Schedule a frame even if damage is empty
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@ -1066,6 +1066,8 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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wlr_box_rotated_bounds(&box, rotation, &box);
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wlr_box_rotated_bounds(&box, rotation, &box);
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wlr_output_damage_add_box(output->damage, &box);
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wlr_output_damage_add_box(output->damage, &box);
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}
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}
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wlr_output_schedule_frame(output->wlr_output);
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}
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}
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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