd_workspace_offset },
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};
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/* Config-time only commands. Keep alphabetized */
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@ -6,10 +6,12 @@
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/input/seat.h"
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#include "sway/output.h"
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#include "sway/tree/workspace.h"
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#include "list.h"
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#include "log.h"
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#include "stringop.h"
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#include "util.h"
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static struct workspace_config *workspace_config_find_or_create(char *ws_name) {
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struct workspace_config *wsc = workspace_find_config(ws_name);
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@ -239,3 +241,64 @@ struct cmd_results *cmd_workspace(int argc, char **argv) {
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}
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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// TODO: Replace with actual touchpad gesture implementation instead of command
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struct cmd_results *cmd_workspace_offset(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "workspace_offset", EXPECTED_EQUAL_TO, 1))) {
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return error;
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}
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struct sway_seat *seat = input_manager_get_default_seat();
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struct sway_workspace *focused_ws = seat_get_focused_workspace(seat);
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struct sway_output *output = focused_ws->output;
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int visible_index = list_find(output->workspaces, focused_ws);
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if (visible_index == -1) {
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return cmd_results_new(CMD_FAILURE, "Active workspace not found");
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}
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char *err;
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int dir = strtol(argv[0], &err, 10);
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float offset = 0;
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if (dir == 1) {
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offset = 0.01;
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} else if (dir == -1) {
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offset = -0.01;
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} else {
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return cmd_results_new(CMD_FAILURE, "Not a valid direction");
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}
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// Limit the percent depending on if the workspace is the first/last or in
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// the middle somewhere.
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int min = -1, max = 1;
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if (visible_index + 1 >= output->workspaces->length) {
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max = 0;
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}
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if (visible_index == 0) {
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min = 0;
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}
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output->workspace_scroll_percent = MIN(max, MAX(min, output->workspace_scroll_percent + offset));
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// Damage all outputs
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struct sway_output *soutput;
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wl_list_for_each(soutput, &root->all_outputs, link) {
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output_damage_whole(soutput);
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}
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// Switch to the new workspace when the swipe has reached the new workspace
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if (output->workspace_scroll_percent > -1 &&
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output->workspace_scroll_percent < 1) {
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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size_t ws_index = wrap(visible_index + dir, output->workspaces->length);
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struct sway_workspace *new_ws = output->workspaces->items[ws_index];
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printf("Switched to workspace: %s\n", new_ws->name);
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workspace_switch(new_ws);
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seat_consider_warp_to_focus(seat);
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// Reset the state
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output->workspace_scroll_percent = 0;
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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@ -541,7 +541,8 @@ static int output_repaint_timer_handler(void *data) {
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if (fullscreen_con && fullscreen_con->view && !debug.noscanout
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// Only output to monitor without compositing when saturation is changed
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&& fullscreen_con->saturation == 1.0f) {
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&& fullscreen_con->saturation == 1.0f &&
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output->workspace_scroll_percent == 0.0f) {
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// Try to scan-out the fullscreen view
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static bool last_scanned_out = false;
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bool scanned_out =
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@ -988,6 +989,8 @@ void handle_new_output(struct wl_listener *listener, void *data) {
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wlr_output_transformed_resolution(output->wlr_output, &width, &height);
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wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
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update_output_manager_config(server);
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output->workspace_scroll_percent = 0.0f;
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}
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void handle_output_layout_change(struct wl_listener *listener,
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@ -42,6 +42,7 @@ struct decoration_data get_undecorated_decoration_data() {
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.blur = false,
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.discard_transparent = false,
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.shadow = false,
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.on_focused_workspace = true,
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};
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}
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@ -72,6 +73,39 @@ enum corner_location get_rotated_corner(enum corner_location corner_location,
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return corner_location;
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}
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// Adjust the box position when switching the workspace
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static void adjust_box_to_workspace_offset(struct wlr_box *box,
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struct decoration_data *deco_data, struct sway_workspace *ws) {
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int ws_width = ws->current.width;
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float scroll_percent = ws->output->workspace_scroll_percent;
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box->x -= ws_width * scroll_percent;
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if (!deco_data->on_focused_workspace) {
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if (scroll_percent > 0) {
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box->x += ws_width;
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} else if (scroll_percent < 0) {
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box->x -= ws_width;
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}
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}
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}
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// Clips the rendered damage to the workspace region.
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// Fixes containers being rendered across workspaces while switching.
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static void adjust_damage_to_workspace_bounds(pixman_region32_t *damage,
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struct decoration_data *deco_data, struct sway_workspace *ws) {
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float scroll_percent = ws->output->workspace_scroll_percent;
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int x = round(-ws->current.width * scroll_percent);
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if (!deco_data->on_focused_workspace) {
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if (scroll_percent > 0) {
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x += ws->current.width;
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} else if (scroll_percent < 0) {
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x -= ws->current.width;
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}
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}
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pixman_region32_translate(damage, x, 0);
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}
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/**
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* Apply scale to a width or height.
