Move view border properties to container struct
This will be needed to implement layout saving and restoring, as we need to be able to configure borders on a placeholder container which has no view.
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e21a23348b
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@ -53,16 +53,16 @@ struct sway_container_state {
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struct sway_container *focused_inactive_child;
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bool focused;
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// View properties
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double view_x, view_y;
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double view_width, view_height;
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enum sway_container_border border;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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// View properties
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double view_x, view_y;
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double view_width, view_height;
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};
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struct sway_container {
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@ -91,6 +91,18 @@ struct sway_container {
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bool is_fullscreen;
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enum sway_container_border border;
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// Used when the view changes to CSD unexpectedly. This will be a non-B_CSD
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// border which we use to restore when the view returns to SSD.
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enum sway_container_border saved_border;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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// The gaps currently applied to the container.
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double current_gaps;
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@ -80,24 +80,8 @@ struct sway_view {
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char *title_format;
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// Our border types are B_NONE, B_PIXEL, B_NORMAL and B_CSD. We normally
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// just assign this to the border property and ignore the other two.
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// However, when a view using CSD is tiled, we want to render our own
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// borders as well. So in this case the border property becomes one of the
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// first three, and using_csd is true.
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// Lastly, views can change their decoration mode at any time. When an SSD
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// view becomes CSD without our approval, we save the SSD border type so it
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// can be restored if/when the view returns from CSD to SSD.
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enum sway_container_border border;
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enum sway_container_border saved_border;
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bool using_csd;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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struct timespec urgent;
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bool allow_request_urgent;
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struct wl_event_source *urgent_timer;
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@ -12,37 +12,41 @@
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// in use (we set using_csd instead and render a sway border).
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// - view->saved_border should be the last applied border when switching to CSD.
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// - view->using_csd should always reflect whether CSD is applied or not.
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static void set_border(struct sway_view *view,
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static void set_border(struct sway_container *con,
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enum sway_container_border new_border) {
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if (view->using_csd && new_border != B_CSD) {
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view_set_csd_from_server(view, false);
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} else if (!view->using_csd && new_border == B_CSD) {
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view_set_csd_from_server(view, true);
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view->saved_border = view->border;
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if (con->view) {
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if (con->view->using_csd && new_border != B_CSD) {
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view_set_csd_from_server(con->view, false);
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} else if (!con->view->using_csd && new_border == B_CSD) {
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view_set_csd_from_server(con->view, true);
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con->saved_border = con->border;
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}
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if (new_border != B_CSD || container_is_floating(view->container)) {
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view->border = new_border;
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}
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view->using_csd = new_border == B_CSD;
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if (new_border != B_CSD || container_is_floating(con)) {
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con->border = new_border;
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}
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if (con->view) {
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con->view->using_csd = new_border == B_CSD;
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}
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}
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static void border_toggle(struct sway_view *view) {
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if (view->using_csd) {
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set_border(view, B_NONE);
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static void border_toggle(struct sway_container *con) {
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if (con->view && con->view->using_csd) {
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set_border(con, B_NONE);
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return;
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}
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switch (view->border) {
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switch (con->border) {
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case B_NONE:
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set_border(view, B_PIXEL);
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set_border(con, B_PIXEL);
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break;
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case B_PIXEL:
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set_border(view, B_NORMAL);
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set_border(con, B_NORMAL);
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break;
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case B_NORMAL:
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if (view->xdg_decoration) {
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set_border(view, B_CSD);
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if (con->view && con->view->xdg_decoration) {
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set_border(con, B_CSD);
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} else {
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set_border(view, B_NONE);
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set_border(con, B_NONE);
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}
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break;
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case B_CSD:
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@ -66,33 +70,33 @@ struct cmd_results *cmd_border(int argc, char **argv) {
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struct sway_view *view = container->view;
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if (strcmp(argv[0], "none") == 0) {
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set_border(view, B_NONE);
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set_border(container, B_NONE);
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} else if (strcmp(argv[0], "normal") == 0) {
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set_border(view, B_NORMAL);
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set_border(container, B_NORMAL);
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} else if (strcmp(argv[0], "pixel") == 0) {
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set_border(view, B_PIXEL);
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set_border(container, B_PIXEL);
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} else if (strcmp(argv[0], "csd") == 0) {
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if (!view->xdg_decoration) {
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if (!view || !view->xdg_decoration) {
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return cmd_results_new(CMD_INVALID, "border",
