Use wlr_xdg_popup_get_toplevel_coords
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1059e173f4
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@ -24,13 +24,11 @@ static void popup_get_root_coords(struct sway_view_child *child,
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int *root_sx, int *root_sy) {
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struct sway_xdg_popup *popup = (struct sway_xdg_popup *)child;
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struct wlr_xdg_surface *surface = popup->wlr_xdg_surface;
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*root_sx = -surface->geometry.x;
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*root_sy = -surface->geometry.y;
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while (surface && surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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*root_sx += surface->popup->geometry.x;
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*root_sy += surface->popup->geometry.y;
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surface = wlr_xdg_surface_from_wlr_surface(surface->popup->parent);
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}
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wlr_xdg_popup_get_toplevel_coords(surface->popup,
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-surface->geometry.x + surface->popup->geometry.x,
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-surface->geometry.y + surface->popup->geometry.y,
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root_sx, root_sy);
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}
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static void popup_destroy(struct sway_view_child *child) {
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@ -23,13 +23,11 @@ static void popup_get_root_coords(struct sway_view_child *child,
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int *root_sx, int *root_sy) {
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struct sway_xdg_popup_v6 *popup = (struct sway_xdg_popup_v6 *)child;
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struct wlr_xdg_surface_v6 *surface = popup->wlr_xdg_surface_v6;
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*root_sx = -surface->geometry.x;
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*root_sy = -surface->geometry.y;
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while (surface && surface->role == WLR_XDG_SURFACE_V6_ROLE_POPUP) {
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*root_sx += surface->popup->geometry.x;
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*root_sy += surface->popup->geometry.y;
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surface = surface->popup->parent;
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}
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wlr_xdg_popup_v6_get_toplevel_coords(surface->popup,
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-surface->geometry.x + surface->popup->geometry.x,
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-surface->geometry.y + surface->popup->geometry.y,
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root_sx, root_sy);
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}
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static void popup_destroy(struct sway_view_child *child) {
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