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*
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@ -441,6 +475,11 @@ static void render_surface_iterator(struct sway_output *output,
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struct wlr_box proj_box = *_box;
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if (view) {
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adjust_box_to_workspace_offset(&proj_box, &data->deco_data,
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view->container->current.workspace);
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}
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scale_box(&proj_box, wlr_output->scale);
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float matrix[9];
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@ -455,6 +494,11 @@ static void render_surface_iterator(struct sway_output *output,
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dst_box.x = fmax(dst_box.x, clip_box->x);
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dst_box.y = fmax(dst_box.y, clip_box->y);
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}
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if (view) {
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adjust_box_to_workspace_offset(&dst_box, &data->deco_data, view->container->current.workspace);
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}
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scale_box(&dst_box, wlr_output->scale);
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struct decoration_data deco_data = data->deco_data;
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@ -895,14 +939,20 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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struct sway_view *view = con->view;
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struct sway_container_state *state = &con->current;
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pixman_region32_t output_damage;
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pixman_region32_init(&output_damage);
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pixman_region32_copy(&output_damage, damage);
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adjust_damage_to_workspace_bounds(&output_damage, &deco_data, con->current.workspace);
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// render view
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if (!wl_list_empty(&view->saved_buffers)) {
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render_saved_view(view, output, damage, deco_data);
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render_saved_view(view, output, &output_damage, deco_data);
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} else if (view->surface) {
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render_view_toplevels(view, output, damage, deco_data);
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render_view_toplevels(view, output, &output_damage, deco_data);
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}
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if (state->border == B_CSD && !config->shadows_on_csd_enabled) {
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goto end;
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return;
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}
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@ -915,6 +965,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.y = floor(state->y) - output->ly;
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box.width = state->width;
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box.height = state->height;
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adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
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scale_box(&box, output_scale);
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int scaled_corner_radius = deco_data.corner_radius == 0 ?
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0 : (deco_data.corner_radius + state->border_thickness) * output_scale;
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@ -922,11 +973,12 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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config->shadow_color : config->shadow_inactive_color;
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int offset_x = config->shadow_offset_x * output->wlr_output->scale;
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int offset_y = config->shadow_offset_y * output->wlr_output->scale;
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render_box_shadow(output, damage, &box, shadow_color, config->shadow_blur_sigma,
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render_box_shadow(output, &output_damage, &box, shadow_color, config->shadow_blur_sigma,
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scaled_corner_radius, offset_x, offset_y);
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}
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if (state->border == B_NONE || state->border == B_CSD) {
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goto end;
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return;
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}
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@ -939,6 +991,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.y = floor(state->content_y);
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box.width = state->border_thickness;
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box.height = state->content_height;
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adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
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// adjust sizing for rounded border corners
