Initial implementation of workspace movement (without gestures)

This commit is contained in:
Erik Reider 2024-01-21 13:53:11 +01:00
parent f0ecffe593
commit 4e9e7c8d1a
7 changed files with 361 additions and 98 deletions

View file

@ -226,6 +226,7 @@ sway_cmd cmd_unbindsym;
sway_cmd cmd_unmark;
sway_cmd cmd_urgent;
sway_cmd cmd_workspace;
sway_cmd cmd_workspace_offset;
sway_cmd cmd_workspace_layout;
sway_cmd cmd_ws_auto_back_and_forth;
sway_cmd cmd_xwayland;

View file

@ -35,6 +35,8 @@ struct decoration_data {
bool discard_transparent;
bool blur;
bool shadow;
// Indicates whether the target is on the focused workspace or not.
bool on_focused_workspace;
};
struct blur_shader {

View file

@ -58,6 +58,8 @@ struct sway_output {
struct wl_listener frame;
struct wl_listener needs_frame;
float workspace_scroll_percent;
struct {
struct wl_signal disable;
} events;

View file

@ -120,6 +120,7 @@ static const struct cmd_handler handlers[] = {
{ "unbindsym", cmd_unbindsym },
{ "workspace", cmd_workspace },
{ "workspace_auto_back_and_forth", cmd_ws_auto_back_and_forth },
{ "workspace_offset", cmd_workspace_offset },
};
/* Config-time only commands. Keep alphabetized */

View file

@ -6,10 +6,12 @@
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/input/seat.h"
#include "sway/output.h"
#include "sway/tree/workspace.h"
#include "list.h"
#include "log.h"
#include "stringop.h"
#include "util.h"
static struct workspace_config *workspace_config_find_or_create(char *ws_name) {
struct workspace_config *wsc = workspace_find_config(ws_name);
@ -239,3 +241,64 @@ struct cmd_results *cmd_workspace(int argc, char **argv) {
}
return cmd_results_new(CMD_SUCCESS, NULL);
}
// TODO: Replace with actual touchpad gesture implementation instead of command
struct cmd_results *cmd_workspace_offset(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "workspace_offset", EXPECTED_EQUAL_TO, 1))) {
return error;
}
struct sway_seat *seat = input_manager_get_default_seat();
struct sway_workspace *focused_ws = seat_get_focused_workspace(seat);
struct sway_output *output = focused_ws->output;
int visible_index = list_find(output->workspaces, focused_ws);
if (visible_index == -1) {
return cmd_results_new(CMD_FAILURE, "Active workspace not found");
}
char *err;
int dir = strtol(argv[0], &err, 10);
float offset = 0;
if (dir == 1) {
offset = 0.01;
} else if (dir == -1) {
offset = -0.01;
} else {
return cmd_results_new(CMD_FAILURE, "Not a valid direction");
}
// Limit the percent depending on if the workspace is the first/last or in
// the middle somewhere.
int min = -1, max = 1;
if (visible_index + 1 >= output->workspaces->length) {
max = 0;
}
if (visible_index == 0) {
min = 0;
}
output->workspace_scroll_percent = MIN(max, MAX(min, output->workspace_scroll_percent + offset));
// Damage all outputs
struct sway_output *soutput;
wl_list_for_each(soutput, &root->all_outputs, link) {
output_damage_whole(soutput);
}
// Switch to the new workspace when the swipe has reached the new workspace
if (output->workspace_scroll_percent > -1 &&
output->workspace_scroll_percent < 1) {
return cmd_results_new(CMD_SUCCESS, NULL);
}
size_t ws_index = wrap(visible_index + dir, output->workspaces->length);
struct sway_workspace *new_ws = output->workspaces->items[ws_index];
printf("Switched to workspace: %s\n", new_ws->name);
workspace_switch(new_ws);
seat_consider_warp_to_focus(seat);
// Reset the state
output->workspace_scroll_percent = 0;
return cmd_results_new(CMD_SUCCESS, NULL);
}

