output: Replace block_idle_frame with frame_pending

This commit is contained in:
Kenny Levinsen 2019-11-30 16:12:54 +01:00 committed by Simon Ser
parent 6968fb3123
commit 57f615e122

View file

@ -513,7 +513,7 @@ int output_repaint_timer_handler(void *data) {
return 0;
}
output->wlr_output->block_idle_frame = false;
output->wlr_output->frame_pending = false;
struct sway_workspace *workspace = output->current.active_workspace;
if (workspace == NULL) {
@ -618,7 +618,7 @@ static void damage_handle_frame(struct wl_listener *listener, void *user_data) {
if (delay < 1) {
output_repaint_timer_handler(output);
} else {
output->wlr_output->block_idle_frame = true;
output->wlr_output->frame_pending = true;
wl_event_source_timer_update(output->repaint_timer, delay);
}