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if (deco_data.corner_radius) {
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if (!deco_data.has_titlebar) {
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@ -949,7 +1002,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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}
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}
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scale_box(&box, output_scale);
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render_rect(output, damage, &box, color);
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render_rect(output, &output_damage, &box, color);
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}
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list_t *siblings = container_get_current_siblings(con);
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@ -967,6 +1020,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.y = floor(state->content_y);
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box.width = state->border_thickness;
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box.height = state->content_height;
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adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
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// adjust sizing for rounded border corners
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if (deco_data.corner_radius) {
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if (!deco_data.has_titlebar) {
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@ -977,7 +1031,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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}
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}
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scale_box(&box, output_scale);
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render_rect(output, damage, &box, color);
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render_rect(output, &output_damage, &box, color);
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}
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if (state->border_bottom) {
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@ -991,6 +1045,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.y = floor(state->content_y + state->content_height);
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box.width = state->width;
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box.height = state->border_thickness;
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adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
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// adjust sizing for rounded border corners
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if (deco_data.corner_radius) {
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@ -998,7 +1053,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.width -= 2 * (deco_data.corner_radius + state->border_thickness);
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}
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scale_box(&box, output_scale);
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render_rect(output, damage, &box, color);
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render_rect(output, &output_damage, &box, color);
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// rounded bottom left & bottom right border corners
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if (deco_data.corner_radius) {
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@ -1010,8 +1065,9 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.height = size;
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box.x = floor(state->x);
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box.y = floor(state->y + state->height - size);
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adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
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scale_box(&box, output_scale);
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render_border_corner(output, damage, &box, color,
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render_border_corner(output, &output_damage, &box, color,
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scaled_corner_radius, scaled_thickness, BOTTOM_LEFT);
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}
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if (state->border_right) {
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@ -1019,12 +1075,16 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.height = size;
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box.x = floor(state->x + state->width - size);
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box.y = floor(state->y + state->height - size);
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adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
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scale_box(&box, output_scale);
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render_border_corner(output, damage, &box, color,
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render_border_corner(output, &output_damage, &box, color,
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scaled_corner_radius, scaled_thickness, BOTTOM_RIGHT);
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}
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}
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}
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end:
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pixman_region32_fini(&output_damage);
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}
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/**
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@ -1037,8 +1097,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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* The left side is: 1px border, 2px padding, title