View file

@ -541,7 +541,8 @@ static int output_repaint_timer_handler(void *data) {
if (fullscreen_con && fullscreen_con->view && !debug.noscanout
// Only output to monitor without compositing when saturation is changed
&& fullscreen_con->saturation == 1.0f) {
&& fullscreen_con->saturation == 1.0f &&
output->workspace_scroll_percent == 0.0f) {
// Try to scan-out the fullscreen view
static bool last_scanned_out = false;
bool scanned_out =
@ -988,6 +989,8 @@ void handle_new_output(struct wl_listener *listener, void *data) {
wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
update_output_manager_config(server);
output->workspace_scroll_percent = 0.0f;
}
void handle_output_layout_change(struct wl_listener *listener,

View file

@ -42,6 +42,7 @@ struct decoration_data get_undecorated_decoration_data() {
.blur = false,
.discard_transparent = false,
.shadow = false,
.on_focused_workspace = true,
};
}
@ -72,6 +73,39 @@ enum corner_location get_rotated_corner(enum corner_location corner_location,
return corner_location;
}
// Adjust the box position when switching the workspace
static void adjust_box_to_workspace_offset(struct wlr_box *box,
struct decoration_data *deco_data, struct sway_workspace *ws) {
int ws_width = ws->current.width;
float scroll_percent = ws->output->workspace_scroll_percent;
box->x -= ws_width * scroll_percent;
if (!deco_data->on_focused_workspace) {
if (scroll_percent > 0) {
box->x += ws_width;
} else if (scroll_percent < 0) {
box->x -= ws_width;
}
}
}
// Clips the rendered damage to the workspace region.
// Fixes containers being rendered across workspaces while switching.
static void adjust_damage_to_workspace_bounds(pixman_region32_t *damage,
struct decoration_data *deco_data, struct sway_workspace *ws) {
float scroll_percent = ws->output->workspace_scroll_percent;
int x = round(-ws->current.width * scroll_percent);
if (!deco_data->on_focused_workspace) {
if (scroll_percent > 0) {
x += ws->current.width;
} else if (scroll_percent < 0) {
x -= ws->current.width;
}
}
pixman_region32_translate(damage, x, 0);
}
/**
* Apply scale to a width or height.
*
@ -441,6 +475,11 @@ static void render_surface_iterator(struct sway_output *output,
struct wlr_box proj_box = *_box;
if (view) {
adjust_box_to_workspace_offset(&proj_box, &data->deco_data,
view->container->current.workspace);
}
scale_box(&proj_box, wlr_output->scale);
float matrix[9];
@ -455,6 +494,11 @@ static void render_surface_iterator(struct sway_output *output,
dst_box.x = fmax(dst_box.x, clip_box->x);
dst_box.y = fmax(dst_box.y, clip_box->y);
}
if (view) {
adjust_box_to_workspace_offset(&dst_box, &data->deco_data, view->container->current.workspace);
}
scale_box(&dst_box, wlr_output->scale);
struct decoration_data deco_data = data->deco_data;
@ -895,14 +939,20 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
struct sway_view *view = con->view;
struct sway_container_state *state = &con->current;
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
pixman_region32_copy(&output_damage, damage);
adjust_damage_to_workspace_bounds(&output_damage, &deco_data, con->current.workspace);
// render view
if (!wl_list_empty(&view->saved_buffers)) {
render_saved_view(view, output, damage, deco_data);
render_saved_view(view, output, &output_damage, deco_data);
} else if (view->surface) {
render_view_toplevels(view, output, damage, deco_data);
render_view_toplevels(view, output, &output_damage, deco_data);
}
if (state->border == B_CSD && !config->shadows_on_csd_enabled) {
goto end;
return;
}
@ -915,6 +965,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->y) - output->ly;
box.width = state->width;
box.height = state->height;
adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
scale_box(&box, output_scale);
int scaled_corner_radius = deco_data.corner_radius == 0 ?
0 : (deco_data.corner_radius + state->border_thickness) * output_scale;
@ -922,11 +973,12 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
config->shadow_color : config->shadow_inactive_color;
int offset_x = config->shadow_offset_x * output->wlr_output->scale;
