fix: saturation applies to popups
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@ -376,6 +376,7 @@ static void render_view_popups(struct sway_view *view, struct sway_output *outpu
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struct render_data data = {
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struct render_data data = {
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.damage = damage,
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.damage = damage,
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.alpha = alpha,
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.alpha = alpha,
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.saturation = saturation,
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.corner_radius = corner_radius,
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.corner_radius = corner_radius,
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.has_titlebar = has_titlebar,
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.has_titlebar = has_titlebar,
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};
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};
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