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*/
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static void render_titlebar(struct sway_output *output,
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pixman_region32_t *output_damage, struct sway_container *con, int x, int y,
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int width, struct border_colors *colors, float alpha, int corner_radius,
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pixman_region32_t *damage, struct sway_container *con, int x, int y,
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int width, struct border_colors *colors, struct decoration_data con_deco_data,
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enum corner_location corner_location, struct wlr_texture *title_texture,
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struct wlr_texture *marks_texture) {
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struct wlr_box box;
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@ -1053,6 +1113,13 @@ static void render_titlebar(struct sway_output *output,
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// value by which all heights should be adjusted to counteract removed bottom border
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int bottom_border_compensation = config->titlebar_separator ? 0 : titlebar_border_thickness;
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pixman_region32_t output_damage;
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pixman_region32_init(&output_damage);
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pixman_region32_copy(&output_damage, damage);
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adjust_damage_to_workspace_bounds(&output_damage, &con_deco_data, con->current.workspace);
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float alpha = con_deco_data.alpha;
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int corner_radius = con_deco_data.corner_radius;
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if (corner_location == NONE) {
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corner_radius = 0;
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}
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@ -1077,8 +1144,9 @@ static void render_titlebar(struct sway_output *output,
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box.width -= titlebar_border_thickness * 2;
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}
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box.height = titlebar_border_thickness;
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adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
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scale_box(&box, output_scale);
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render_rect(output, output_damage, &box, color);
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render_rect(output, &output_damage, &box, color);
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// Single pixel bar below title
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if (config->titlebar_separator) {
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@ -1086,8 +1154,9 @@ static void render_titlebar(struct sway_output *output,
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box.y = y + container_titlebar_height() - titlebar_border_thickness;
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box.width = width;
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box.height = titlebar_border_thickness;
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adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
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scale_box(&box, output_scale);
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render_rect(output, output_damage, &box, color);
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render_rect(output, &output_damage, &box, color);
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}
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// Single pixel bar left edge
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@ -1099,8 +1168,9 @@ static void render_titlebar(struct sway_output *output,
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box.height -= corner_radius;
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box.y += corner_radius;
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}
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adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
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scale_box(&box, output_scale);
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render_rect(output, output_damage, &box, color);
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render_rect(output, &output_damage, &box, color);
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// Single pixel bar right edge
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box.x = x + width - titlebar_border_thickness;
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@ -1111,8 +1181,9 @@ static void render_titlebar(struct sway_output *output,
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box.height -= corner_radius;
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box.y += corner_radius;
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}
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adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
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scale_box(&box, output_scale);
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render_rect(output, output_damage, &box, color);
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render_rect(output, &output_damage, &box, color);