int offset_y = config->shadow_offset_y * output->wlr_output->scale;
render_box_shadow(output, damage, &box, shadow_color, config->shadow_blur_sigma,
render_box_shadow(output, &output_damage, &box, shadow_color, config->shadow_blur_sigma,
scaled_corner_radius, offset_x, offset_y);
}
if (state->border == B_NONE || state->border == B_CSD) {
goto end;
return;
}
@ -939,6 +991,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->content_y);
box.width = state->border_thickness;
box.height = state->content_height;
adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
// adjust sizing for rounded border corners
if (deco_data.corner_radius) {
if (!deco_data.has_titlebar) {
@ -949,7 +1002,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
}
}
scale_box(&box, output_scale);
render_rect(output, damage, &box, color);
render_rect(output, &output_damage, &box, color);
}
list_t *siblings = container_get_current_siblings(con);
@ -967,6 +1020,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->content_y);
box.width = state->border_thickness;
box.height = state->content_height;
adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
// adjust sizing for rounded border corners
if (deco_data.corner_radius) {
if (!deco_data.has_titlebar) {
@ -977,7 +1031,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
}
}
scale_box(&box, output_scale);
render_rect(output, damage, &box, color);
render_rect(output, &output_damage, &box, color);
}
if (state->border_bottom) {
@ -991,6 +1045,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.y = floor(state->content_y + state->content_height);
box.width = state->width;
box.height = state->border_thickness;
adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
// adjust sizing for rounded border corners
if (deco_data.corner_radius) {
@ -998,7 +1053,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.width -= 2 * (deco_data.corner_radius + state->border_thickness);
}
scale_box(&box, output_scale);
render_rect(output, damage, &box, color);
render_rect(output, &output_damage, &box, color);
// rounded bottom left & bottom right border corners
if (deco_data.corner_radius) {
@ -1010,8 +1065,9 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.height = size;
box.x = floor(state->x);
box.y = floor(state->y + state->height - size);
adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
scale_box(&box, output_scale);
render_border_corner(output, damage, &box, color,
render_border_corner(output, &output_damage, &box, color,
scaled_corner_radius, scaled_thickness, BOTTOM_LEFT);
}
if (state->border_right) {
@ -1019,12 +1075,16 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
box.height = size;
box.x = floor(state->x + state->width - size);
box.y = floor(state->y + state->height - size);
adjust_box_to_workspace_offset(&box, &deco_data, view->container->current.workspace);
scale_box(&box, output_scale);
render_border_corner(output, damage, &box, color,
render_border_corner(output, &output_damage, &box, color,
scaled_corner_radius, scaled_thickness, BOTTOM_RIGHT);
}
}
}
end:
pixman_region32_fini(&output_damage);
}
/**
@ -1037,8 +1097,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
* The left side is: 1px border, 2px padding, title
*/
static void render_titlebar(struct sway_output *output,
pixman_region32_t *output_damage, struct sway_container *con, int x, int y,
int width, struct border_colors *colors, float alpha, int corner_radius,
pixman_region32_t *damage, struct sway_container *con, int x, int y,
int width, struct border_colors *colors, struct decoration_data con_deco_data,
enum corner_location corner_location, struct wlr_texture *title_texture,
struct wlr_texture *marks_texture) {
struct wlr_box box;
@ -1053,6 +1113,13 @@ static void render_titlebar(struct sway_output *output,
// value by which all heights should be adjusted to counteract removed bottom border
int bottom_border_compensation = config->titlebar_separator ? 0 : titlebar_border_thickness;
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
pixman_region32_copy(&output_damage, damage);