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"This window doesn't support client side decorations");
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}
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set_border(view, B_CSD);
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set_border(container, B_CSD);
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} else if (strcmp(argv[0], "toggle") == 0) {
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border_toggle(view);
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border_toggle(container);
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} else {
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return cmd_results_new(CMD_INVALID, "border",
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"Expected 'border <none|normal|pixel|csd|toggle>' "
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"or 'border pixel <px>'");
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}
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if (argc == 2) {
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view->border_thickness = atoi(argv[1]);
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container->border_thickness = atoi(argv[1]);
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}
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if (container_is_floating(view->container)) {
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container_set_geometry_from_floating_view(view->container);
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if (container_is_floating(container)) {
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container_set_geometry_from_floating_view(container);
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}
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arrange_container(view->container);
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arrange_container(container);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -137,6 +137,12 @@ static void copy_container_state(struct sway_container *container,
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state->is_fullscreen = container->is_fullscreen;
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state->parent = container->parent;
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state->workspace = container->workspace;
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state->border = container->border;
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state->border_thickness = container->border_thickness;
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state->border_top = container->border_top;
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state->border_left = container->border_left;
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state->border_right = container->border_right;
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state->border_bottom = container->border_bottom;
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if (container->view) {
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struct sway_view *view = container->view;
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@ -144,12 +150,6 @@ static void copy_container_state(struct sway_container *container,
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state->view_y = view->y;
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state->view_width = view->width;
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state->view_height = view->height;
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state->border = view->border;
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state->border_thickness = view->border_thickness;
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state->border_top = view->border_top;
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state->border_left = view->border_left;
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state->border_right = view->border_right;
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state->border_bottom = view->border_bottom;
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} else {
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state->children = create_list();
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list_cat(state->children, container->children);
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@ -187,23 +187,22 @@ static enum wlr_edges find_edge(struct sway_container *cont,
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if (!cont->view) {
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return WLR_EDGE_NONE;
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}
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struct sway_view *view = cont->view;
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if (view->border == B_NONE || !view->border_thickness ||
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view->border == B_CSD) {
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if (cont->border == B_NONE || !cont->border_thickness ||
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cont->border == B_CSD) {
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return WLR_EDGE_NONE;
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}
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enum wlr_edges edge = 0;
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if (cursor->cursor->x < cont->x + view->border_thickness) {
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if (cursor->cursor->x < cont->x + cont->border_thickness) {
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edge |= WLR_EDGE_LEFT;
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}
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if (cursor->cursor->y < cont->y + view->border_thickness) {
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if (cursor->cursor->y < cont->y + cont->border_thickness) {
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edge |= WLR_EDGE_TOP;
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}
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if (cursor->cursor->x >= cont->x + cont->width - view->border_thickness) {
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if (cursor->cursor->x >= cont->x + cont->width - cont->border_thickness) {
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edge |= WLR_EDGE_RIGHT;
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}
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if (cursor->cursor->y >= cont->y + cont->height - view->border_thickness) {
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if (cursor->cursor->y >= cont->y + cont->height - cont->border_thickness) {
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edge |= WLR_EDGE_BOTTOM;
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}
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@ -639,8 +639,8 @@ void container_init_floating(struct sway_container *con) {
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view->y = ws->y + (ws->height - view->height) / 2;
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// If the view's border is B_NONE then these properties are ignored.
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view->border_top = view->border_bottom = true;
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view->border_left = view->border_right = true;
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con->border_top = con->border_bottom = true;
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con->border_left = con->border_right = true;
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container_set_geometry_from_floating_view(con);
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}
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@ -662,7 +662,7 @@ void container_set_floating(struct sway_container *container, bool enable) {
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if (container->view) {
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view_set_tiled(container->view, false);
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if (container->view->using_csd) {
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container->view->border = B_CSD;
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container->border = B_CSD;
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}
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}
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if (old_parent) {
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@ -688,7 +688,7 @@ void container_set_floating(struct sway_container *container, bool enable) {
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if (container->view) {
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view_set_tiled(container->view, true);
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if (container->view->using_csd) {
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container->view->border = container->view->saved_border;
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container->border = container->saved_border;
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}
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}
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container->is_sticky = false;
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@ -710,9 +710,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con) {
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size_t border_width = 0;
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size_t top = 0;
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if (view->border != B_CSD) {
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border_width = view->border_thickness * (view->border != B_NONE);
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top = view->border == B_NORMAL ?
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if (con->border != B_CSD) {
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border_width = con->border_thickness * (con->border != B_NONE);
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top = con->border == B_NORMAL ?