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// if corner_radius: single pixel corners
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if (corner_radius) {
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@ -1122,8 +1193,9 @@ static void render_titlebar(struct sway_output *output,
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box.y = y;
|
||||
box.width = corner_radius * 2;
|
||||
box.height = corner_radius * 2;
|
||||
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
|
||||
scale_box(&box, output_scale);
|
||||
render_border_corner(output, output_damage, &box, color,
|
||||
render_border_corner(output, &output_damage, &box, color,
|
||||
corner_radius, titlebar_border_thickness, TOP_LEFT);
|
||||
}
|
||||
|
||||
|
@ -1133,8 +1205,9 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.y = y;
|
||||
box.width = corner_radius * 2;
|
||||
box.height = corner_radius * 2;
|
||||
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
|
||||
scale_box(&box, output_scale);
|
||||
render_border_corner(output, output_damage, &box, color,
|
||||
render_border_corner(output, &output_damage, &box, color,
|
||||
corner_radius, titlebar_border_thickness, TOP_RIGHT);
|
||||
}
|
||||
}
|
||||
|
@ -1191,7 +1264,7 @@ static void render_titlebar(struct sway_output *output,
|
|||
texture_box.width = ob_inner_width;
|
||||
}
|
||||
struct fx_texture fx_texture = fx_texture_from_wlr_texture(marks_texture);
|
||||
render_texture(output->wlr_output, output_damage, &fx_texture,
|
||||
render_texture(output->wlr_output, &output_damage, &fx_texture,
|
||||
NULL, &texture_box, matrix, deco_data);
|
||||
|
||||
// Padding above
|
||||
|
@ -1201,12 +1274,14 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.y = round((y + titlebar_border_thickness) * output_scale);
|
||||
box.width = texture_box.width;
|
||||
box.height = ob_padding_above;
|
||||
render_rect(output, output_damage, &box, color);
|
||||
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
|
||||
// Padding below
|
||||
box.y += ob_padding_above + texture_box.height;
|
||||
box.height = ob_padding_below + bottom_border_compensation;
|
||||
render_rect(output, output_damage, &box, color);
|
||||
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
}
|
||||
|
||||
// Title text
|
||||
|
@ -1268,7 +1343,7 @@ static void render_titlebar(struct sway_output *output,
|
|||
}
|
||||
|
||||
struct fx_texture fx_texture = fx_texture_from_wlr_texture(title_texture);
|
||||
render_texture(output->wlr_output, output_damage, &fx_texture,
|
||||
render_texture(output->wlr_output, &output_damage, &fx_texture,
|
||||
NULL, &texture_box, matrix, deco_data);
|
||||
|
||||
// Padding above
|
||||
|
@ -1278,12 +1353,12 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.y = round((y + titlebar_border_thickness) * output_scale);
|
||||
box.width = texture_box.width;
|
||||
box.height = ob_padding_above;
|
||||
render_rect(output, output_damage, &box, color);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
|
||||
// Padding below
|
||||
box.y += ob_padding_above + texture_box.height;
|
||||
box.height = ob_padding_below + bottom_border_compensation;
|
||||
render_rect(output, output_damage, &box, color);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
}
|
||||
|
||||
// Determine the left + right extends of the textures (output-buffer local)
|
||||
|
@ -1317,7 +1392,7 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.x = ob_left_x + ob_left_width + round(output_x * output_scale);
|
||||
box.y = round(bg_y * output_scale);
|
||||
box.height = ob_bg_height + bottom_border_compensation;
|
||||
render_rect(output, output_damage, &box, color);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
}
|
||||
|
||||
// Padding on left side
|
||||
|
@ -1332,9 +1407,9 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.width += left_x - box.x - box.width;
|
||||
}
|
||||
if (corner_radius && corner_location != TOP_RIGHT) {
|
||||
render_rounded_rect(output, output_damage, &box, color, corner_radius, TOP_LEFT);
|
||||
render_rounded_rect(output, &output_damage, &box, color, corner_radius, TOP_LEFT);
|
||||
} else {
|
||||
render_rect(output, output_damage, &box, color);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
}
|
||||
|
||||
// Padding on right side
|
||||
|
@ -1350,18 +1425,20 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.x = right_rx;
|
||||
}
|
||||
if (corner_radius && corner_location != TOP_LEFT) {
|
||||
render_rounded_rect(output, output_damage, &box, color, corner_radius, TOP_RIGHT);
|
||||
render_rounded_rect(output, &output_damage, &box, color, corner_radius, TOP_RIGHT);
|
||||
} else {
|
||||
render_rect(output, output_damage, &box, color);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
}
|
||||
|
||||
pixman_region32_fini(&output_damage);
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the top border line for a view using "border pixel".
|
||||
*/
|
||||
static void render_top_border(struct sway_output *output,
|
||||
pixman_region32_t *output_damage, struct sway_container_state *state,
|
||||
struct border_colors *colors, float alpha, int corner_radius) {
|
||||
pixman_region32_t *damage, struct sway_container_state *state,
|
||||
struct border_colors *colors, struct decoration_data border_deco_data) {
|
||||
if (!state->border_top) {
|
||||
return;
|
||||
}
|
||||
|
@ -1369,6 +1446,14 @@ static void render_top_border(struct sway_output *output,
|
|||
float color[4];
|
||||
float output_scale = output->wlr_output->scale;
|
||||
|
||||
pixman_region32_t output_damage;
|
||||
pixman_region32_init(&output_damage);
|
||||
pixman_region32_copy(&output_damage, damage);
|
||||
adjust_damage_to_workspace_bounds(&output_damage, &border_deco_data, state->workspace);
|
||||
|
||||
float alpha = border_deco_data.alpha;
|
||||
int corner_radius = border_deco_data.corner_radius;
|
||||
|
||||