adjust_damage_to_workspace_bounds(&output_damage, &con_deco_data, con->current.workspace);
float alpha = con_deco_data.alpha;
int corner_radius = con_deco_data.corner_radius;
if (corner_location == NONE) {
corner_radius = 0;
}
@ -1077,8 +1144,9 @@ static void render_titlebar(struct sway_output *output,
box.width -= titlebar_border_thickness * 2;
}
box.height = titlebar_border_thickness;
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
// Single pixel bar below title
if (config->titlebar_separator) {
@ -1086,8 +1154,9 @@ static void render_titlebar(struct sway_output *output,
box.y = y + container_titlebar_height() - titlebar_border_thickness;
box.width = width;
box.height = titlebar_border_thickness;
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
}
// Single pixel bar left edge
@ -1099,8 +1168,9 @@ static void render_titlebar(struct sway_output *output,
box.height -= corner_radius;
box.y += corner_radius;
}
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
// Single pixel bar right edge
box.x = x + width - titlebar_border_thickness;
@ -1111,8 +1181,9 @@ static void render_titlebar(struct sway_output *output,
box.height -= corner_radius;
box.y += corner_radius;
}
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
// if corner_radius: single pixel corners
if (corner_radius) {
@ -1122,8 +1193,9 @@ static void render_titlebar(struct sway_output *output,
box.y = y;
box.width = corner_radius * 2;
box.height = corner_radius * 2;
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
scale_box(&box, output_scale);
render_border_corner(output, output_damage, &box, color,
render_border_corner(output, &output_damage, &box, color,
corner_radius, titlebar_border_thickness, TOP_LEFT);
}
@ -1133,8 +1205,9 @@ static void render_titlebar(struct sway_output *output,
box.y = y;
box.width = corner_radius * 2;
box.height = corner_radius * 2;
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
scale_box(&box, output_scale);
render_border_corner(output, output_damage, &box, color,
render_border_corner(output, &output_damage, &box, color,
corner_radius, titlebar_border_thickness, TOP_RIGHT);
}
}
@ -1191,7 +1264,7 @@ static void render_titlebar(struct sway_output *output,
texture_box.width = ob_inner_width;
}
struct fx_texture fx_texture = fx_texture_from_wlr_texture(marks_texture);
render_texture(output->wlr_output, output_damage, &fx_texture,
render_texture(output->wlr_output, &output_damage, &fx_texture,
NULL, &texture_box, matrix, deco_data);
// Padding above
@ -1201,12 +1274,14 @@ static void render_titlebar(struct sway_output *output,
box.y = round((y + titlebar_border_thickness) * output_scale);
box.width = texture_box.width;
box.height = ob_padding_above;
render_rect(output, output_damage, &box, color);
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
render_rect(output, &output_damage, &box, color);
// Padding below
box.y += ob_padding_above + texture_box.height;
box.height = ob_padding_below + bottom_border_compensation;
render_rect(output, output_damage, &box, color);
adjust_box_to_workspace_offset(&box, &con_deco_data, con->current.workspace);
render_rect(output, &output_damage, &box, color);
}
// Title text
@ -1268,7 +1343,7 @@ static void render_titlebar(struct sway_output *output,
}
struct fx_texture fx_texture = fx_texture_from_wlr_texture(title_texture);
render_texture(output->wlr_output, output_damage, &fx_texture,
render_texture(output->wlr_output, &output_damage, &fx_texture,
NULL, &texture_box, matrix, deco_data);
// Padding above
@ -1278,12 +1353,12 @@ static void render_titlebar(struct sway_output *output,
box.y = round((y + titlebar_border_thickness) * output_scale);
box.width = texture_box.width;
box.height = ob_padding_above;
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
// Padding below
box.y += ob_padding_above + texture_box.height;
box.height = ob_padding_below + bottom_border_compensation;
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
}
// Determine the left + right extends of the textures (output-buffer local)
@ -1317,7 +1392,7 @@ static void render_titlebar(struct sway_output *output,