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container_titlebar_height() : border_width;
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}
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@ -225,21 +225,21 @@ void view_autoconfigure(struct sway_view *view) {
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bool no_gaps = config->hide_edge_borders != E_SMART_NO_GAPS
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|| !gaps_to_edge(view);
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view->border_top = view->border_bottom = true;
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view->border_left = view->border_right = true;
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con->border_top = con->border_bottom = true;
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con->border_left = con->border_right = true;
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if (config->hide_edge_borders == E_BOTH
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|| config->hide_edge_borders == E_VERTICAL
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|| (smart && !other_views && no_gaps)) {
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view->border_left = con->x - con->current_gaps != ws->x;
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con->border_left = con->x - con->current_gaps != ws->x;
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int right_x = con->x + con->width + con->current_gaps;
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view->border_right = right_x != ws->x + ws->width;
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con->border_right = right_x != ws->x + ws->width;
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}
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if (config->hide_edge_borders == E_BOTH
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|| config->hide_edge_borders == E_HORIZONTAL
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|| (smart && !other_views && no_gaps)) {
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view->border_top = con->y - con->current_gaps != ws->y;
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con->border_top = con->y - con->current_gaps != ws->y;
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int bottom_y = con->y + con->height + con->current_gaps;
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view->border_bottom = bottom_y != ws->y + ws->height;
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con->border_bottom = bottom_y != ws->y + ws->height;
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}
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double x, y, width, height;
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@ -252,14 +252,14 @@ void view_autoconfigure(struct sway_view *view) {
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enum sway_container_layout layout = container_parent_layout(con);
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if (layout == L_TABBED && !container_is_floating(con)) {
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y_offset = container_titlebar_height();
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view->border_top = false;
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con->border_top = false;
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} else if (layout == L_STACKED && !container_is_floating(con)) {
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list_t *siblings = container_get_siblings(con);
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y_offset = container_titlebar_height() * siblings->length;
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view->border_top = false;
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con->border_top = false;
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}
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switch (view->border) {
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switch (con->border) {
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case B_CSD:
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case B_NONE:
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x = con->x;
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@ -268,29 +268,29 @@ void view_autoconfigure(struct sway_view *view) {
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height = con->height - y_offset;
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break;
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case B_PIXEL:
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x = con->x + view->border_thickness * view->border_left;
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y = con->y + view->border_thickness * view->border_top + y_offset;
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x = con->x + con->border_thickness * con->border_left;
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y = con->y + con->border_thickness * con->border_top + y_offset;
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width = con->width
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- view->border_thickness * view->border_left
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- view->border_thickness * view->border_right;
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- con->border_thickness * con->border_left
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- con->border_thickness * con->border_right;
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height = con->height - y_offset
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- view->border_thickness * view->border_top
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- view->border_thickness * view->border_bottom;
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- con->border_thickness * con->border_top
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- con->border_thickness * con->border_bottom;
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break;
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case B_NORMAL:
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// Height is: 1px border + 3px pad + title height + 3px pad + 1px border
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x = con->x + view->border_thickness * view->border_left;
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x = con->x + con->border_thickness * con->border_left;
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width = con->width
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- view->border_thickness * view->border_left
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- view->border_thickness * view->border_right;
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- con->border_thickness * con->border_left
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- con->border_thickness * con->border_right;
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if (y_offset) {
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y = con->y + y_offset;
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height = con->height - y_offset
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- view->border_thickness * view->border_bottom;
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- con->border_thickness * con->border_bottom;
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} else {
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y = con->y + container_titlebar_height();
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height = con->height - container_titlebar_height()
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- view->border_thickness * view->border_bottom;
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- con->border_thickness * con->border_bottom;
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}
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break;
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}
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@ -347,13 +347,14 @@ void view_set_csd_from_server(struct sway_view *view, bool enabled) {
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void view_update_csd_from_client(struct sway_view *view, bool enabled) {
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wlr_log(WLR_DEBUG, "View %p updated CSD to %i", view, enabled);
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if (enabled && view->border != B_CSD) {
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view->saved_border = view->border;
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if (view->container && container_is_floating(view->container)) {
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view->border = B_CSD;
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struct sway_container *con = view->container;
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if (enabled && con && con->border != B_CSD) {
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con->saved_border = con->border;
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if (container_is_floating(con)) {
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con->border = B_CSD;
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}
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} else if (!enabled && view->border == B_CSD) {
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view->border = view->saved_border;
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} else if (!enabled && con && con->border == B_CSD) {
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con->border = con->saved_border;
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}
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view->using_csd = enabled;
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}
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@ -584,12 +585,12 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
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view->surface_new_subsurface.notify = view_handle_surface_new_subsurface;
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if (view->impl->wants_floating && view->impl->wants_floating(view)) {
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view->border = config->floating_border;
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view->border_thickness = config->floating_border_thickness;
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view->container->border = config->floating_border;
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view->container->border_thickness = config->floating_border_thickness;
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container_set_floating(view->container, true);
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} else {
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view->border = config->border;
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view->border_thickness = config->border_thickness;
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view->container->border = config->border;
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view->container->border_thickness = config->border_thickness;
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view_set_tiled(view, true);
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}
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