// Child border - top edge
|
||||
memcpy(&color, colors->child_border, sizeof(float) * 4);
|
||||
premultiply_alpha(color, alpha);
|
||||
|
@ -1382,8 +1467,9 @@ static void render_top_border(struct sway_output *output,
|
|||
box.x += corner_radius + state->border_thickness;
|
||||
box.width -= 2 * (corner_radius + state->border_thickness);
|
||||
}
|
||||
adjust_box_to_workspace_offset(&box, &border_deco_data, state->workspace);
|
||||
scale_box(&box, output_scale);
|
||||
render_rect(output, output_damage, &box, color);
|
||||
render_rect(output, &output_damage, &box, color);
|
||||
|
||||
// render rounded top corner borders if corner_radius is set > 0
|
||||
if (corner_radius) {
|
||||
|
@ -1397,8 +1483,9 @@ static void render_top_border(struct sway_output *output,
|
|||
box.height = size;
|
||||
box.x = floor(state->x);
|
||||
box.y = floor(state->y);
|
||||
adjust_box_to_workspace_offset(&box, &border_deco_data, state->workspace);
|
||||
scale_box(&box, output_scale);
|
||||
render_border_corner(output, output_damage, &box, color,
|
||||
render_border_corner(output, &output_damage, &box, color,
|
||||
scaled_corner_radius, scaled_thickness, TOP_LEFT);
|
||||
}
|
||||
// top right
|
||||
|
@ -1407,11 +1494,14 @@ static void render_top_border(struct sway_output *output,
|
|||
box.height = size;
|
||||
box.x = floor(state->x + state->width - size);
|
||||
box.y = floor(state->y);
|
||||
adjust_box_to_workspace_offset(&box, &border_deco_data, state->workspace);
|
||||
scale_box(&box, output_scale);
|
||||
render_border_corner(output, output_damage, &box, color,
|
||||
render_border_corner(output, &output_damage, &box, color,
|
||||
scaled_corner_radius, scaled_thickness, TOP_RIGHT);
|
||||
}
|
||||
}
|
||||
|
||||
pixman_region32_fini(&output_damage);
|
||||
}
|
||||
|
||||
struct parent_data {
|
||||
|
@ -1420,10 +1510,13 @@ struct parent_data {
|
|||
list_t *children;
|
||||
bool focused;
|
||||
struct sway_container *active_child;
|
||||
|
||||
bool on_focused_workspace;
|
||||
};
|
||||
|
||||
static void render_container(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
|
||||
pixman_region32_t *damage, struct sway_container *con, bool parent_focused,
|
||||
bool is_current_ws);
|
||||
|
||||
/**
|
||||
* Render a container's children using a L_HORIZ or L_VERT layout.
|
||||
|
@ -1482,18 +1575,19 @@ static void render_containers_linear(struct sway_output *output,
|
|||
.blur = child->blur_enabled,
|
||||
.discard_transparent = false,
|
||||
.shadow = child->shadow_enabled,
|
||||
.on_focused_workspace = parent->on_focused_workspace,
|
||||
};
|
||||
render_view(output, damage, child, colors, deco_data);
|
||||
if (has_titlebar) {
|
||||
render_titlebar(output, damage, child, floor(state->x), floor(state->y),
|
||||
state->width, colors, deco_data.alpha, deco_data.corner_radius,
|
||||
ALL, title_texture, marks_texture);
|
||||
state->width, colors, deco_data, ALL, title_texture, marks_texture);
|
||||
} else if (state->border == B_PIXEL) {
|
||||
render_top_border(output, damage, state, colors, deco_data.alpha, deco_data.corner_radius);
|
||||
render_top_border(output, damage, state, colors, deco_data);
|
||||
}
|
||||
} else {
|
||||
render_container(output, damage, child,
|
||||
parent->focused || child->current.focused);
|
||||
parent->focused || child->current.focused,
|
||||
parent->on_focused_workspace);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1533,6 +1627,7 @@ static void render_containers_tabbed(struct sway_output *output,
|
|||
.blur = current->blur_enabled,
|
||||
.discard_transparent = false,
|
||||
.shadow = current->shadow_enabled,
|
||||
.on_focused_workspace = parent->on_focused_workspace,
|
||||
};
|
||||
|
||||
// Render tabs
|
||||
|
@ -1588,7 +1683,7 @@ static void render_containers_tabbed(struct sway_output *output,
|
|||
}
|
||||
|
||||
render_titlebar(output, damage, child, x, parent->box.y, tab_width, colors,
|
||||
deco_data.alpha, deco_data.corner_radius, corner_location, title_texture, marks_texture);
|
||||
deco_data, corner_location, title_texture, marks_texture);
|
||||
|
||||
if (child == current) {
|
||||
current_colors = colors;
|
||||
|
@ -1600,7 +1695,8 @@ static void render_containers_tabbed(struct sway_output *output,
|
|||
render_view(output, damage, current, current_colors, deco_data);
|
||||
} else {
|
||||
render_container(output, damage, current,
|
||||
parent->focused || current->current.focused);
|
||||
parent->focused || current->current.focused,
|
||||
parent->on_focused_workspace);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1630,6 +1726,7 @@ static void render_containers_stacked(struct sway_output *output,
|
|||
.blur = current->blur_enabled,
|
||||
.discard_transparent = false,
|
||||
.shadow = current->shadow_enabled,
|
||||
.on_focused_workspace = parent->on_focused_workspace,
|
||||
};
|
||||
|
||||
// Render titles
|
||||
|
@ -1666,9 +1763,10 @@ static void render_containers_stacked(struct sway_output *output,
|
|||
}
|
||||
|
||||
int y = parent->box.y + titlebar_height * i;
|
||||
int corner_radius = i != 0 ? 0 : deco_data.corner_radius;
|
||||
struct decoration_data titlebar_deco_data = deco_data;
|
||||
titlebar_deco_data.corner_radius = i != 0 ? 0 : deco_data.corner_radius;
|
||||
render_titlebar(output, damage, child, parent->box.x, y, parent->box.width,
|
||||
colors, deco_data.alpha, corner_radius, ALL, title_texture, marks_texture);
|
||||
colors, titlebar_deco_data, ALL, title_texture, marks_texture);
|
||||
|
||||
if (child == current) {
|
||||
current_colors = colors;
|
||||
|
@ -1680,7 +1778,8 @@ static void render_containers_stacked(struct sway_output *output,
|
|||
render_view(output, damage, current, current_colors, deco_data);
|
||||
} else {
|
||||
render_container(output, damage, current,
|
||||
parent->focused || current->current.focused);
|
||||
parent->focused || current->current.focused,