box.x = ob_left_x + ob_left_width + round(output_x * output_scale);
box.y = round(bg_y * output_scale);
box.height = ob_bg_height + bottom_border_compensation;
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
}
// Padding on left side
@ -1332,9 +1407,9 @@ static void render_titlebar(struct sway_output *output,
box.width += left_x - box.x - box.width;
}
if (corner_radius && corner_location != TOP_RIGHT) {
render_rounded_rect(output, output_damage, &box, color, corner_radius, TOP_LEFT);
render_rounded_rect(output, &output_damage, &box, color, corner_radius, TOP_LEFT);
} else {
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
}
// Padding on right side
@ -1350,18 +1425,20 @@ static void render_titlebar(struct sway_output *output,
box.x = right_rx;
}
if (corner_radius && corner_location != TOP_LEFT) {
render_rounded_rect(output, output_damage, &box, color, corner_radius, TOP_RIGHT);
render_rounded_rect(output, &output_damage, &box, color, corner_radius, TOP_RIGHT);
} else {
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
}
pixman_region32_fini(&output_damage);
}
/**
* Render the top border line for a view using "border pixel".
*/
static void render_top_border(struct sway_output *output,
pixman_region32_t *output_damage, struct sway_container_state *state,
struct border_colors *colors, float alpha, int corner_radius) {
pixman_region32_t *damage, struct sway_container_state *state,
struct border_colors *colors, struct decoration_data border_deco_data) {
if (!state->border_top) {
return;
}
@ -1369,6 +1446,14 @@ static void render_top_border(struct sway_output *output,
float color[4];
float output_scale = output->wlr_output->scale;
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
pixman_region32_copy(&output_damage, damage);
adjust_damage_to_workspace_bounds(&output_damage, &border_deco_data, state->workspace);
float alpha = border_deco_data.alpha;
int corner_radius = border_deco_data.corner_radius;
// Child border - top edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
premultiply_alpha(color, alpha);
@ -1382,8 +1467,9 @@ static void render_top_border(struct sway_output *output,
box.x += corner_radius + state->border_thickness;
box.width -= 2 * (corner_radius + state->border_thickness);
}
adjust_box_to_workspace_offset(&box, &border_deco_data, state->workspace);
scale_box(&box, output_scale);
render_rect(output, output_damage, &box, color);
render_rect(output, &output_damage, &box, color);
// render rounded top corner borders if corner_radius is set > 0
if (corner_radius) {
@ -1397,8 +1483,9 @@ static void render_top_border(struct sway_output *output,
box.height = size;
box.x = floor(state->x);
box.y = floor(state->y);
adjust_box_to_workspace_offset(&box, &border_deco_data, state->workspace);
scale_box(&box, output_scale);
render_border_corner(output, output_damage, &box, color,
render_border_corner(output, &output_damage, &box, color,
scaled_corner_radius, scaled_thickness, TOP_LEFT);
}
// top right
@ -1407,11 +1494,14 @@ static void render_top_border(struct sway_output *output,
box.height = size;
box.x = floor(state->x + state->width - size);
box.y = floor(state->y);
adjust_box_to_workspace_offset(&box, &border_deco_data, state->workspace);
scale_box(&box, output_scale);
render_border_corner(output, output_damage, &box, color,
render_border_corner(output, &output_damage, &box, color,
scaled_corner_radius, scaled_thickness, TOP_RIGHT);
}
}
pixman_region32_fini(&output_damage);
}
struct parent_data {
@ -1420,10 +1510,13 @@ struct parent_data {
list_t *children;
bool focused;
struct sway_container *active_child;
bool on_focused_workspace;
};
static void render_container(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
pixman_region32_t *damage, struct sway_container *con, bool parent_focused,
bool is_current_ws);
/**
* Render a container's children using a L_HORIZ or L_VERT layout.
@ -1482,18 +1575,19 @@ static void render_containers_linear(struct sway_output *output,
.blur = child->blur_enabled,
.discard_transparent = false,
.shadow = child->shadow_enabled,
.on_focused_workspace = parent->on_focused_workspace,
};
render_view(output, damage, child, colors, deco_data);
if (has_titlebar) {
render_titlebar(output, damage, child, floor(state->x), floor(state->y),
state->width, colors, deco_data.alpha, deco_data.corner_radius,
ALL, title_texture, marks_texture);
state->width, colors, deco_data, ALL, title_texture, marks_texture);
} else if (state->border == B_PIXEL) {
render_top_border(output, damage, state, colors, deco_data.alpha, deco_data.corner_radius);
render_top_border(output, damage, state, colors, deco_data);
}
} else {
render_container(output, damage, child,
parent->focused || child->current.focused);
parent->focused || child->current.focused,
parent->on_focused_workspace);
}
}
}
@ -1533,6 +1627,7 @@ static void render_containers_tabbed(struct sway_output *output,
.blur = current->blur_enabled,
.discard_transparent = false,
.shadow = current->shadow_enabled,
.on_focused_workspace = parent->on_focused_workspace,
};
// Render tabs
@ -1588,7 +1683,7 @@ static void render_containers_tabbed(struct sway_output *output,
}
render_titlebar(output, damage, child, x, parent->box.y, tab_width, colors,
deco_data.alpha, deco_data.corner_radius, corner_location, title_texture, marks_texture);
deco_data, corner_location, title_texture, marks_texture);
if (child == current) {
current_colors = colors;
@ -1600,7 +1695,8 @@ static void render_containers_tabbed(struct sway_output *output,
render_view(output, damage, current, current_colors, deco_data);
} else {
render_container(output, damage, current,
parent->focused || current->current.focused);
parent->focused || current->current.focused,
parent->on_focused_workspace);
}
}
@ -1630,6 +1726,7 @@ static void render_containers_stacked(struct sway_output *output,
.blur = current->blur_enabled,
.discard_transparent = false,
.shadow = current->shadow_enabled,
.on_focused_workspace = parent->on_focused_workspace,
};
// Render titles
@ -1666,9 +1763,10 @@ static void render_containers_stacked(struct sway_output *output,
}
int y = parent->box.y + titlebar_height * i;
int corner_radius = i != 0 ? 0 : deco_data.corner_radius;
struct decoration_data titlebar_deco_data = deco_data;
titlebar_deco_data.corner_radius = i != 0 ? 0 : deco_data.corner_radius;
render_titlebar(output, damage, child, parent->box.x, y, parent->box.width,
colors, deco_data.alpha, corner_radius, ALL, title_texture, marks_texture);
colors, titlebar_deco_data, ALL, title_texture, marks_texture);
if (child == current) {
current_colors = colors;
@ -1680,7 +1778,8 @@ static void render_containers_stacked(struct sway_output *output,
render_view(output, damage, current, current_colors, deco_data);
} else {
render_container(output, damage, current,
parent->focused || current->current.focused);
parent->focused || current->current.focused,
parent->on_focused_workspace);
}
}
@ -1710,7 +1809,8 @@ static void render_containers(struct sway_output *output,
}
static void render_container(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con, bool focused) {
pixman_region32_t *damage, struct sway_container *con, bool focused,
bool is_focused_ws) {
struct parent_data data = {
.layout = con->current.layout,
.box = {
@ -1722,29 +1822,48 @@ static void render_container(struct sway_output *output,
.children = con->current.children,
.focused = focused,
.active_child = con->current.focused_inactive_child,
.on_focused_workspace = is_focused_ws,
};
render_containers(output, damage, &data);
}
static void render_workspace(struct sway_output *output,
pixman_region32_t *damage, struct sway_workspace *ws, bool focused) {
struct parent_data data = {
.layout = ws->current.layout,
.box = {
.x = floor(ws->current.x),
.y = floor(ws->current.y),
.width = ws->current.width,
.height = ws->current.height,
},
.children = ws->current.tiling,
.focused = focused,
.active_child = ws->current.focused_inactive_child,
};
render_containers(output, damage, &data);
struct sway_workspace *workspaces[2] = { ws, NULL };
if (output->workspace_scroll_percent < 0) {
workspaces[0] = workspace_output_prev(ws);
workspaces[1] = ws;
} else if (output->workspace_scroll_percent > 0) {
workspaces[1] = workspace_output_next(ws);
}
for (int i = 0; i < 2; i++) {
struct sway_workspace *workspace = workspaces[i];
if (!workspace) {
continue;
}
struct parent_data data = {
.layout = workspace->current.layout,
.box = {
.x = floor(workspace->current.x),
.y = floor(workspace->current.y),
.width = workspace->current.width,
.height = workspace->current.height,
},
.children = workspace->current.tiling,
.focused = ws == workspace ? focused : false,
.active_child = workspace->current.focused_inactive_child,
.on_focused_workspace = ws == workspace,
};
render_containers(output, damage, &data);
}
}
static void render_floating_container(struct sway_output *soutput,
pixman_region32_t *damage, struct sway_container *con) {
pixman_region32_t *damage, struct sway_container *con,
bool is_focused_ws) {
struct sway_container_state *state = &con->current;
if (con->view) {
struct sway_view *view = con->view;
@ -1779,17 +1898,17 @@ static void render_floating_container(struct sway_output *soutput,
.blur = con->blur_enabled,
.discard_transparent = false,
.shadow = con->shadow_enabled,
.on_focused_workspace = is_focused_ws,
};
render_view(soutput, damage, con, colors, deco_data);
if (has_titlebar) {
render_titlebar(soutput, damage, con, floor(state->x), floor(state->y),
state->width, colors, deco_data.alpha, deco_data.corner_radius,
ALL, title_texture, marks_texture);
state->width, colors, deco_data, ALL, title_texture, marks_texture);
} else if (state->border == B_PIXEL) {
render_top_border(soutput, damage, state, colors, deco_data.alpha, deco_data.corner_radius);
render_top_border(soutput, damage, state, colors, deco_data);
}
} else {
render_container(soutput, damage, con, state->focused);
render_container(soutput, damage, con, state->focused, is_focused_ws);
}
}
@ -1797,17 +1916,41 @@ static void render_floating(struct sway_output *soutput,
pixman_region32_t *damage) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
// Don't render floating windows across outputs when switching workspaces
if (output->workspace_scroll_percent != 0 && output != soutput) {
continue;
}
struct sway_workspace *visible_ws = output->current.active_workspace;
struct sway_workspace *other_ws = NULL;
if (output->workspace_scroll_percent < 0) {
other_ws = workspace_output_prev(visible_ws);
} else {
other_ws = workspace_output_next(visible_ws);
}
for (int j = 0; j < output->current.workspaces->length; ++j) {
struct sway_workspace *ws = output->current.workspaces->items[j];
if (!workspace_is_visible(ws)) {
float scroll_percent = soutput->workspace_scroll_percent;
// Only render visible workspace when not scrolling
if (!workspace_is_visible(ws) && scroll_percent == 0) {
continue;
}
// Only render affected workspaces
if (ws != other_ws && ws != visible_ws) {
continue;
}
for (int k = 0; k < ws->current.floating->length; ++k) {
struct sway_container *floater = ws->current.floating->items[k];
if (floater->current.fullscreen_mode != FULLSCREEN_NONE) {
continue;
}
render_floating_container(soutput, damage, floater);
render_floating_container(soutput, damage, floater, ws == visible_ws);
}
}
}
@ -1821,6 +1964,50 @@ static void render_seatops(struct sway_output *output,
}
}
static void render_fullscreen_con(pixman_region32_t *damage,
struct sway_output *output, struct sway_container *fullscreen_con,
struct sway_workspace *workspace, bool clear_screen) {
struct wlr_output *wlr_output = output->wlr_output;
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
// Don't clear the buffer when rendering the workspace transition
if (clear_screen) {
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(wlr_output, &rects[i]);
fx_renderer_clear(clear_color);
}
}
bool on_focused_ws = workspace == output->current.active_workspace;
if (fullscreen_con->view) {
struct decoration_data deco_data = get_undecorated_decoration_data();
deco_data.saturation = fullscreen_con->saturation;
deco_data.blur = !clear_screen && fullscreen_con->blur_enabled;
deco_data.on_focused_workspace = on_focused_ws;
if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
render_saved_view(fullscreen_con->view, output, damage, deco_data);
} else if (fullscreen_con->view->surface) {
render_view_toplevels(fullscreen_con->view, output, damage, deco_data);
}
} else {
render_container(output, damage, fullscreen_con, fullscreen_con->current.focused,
on_focused_ws);
}
for (int i = 0; i < workspace->current.floating->length; ++i) {
struct sway_container *floater =
workspace->current.floating->items[i];
if (container_is_transient_for(floater, fullscreen_con)) {
render_floating_container(output, damage, floater, on_focused_ws);
}
}
#if HAVE_XWAYLAND
render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif
}
void output_render(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage) {
struct wlr_output *wlr_output = output->wlr_output;
@ -1831,10 +2018,23 @@ void output_render(struct sway_output *output, struct timespec *when,
return;
}
// Get the sibling workspaces
struct sway_workspace *other_ws = NULL;
if (output->workspace_scroll_percent < 0) {
other_ws = workspace_output_prev(workspace);
} else {
other_ws = workspace_output_next(workspace);
}
struct sway_container *fullscreen_con = root->fullscreen_global;
if (!fullscreen_con) {
fullscreen_con = workspace->current.fullscreen;
}
// Also check if the sibling workspace has a fullscreen container
bool has_fullscreen = fullscreen_con != NULL;
if (!has_fullscreen && other_ws) {
has_fullscreen = other_ws->current.fullscreen != NULL;
}
// TODO: generate the monitor box in fx_renderer (since it already has a wlr_output)
struct wlr_box monitor_box = get_monitor_box(wlr_output);
@ -1847,7 +2047,7 @@ void output_render(struct sway_output *output, struct timespec *when,
int output_width, output_height;
wlr_output_transformed_resolution(wlr_output, &output_width, &output_height);
if (debug.damage == DAMAGE_RERENDER) {
if (debug.damage == DAMAGE_RERENDER || output->workspace_scroll_percent != 0) {
pixman_region32_union_rect(damage, damage, 0, 0, output_width, output_height);
}
@ -1899,39 +2099,9 @@ void output_render(struct sway_output *output, struct timespec *when,
goto render_overlay;
}
if (fullscreen_con) {
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(wlr_output, &rects[i]);
fx_renderer_clear(clear_color);
}
if (fullscreen_con->view) {
struct decoration_data deco_data = get_undecorated_decoration_data();
deco_data.saturation = fullscreen_con->saturation;
if (!wl_list_empty(&fullscreen_con->view->saved_buffers)) {
render_saved_view(fullscreen_con->view, output, damage, deco_data);
} else if (fullscreen_con->view->surface) {
render_view_toplevels(fullscreen_con->view, output, damage, deco_data);
}
} else {
render_container(output, damage, fullscreen_con,
fullscreen_con->current.focused);
}
for (int i = 0; i < workspace->current.floating->length; ++i) {
struct sway_container *floater =
workspace->current.floating->items[i];
if (container_is_transient_for(floater, fullscreen_con)) {
render_floating_container(output, damage, floater);
}
}
#if HAVE_XWAYLAND
render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif
if (fullscreen_con && output->workspace_scroll_percent == 0) {
// Only draw fullscreen con if not transitioning between workspaces
render_fullscreen_con(damage, output, fullscreen_con, workspace, true);
} else {
pixman_region32_t blur_region;
pixman_region32_init(&blur_region);
@ -2009,6 +2179,27 @@ void output_render(struct sway_output *output, struct timespec *when,
#if HAVE_XWAYLAND
render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif
if (has_fullscreen) {
struct sway_workspace *workspaces[2] = { workspace, NULL };
if (output->workspace_scroll_percent < 0) {
workspaces[0] = other_ws;
workspaces[1] = workspace;
} else if (output->workspace_scroll_percent > 0) {
workspaces[1] = other_ws;
}
for (int i = 0; i < 2; i++) {
struct sway_workspace *ws = workspaces[i];
if (!ws) {
continue;
}
struct sway_container *f_con = ws == workspace ?
fullscreen_con : ws->current.fullscreen;
if (f_con) {
render_fullscreen_con(damage, output, f_con, ws, false);
}
}
}
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);