|
||||
parent->on_focused_workspace);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1710,7 +1809,8 @@ static void render_containers(struct sway_output *output,
|
|||
}
|
||||
|
||||
static void render_container(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_container *con, bool focused) {
|
||||
pixman_region32_t *damage, struct sway_container *con, bool focused,
|
||||
bool is_focused_ws) {
|
||||
struct parent_data data = {
|
||||
.layout = con->current.layout,
|
||||
.box = {
|
||||
|
@ -1722,29 +1822,48 @@ static void render_container(struct sway_output *output,
|
|||
.children = con->current.children,
|
||||
.focused = focused,
|
||||
.active_child = con->current.focused_inactive_child,
|
||||
.on_focused_workspace = is_focused_ws,
|
||||
};
|
||||
render_containers(output, damage, &data);
|
||||
}
|
||||
|
||||
static void render_workspace(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_workspace *ws, bool focused) {
|
||||
struct parent_data data = {
|
||||
.layout = ws->current.layout,
|
||||
.box = {
|
||||
.x = floor(ws->current.x),
|
||||
.y = floor(ws->current.y),
|
||||
.width = ws->current.width,
|
||||
.height = ws->current.height,
|
||||
},
|
||||
.children = ws->current.tiling,
|
||||
.focused = focused,
|
||||
.active_child = ws->current.focused_inactive_child,
|
||||
};
|
||||
render_containers(output, damage, &data);
|
||||
struct sway_workspace *workspaces[2] = { ws, NULL };
|
||||
|
||||
if (output->workspace_scroll_percent < 0) {
|
||||
workspaces[0] = workspace_output_prev(ws);
|
||||
workspaces[1] = ws;
|
||||
} else if (output->workspace_scroll_percent > 0) {
|
||||
workspaces[1] = workspace_output_next(ws);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
struct sway_workspace *workspace = workspaces[i];
|
||||
if (!workspace) {
|
||||
continue;
|
||||
}
|
||||
|
||||
struct parent_data data = {
|
||||
.layout = workspace->current.layout,
|
||||
.box = {
|
||||
.x = floor(workspace->current.x),
|
||||
.y = floor(workspace->current.y),
|
||||
.width = workspace->current.width,
|
||||
.height = workspace->current.height,
|
||||
},
|
||||
.children = workspace->current.tiling,
|
||||
.focused = ws == workspace ? focused : false,
|
||||
.active_child = workspace->current.focused_inactive_child,
|
||||
.on_focused_workspace = ws == workspace,
|
||||
};
|
||||
render_containers(output, damage, &data);
|
||||
}
|
||||
}
|
||||
|
||||
static void render_floating_container(struct sway_output *soutput,
|
||||
pixman_region32_t *damage, struct sway_container *con) {
|
||||
pixman_region32_t *damage, struct sway_container *con,
|
||||
bool is_focused_ws) {
|
||||
struct sway_container_state *state = &con->current;
|
||||
if (con->view) {
|
||||
struct sway_view *view = con->view;
|
||||
|
@ -1779,17 +1898,17 @@ static void render_floating_container(struct sway_output *soutput,
|
|||
.blur = con->blur_enabled,
|
||||
.discard_transparent = false,
|
||||
.shadow = con->shadow_enabled,
|
||||
.on_focused_workspace = is_focused_ws,
|
||||
};
|
||||
render_view(soutput, damage, con, colors, deco_data);
|
||||
if (has_titlebar) {
|
||||
render_titlebar(soutput, damage, con, floor(state->x), floor(state->y),
|
||||
state->width, colors, deco_data.alpha, deco_data.corner_radius,
|
||||
ALL, title_texture, marks_texture);
|
||||
state->width, colors, deco_data, ALL, title_texture, marks_texture);
|
||||
} else if (state->border == B_PIXEL) {
|
||||
render_top_border(soutput, damage, state, colors, deco_data.alpha, deco_data.corner_radius);
|
||||
render_top_border(soutput, damage, state, colors, deco_data);
|
||||
}
|
||||
} else {
|
||||
render_container(soutput, damage, con, state->focused);
|
||||
render_container(soutput, damage, con, state->focused, is_focused_ws);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1797,17 +1916,41 @@ static void render_floating(struct sway_output *soutput,
|
|||
pixman_region32_t *damage) {
|
||||
for (int i = 0; i < root->outputs->length; ++i) {
|
||||
struct sway_output *output = root->outputs->items[i];
|
||||
|
||||
// Don't render floating windows across outputs when switching workspaces
|
||||
if (output->workspace_scroll_percent != 0 && output != soutput) {
|
||||
continue;
|
||||
}
|
||||
|
||||
struct sway_workspace *visible_ws = output->current.active_workspace;
|
||||
struct sway_workspace *other_ws = NULL;
|
||||
if (output->workspace_scroll_percent < 0) {
|
||||
other_ws = workspace_output_prev(visible_ws);
|
||||
} else {
|
||||
other_ws = workspace_output_next(visible_ws);
|
||||
}
|
||||
|
||||
for (int j = 0; j < output->current.workspaces->length; ++j) {
|
||||
struct sway_workspace *ws = output->current.workspaces->items[j];
|
||||
if (!workspace_is_visible(ws)) {
|
||||
|
||||
float scroll_percent = soutput->workspace_scroll_percent;
|
||||
|
||||
// Only render visible workspace when not scrolling
|
||||
if (!workspace_is_visible(ws) && scroll_percent == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Only render affected workspaces
|
||||
if (ws != other_ws && ws != visible_ws) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int k = 0; k < ws->current.floating->length; ++k) {
|
||||
struct sway_container *floater = ws->current.floating->items[k];
|
||||
if (floater->current.fullscreen_mode != FULLSCREEN_NONE) {
|
||||
continue;
|
||||
}
|
||||
render_floating_container(soutput, damage, floater);
|
||||
render_floating_container(soutput, damage, floater, ws == visible_ws);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1821,6 +1964,50 @@ static void render_seatops(struct sway_output *output,
|
|||
}
|
||||
}
|
||||
|
||||
static void render_fullscreen_con(pixman_region32_t *damage,
|
||||
struct sway_output *output, struct sway_container *fullscreen_con,
|
||||
struct sway_workspace *workspace, bool clear_screen) {
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
// Don't clear the buffer when rendering the workspace transition
|
||||
if (clear_screen) {
|
||||
int nrects;
|
||||
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
||||
for (int i = 0; i < nrects; ++i) {
|
||||
scissor_output(wlr_output, &rects[i]);
|
||||
fx_renderer_clear(clear_color);
|
||||
}
|
||||
}
|
||||
|
||||
bool on_focused_ws = workspace == output->current.active_workspace;
|
||||
if (fullscreen_con->view) {
|
||||
struct decoration_data deco_data = get_undecorated_decoration_data();
|
||||
deco_data.saturation = fullscreen_con->saturation;
|
||||
deco_data.blur = !clear_screen && fullscreen_con->blur_enabled;
|
||||
deco_data.on_focused_workspace = on_focused_ws;
|
||||
if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
|
||||
render_saved_view(fullscreen_con->view, output, damage, deco_data);
|
||||
} else if (fullscreen_con->view->surface) {
|
||||
render_view_toplevels(fullscreen_con->view, output, damage, deco_data);
|
||||
}
|
||||
} else {
|
||||
render_container(output, damage, fullscreen_con, fullscreen_con->current.focused,
|
||||
on_focused_ws);
|
||||
}
|
||||
|
||||
for (int i = 0; i < workspace->current.floating->length; ++i) {
|
||||
struct sway_container *floater =
|
||||
workspace->current.floating->items[i];
|
||||
if (container_is_transient_for(floater, fullscreen_con)) {
|
||||
render_floating_container(output, damage, floater, on_focused_ws);
|
||||
}
|
||||
}
|
||||
#if HAVE_XWAYLAND
|
||||
render_unmanaged(output, damage, &root->xwayland_unmanaged);
|
||||
#endif
|
||||
}
|
||||
|
||||
void output_render(struct sway_output *output, struct timespec *when,
|
||||
pixman_region32_t *damage) {
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
|
@ -1831,10 +2018,23 @@ void output_render(struct sway_output *output, struct timespec *when,
|
|||
return;
|
||||
}
|
||||
|
||||
// Get the sibling workspaces
|
||||
struct sway_workspace *other_ws = NULL;
|
||||
if (output->workspace_scroll_percent < 0) {
|
||||
other_ws = workspace_output_prev(workspace);
|
||||
} else {
|
||||
other_ws = workspace_output_next(workspace);
|
||||
}
|
||||
|
||||
struct sway_container *fullscreen_con = root->fullscreen_global;
|
||||
if (!fullscreen_con) {
|
||||
fullscreen_con = workspace->current.fullscreen;
|
||||
}
|
||||
// Also check if the sibling workspace has a fullscreen container
|
||||
bool has_fullscreen = fullscreen_con != NULL;
|
||||
if (!has_fullscreen && other_ws) {
|
||||
has_fullscreen = other_ws->current.fullscreen != NULL;
|
||||
}
|
||||
|
||||
// TODO: generate the monitor box in fx_renderer (since it already has a wlr_output)
|
||||
struct wlr_box monitor_box = get_monitor_box(wlr_output);
|
||||
|
@ -1847,7 +2047,7 @@ void output_render(struct sway_output *output, struct timespec *when,
|
|||
int output_width, output_height;
|
||||
wlr_output_transformed_resolution(wlr_output, &output_width, &output_height);
|
||||
|
||||
if (debug.damage == DAMAGE_RERENDER) {
|
||||
if (debug.damage == DAMAGE_RERENDER || output->workspace_scroll_percent != 0) {
|
||||
pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height);
|
||||
}
|
||||
|
||||
|
@ -1899,39 +2099,9 @@ void output_render(struct sway_output *output, struct timespec *when,
|
|||
goto render_overlay;
|
||||
}
|
||||
|
||||
if (fullscreen_con) {
|
||||
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
|
||||
int nrects;
|
||||
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
||||
for (int i = 0; i < nrects; ++i) {
|
||||
scissor_output(wlr_output, &rects[i]);
|
||||
fx_renderer_clear(clear_color);
|
||||
}
|
||||
|
||||
if (fullscreen_con->view) {
|
||||
struct decoration_data deco_data = get_undecorated_decoration_data();
|
||||
deco_data.saturation = fullscreen_con->saturation;
|
||||
if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
|
||||
render_saved_view(fullscreen_con->view, output, damage, deco_data);
|
||||
} else if (fullscreen_con->view->surface) {
|
||||
render_view_toplevels(fullscreen_con->view, output, damage, deco_data);
|
||||
}
|
||||
} else {
|
||||
render_container(output, damage, fullscreen_con,
|
||||
fullscreen_con->current.focused);
|
||||
}
|
||||
|
||||
for (int i = 0; i < workspace->current.floating->length; ++i) {
|
||||
struct sway_container *floater =
|
||||
workspace->current.floating->items[i];
|
||||
if (container_is_transient_for(floater, fullscreen_con)) {
|
||||
render_floating_container(output, damage, floater);
|
||||
}
|
||||
}
|
||||
#if HAVE_XWAYLAND
|
||||
render_unmanaged(output, damage, &root->xwayland_unmanaged);
|
||||
#endif
|
||||
if (fullscreen_con && output->workspace_scroll_percent == 0) {
|
||||
// Only draw fullscreen con if not transitioning between workspaces
|
||||
render_fullscreen_con(damage, output, fullscreen_con, workspace, true);
|
||||
} else {
|
||||
pixman_region32_t blur_region;
|
||||
pixman_region32_init(&blur_region);
|
||||
|
@ -2009,6 +2179,27 @@ void output_render(struct sway_output *output, struct timespec *when,
|
|||
#if HAVE_XWAYLAND
|
||||
render_unmanaged(output, damage, &root->xwayland_unmanaged);
|
||||
#endif
|
||||
if (has_fullscreen) {
|
||||
struct sway_workspace *workspaces[2] = { workspace, NULL };
|
||||
if (output->workspace_scroll_percent < 0) {
|
||||
workspaces[0] = other_ws;
|
||||
workspaces[1] = workspace;
|
||||
} else if (output->workspace_scroll_percent > 0) {
|
||||
workspaces[1] = other_ws;
|
||||
}
|
||||
for (int i = 0; i < 2; i++) {
|
||||
struct sway_workspace *ws = workspaces[i];
|
||||
if (!ws) {
|
||||
continue;
|
||||
}
|
||||
|
||||
struct sway_container *f_con = ws == workspace ?
|
||||
fullscreen_con : ws->current.fullscreen;
|
||||
if (f_con) {
|
||||
render_fullscreen_con(damage, output, f_con, ws, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
render_layer_toplevel(output, damage,
|
||||
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue